Wind?
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Craz3y|Assasin
- Posts: 170
- Joined: 2008-06-20 14:18
Re: Wind?
i think it might be hardcoded( just gusseing)
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Antonious_Bloc
- Posts: 348
- Joined: 2007-11-20 05:57
Re: Wind?
Bullets aren't really affected by wind.
Nor is anything ingame besides smoke, if you're talking about any normal winds.
Nor is anything ingame besides smoke, if you're talking about any normal winds.

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Wh1tE_Dw4rF
- Posts: 119
- Joined: 2008-05-06 20:58
Re: Wind?
I think it's fine as it is now, not every one is master of bullet deviation. Adding wind would only make people crying more they can't hit anything.
And if they ever would implement wind effect, I demand huge fans as stationary defence to misguide incoming bullets.
And if they ever would implement wind effect, I demand huge fans as stationary defence to misguide incoming bullets.
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Colt556
- Posts: 352
- Joined: 2008-06-06 11:42
Re: Wind?
I can see it now, a deployable asset. A giant, 30 foot diameter fan that can blow away all incoming ordinance.Wh1tE_Dw4rF wrote:I think it's fine as it is now, not every one is master of bullet deviation. Adding wind would only make people crying more they can't hit anything.
And if they ever would implement wind effect, I demand huge fans as stationary defence to misguide incoming bullets.
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Craz3y|Assasin
- Posts: 170
- Joined: 2008-06-20 14:18
Re: Wind?
Actualy in rl bullets are affected by windAntonious_Bloc wrote:Bullets aren't really affected by wind.
Nor is anything ingame besides smoke, if you're talking about any normal winds.
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AnRK
- Posts: 2136
- Joined: 2007-03-27 14:17
Re: Wind?
Helis are effected a fair bit from what I've heard, can imagine it's especially bad if your landing on carriers and such.Antonious_Bloc wrote:Bullets aren't really affected by wind.
Nor is anything ingame besides smoke, if you're talking about any normal winds.






