[Request] Model for UVmap practising

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Z-trooper
Retired PR Developer
Posts: 4166
Joined: 2007-05-08 14:18

Re: [Request] Model for UVmap practising

Post by Z-trooper »

I'll see if I can find anything in my inventory that is fairly beginner minded.. no promises though.
Image
"Without geometry, life is pointless"
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: [Request] Model for UVmap practising

Post by Tonnie »

Look mate your best bet is try making a quick house or something start really simple then move on to things like a car or something then move onto things like weapons and stuff but if you want i can give you a ASLAV model i am working on to try... Up to you...

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
vfn4i83
Posts: 110
Joined: 2006-06-17 06:24

Re: [Request] Model for UVmap practising

Post by vfn4i83 »

Try cubes and other geometrics volumes

then move to more complexes objects. U will see how easy it is.
║--║-╔══-╔═╗--║--║----║--¹--╔══╗-╔══╗--
║--║-╠═---║--║--║--╚══╣--║-╠══╣-╠═-------
-╚╝--║-----║--╚═╝--------║--║-╚══╝-╚══╝---
ballard_44
Retired PR Developer
Posts: 1204
Joined: 2007-05-30 22:47

Re: [Request] Model for UVmap practising

Post by ballard_44 »

When i get the time I'm going to try this tut.
There is a link in the tut for the house model.

Unwrap UVW Mapping of model to single UV Map for Texture Making - Game Texturing
Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: [Request] Model for UVmap practising

Post by Glimmerman »

I have a model of a Goalkeeper CIWS for you at home, if you can manage that then the rest wil work out to i guess. contact me tonight about it on xfire
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: [Request] Model for UVmap practising

Post by Tonnie »

black-wolf wrote:Nah, I want a more complex model, like a gun. I already can uvmap, I just need to do it a bit better. Tonnie, I'd like to practise with your model :)
Thro me a PM we will sort it out then...

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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