As time goes on it's becoming increasingly noticeable to myself that there is a general lack of valuable flora in game. Now this may seem as a very minor detail but it may change the way infantry plays out in certain maps. But in all honesty, we have everything but what we need the most in game. To me, all the flora in game seems like they were spaced out properly. Like someone had taken out a tape measure and started sticking seeds in the ground every 10 meters. This has a large and negative impact on infantry combat as we know it.
We're all familiar on how much we hate tall grass while laying prone. It's also clear that laying down at the base of a treetrunk makes you stick out like a sore thumb. Besides, grass completely disappears and trees render differently at distance, but bushes remain rather simple and our only option for concealment at long distances.
What could we do to fix this? It's quite simple, massed amounts of bushes. And I don't mean just one bush in the middle of nowhere as a filler. I mean dense clusters of concealment. Like 1-4 bushes in tight spacing around each other. This will help facilitate hiding Rally Points, being able to hide your squad if you decide to advance through enemy territory...
I myself have played the Sniper kit on occasion to the best of my abilities, but I have played a Forward Observer to call in air strikes alot more. One of the forgotten aspects of Project Reality is the whole aspect of concealment. I can assure you by my own personal experience, if you spend some time to actually hide in a bush you'll find that it helps alot.
I can recall countless times where I was inside enemy territory designating targets and had snipers, spec ops, and whole squads of troops just run right past me. Just absolutely clueless and had no idea that I was nearby. I don't mean within 50 meters either, more like 10 meters away and being able to actually see the emblem on thier Beret. Not to mention that slight "rush" you get while sit there biting your lip anticipating your discovery... Only to find out that they just walk on by and keep going.
Besides, when was the last time you were actually worried about a sniper? Of all classes snipers should be much more frightening. To this day I cannot say that I have found a single sniper that really helped turn a fight around. It's not thier fault though, it's just that one of thier main environmental resources has never been looked at in-depth. I've tried my damndest to use a sniper rifle, crawled for countless yards to get in position, waited for enemy movements to report on, attempted to identify enemy officers... No matter what for some reason it doesn't work out that well.
Then I suppose you must be asking yourself "What bushes could he be talking about? Most of them are flimsy" you are correct. There are very few bushes that are capable of properly concealing an entire player. These kind of bushes are easily found on "The Battle of Qinling" that offer the kind of concealment we're looking for.
Bushes you do not want to use for concealment.
Flimsy Foliage

Flimsy Concealment

Flimsy Aiming

Bushes you do want to use for concealment.
Dense Foliage

Dense Concealment

Dense Aiming

I'm sure theres a number of people out there saying "What's the big deal? Flimsy bushes offer alot more visibility." That's true as it works two ways, you can see them and they can see you. Then some people may be thinking "Well when you're in dense foliage you can't see anything." That's true aswell, but you'll have to get used to that claustrophobic feeling. But it also helps you out, you can see them and they most likely won't see you at all.
Now as the image is painted clearer. Hopefully we can begin to convince our mapmakers to spend alittle more time in the placement of bushes. Maybe even begin to cluster them together in tight spacing and having 3 or so to simlulate large foliage. It's no wonder why infantry has such a hard time on armor maps... Sure that tanks are tanks, but even infantry needs to be resourceful and make use of thier surroundings. Because right now, the grass doesn't render at long range and trees are barely an acceptable alternative.
Remember, granted that the foliage in some areas may have 1 or 2 bushes around. But there should also be dense patches at times with 3 or more bushes to help bring our infantry combat to a new level. Imagine a sniper overlooking a flag area without getting shot off the side of a mountain. Imagine Heavy Anti-Tank utilizing the concealment of bushes to hide from enemy armor in the area. Imagine being able to effectively inform your squad to follow rules of engagement to "Not fire until fired upon." as you begin flanking the enemy with furtive guile.
Looks like Project Reality still has potential to get even better. I'd love to see this aspect of gameplay perfected.






