I want to thank the devs for the one biggest change they brought to PR...
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pvt.nouri
- Posts: 44
- Joined: 2008-05-05 00:44
I want to thank the devs for the one biggest change they brought to PR...
Combat ranges.
The ability to see as far as the human eye (and the ability to fight in those ranges with tanks and infantry, etc.) can see in PR has really made this mod stellar and extraordinary.
This feature really sold this game to me FOREVER.
Thank you all!
p.s. What version was this feature introduced again?
The ability to see as far as the human eye (and the ability to fight in those ranges with tanks and infantry, etc.) can see in PR has really made this mod stellar and extraordinary.
This feature really sold this game to me FOREVER.
Thank you all!
p.s. What version was this feature introduced again?
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LtSoucy
- Posts: 3089
- Joined: 2007-03-23 20:04
Re: I want to thank the devs for the one biggest change they brought to PR...
its came in 0.6 I think. And yes they have done a great job.
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Shotgun
- Posts: 97
- Joined: 2008-01-21 07:26
Re: I want to thank the devs for the one biggest change they brought to PR...
here is a question for you... how far can the human eye really see... hmm
well the curvature of the earth has alot to do with it, so technically the human eye can see forever if the earth was flat and there was nothing blocking the view, you would not be able to make out anything at distance but you can still see... try it. next time you are on a large hill see how far you can see
but yes they have done well
well the curvature of the earth has alot to do with it, so technically the human eye can see forever if the earth was flat and there was nothing blocking the view, you would not be able to make out anything at distance but you can still see... try it. next time you are on a large hill see how far you can see
but yes they have done well
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[T]Terranova7
- Posts: 1073
- Joined: 2005-06-19 20:28
Re: I want to thank the devs for the one biggest change they brought to PR...
So when we look at space we're looking at infinity? Or technically the ever expanding dark matter and curvature of space-time...Shotgun wrote:here is a question for you... how far can the human eye really see... hmm
well the curvature of the earth has alot to do with it, so technically the human eye can see forever if the earth was flat and there was nothing blocking the view, you would not be able to make out anything at distance but you can still see... try it. next time you are on a large hill see how far you can see
but yes they have done well![]()
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baptist_christian
- Posts: 266
- Joined: 2007-06-20 21:51
Re: I want to thank the devs for the one biggest change they brought to PR...
what are you talking about? the draw distances seem to be only slightly better than the largest vBF2 maps.
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Cajun_Fire311
- Posts: 14
- Joined: 2007-07-06 00:49
Re: I want to thank the devs for the one biggest change they brought to PR...
I think that the human can se ten miles on earth (Flat ground)
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Harrod200
- Posts: 3055
- Joined: 2007-09-07 12:08
Re: I want to thank the devs for the one biggest change they brought to PR...
Not quite, there are particulates and other bits of debris in space that block out the most distant light, as well as the diffraction effect of the atmosphere and orbital debris. You can see a *VERY* long way in space, but if you could see for infinity, you would see nothing but solid white light.'[T wrote:Terranova7;728708']So when we look at space we're looking at infinity? Or technically the ever expanding dark matter and curvature of space-time...
If space is infinitely large, there must be an infinite number of stars. An infinite number of stars would therefore be visible from every minute angle, meaning the night sky should in theory be nothing but pure starlight. Either space is not infinite, and there are a finite amount of stars or there are other things blocking out the huge majority of stars.
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: I want to thank the devs for the one biggest change they brought to PR...
dunno about that, but even if we could it wouldn't me clear we lose resolution pretty fast.Cajun_Fire311 wrote:I think that the human can se ten miles on earth (Flat ground)
I remember some posted screens of what kashan looked like with no view distance...it was pretty epic.
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M_Striker
- Posts: 513
- Joined: 2008-05-31 00:36
Re: I want to thank the devs for the one biggest change they brought to PR...
Even so, there are certain view distance bug issues, like if you look in one particular angle certain trees in the background disappear, but that's just the crappy BF2 engine.
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Sadist_Cain
- Posts: 1208
- Joined: 2007-08-22 14:47
Re: I want to thank the devs for the one biggest change they brought to PR...
how far can the human eye see? *looks up at the stars*... 

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-=TB=-Tobakfromcuba
- Posts: 526
- Joined: 2007-02-25 15:06
Re: I want to thank the devs for the one biggest change they brought to PR...
fact is, there are no other stars, only the sun of our stellarsystem.Harrod200 wrote:Not quite, there are particulates and other bits of debris in space that block out the most distant light, as well as the diffraction effect of the atmosphere and orbital debris. You can see a *VERY* long way in space, but if you could see for infinity, you would see nothing but solid white light.
If space is infinitely large, there must be an infinite number of stars. An infinite number of stars would therefore be visible from every minute angle, meaning the night sky should in theory be nothing but pure starlight. Either space is not infinite, and there are a finite amount of stars or there are other things blocking out the huge majority of stars.
the rest what we see is an installation created by the nasa, just to make us think there are stars.
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[=TC=]nuetron
- Posts: 358
- Joined: 2007-06-20 08:00
Re: I want to thank the devs for the one biggest change they brought to PR...
I want to thank them for the biggest change of all:
ADDING REALSIM
thanks!
PS thanks in advance for the Harrier, hopefully its better now than it was when I was in beta(you know what I mean)
ADDING REALSIM
thanks!
PS thanks in advance for the Harrier, hopefully its better now than it was when I was in beta(you know what I mean)
"There is no such thing as WAR-FAIR" -me
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Skodz
- Posts: 791
- Joined: 2007-05-26 06:31
Re: I want to thank the devs for the one biggest change they brought to PR...
No idea what he's talking about... Human eye can see miles away, not in PR.
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ReaperMAC
- Posts: 3055
- Joined: 2007-02-11 19:16
Re: I want to thank the devs for the one biggest change they brought to PR...
No I don't'[=TC= wrote:nuetron;728816']
PS thanks in advance for the Harrier, hopefully its better now than it was when I was in beta(you know what I mean)![]()
And yes, the DEVs have done real well with all of their hard work.

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Billy_Crook_Foot
- Posts: 112
- Joined: 2006-12-05 11:35
Re: I want to thank the devs for the one biggest change they brought to PR...
Hmmm, I thought the human eye was purely a "recording" device. It doesn't "project" sight at any distance. If a distant source is bright enough to reach our eye...we can see it.
As Bruce Lee Said : "Do NOT focus on the finger or you will miss all of the heavenly Glory."
As Bruce Lee Said : "Do NOT focus on the finger or you will miss all of the heavenly Glory."





