General discussion of the Project Reality: BF2 modification.
six7
Posts: 1784 Joined: 2006-03-06 03:17
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by six7 » 2006-03-26 04:54
Something that has always annoyed me is the way that all assault, support, and AT are black while all medic, spec ops, engy, and sniper are white. Is there any way to randomize it or make it that for every 2 white marines that spawn, one could be black or something liek that.... Don't take this the wrong way it just seems very unrealistic.
Cerberus
Posts: 2727 Joined: 2005-11-15 22:24
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by Cerberus » 2006-03-26 04:58
LOL (at the people who would take this the wrong way)
Seems like a nice idea. I hate having all the medics be white and all the SAW gunners black.
We'll also need skins for eskimos, Indians, Sicilians, half-black people, Pacific Islanders, and others
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Rhino
Retired PR Developer
Posts: 47909 Joined: 2005-12-13 20:00
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by Rhino » 2006-03-26 05:09
The reason for this is that BF2 has the heavy solider, and the light solider, The heavy solider is a "black" model. the light solider is a white model. The heavy and ligth solider have diffrent body armors ect and sprints. In the way BF2 works at the mo there aint a way to make it random...
Figisaacnewton
Posts: 1895 Joined: 2004-11-23 05:27
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by Figisaacnewton » 2006-03-26 05:21
wait: race (heavy/light) determines body armor and sprint? i thought it was kit completely.
DangChang
Posts: 290 Joined: 2005-12-24 16:20
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by DangChang » 2006-03-26 05:22
You guys also notice that the black soldiers have kits that do the most damage while the white soldiers have the stealthy/stay-behind kits?
Rhino
Retired PR Developer
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by Rhino » 2006-03-26 05:28
Figisaacnewton wrote: wait: race (heavy/light) determines body armor and sprint? i thought it was kit completely.
take a look at all the kits. All the white kits are the same, all the black kits are the same in terms of body armor and sprint
Fenix8611
Posts: 10 Joined: 2006-03-14 04:29
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by Fenix8611 » 2006-03-26 05:34
Does it really matter ?
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Rhino
Retired PR Developer
Posts: 47909 Joined: 2005-12-13 20:00
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by Rhino » 2006-03-26 05:35
Fenix8611 wrote: Does it really matter ?
if you really want to very it, kill a specopps then pick up his kit when you are a assault, and you will have a black spec opps
RikiRude
Retired PR Developer
Posts: 3819 Joined: 2006-02-12 08:57
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by RikiRude » 2006-03-26 05:46
i never noticed this that much, you know what else i hate, everyone on the chinese army is asain!
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Rhino
Retired PR Developer
Posts: 47909 Joined: 2005-12-13 20:00
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by Rhino » 2006-03-26 05:56
Riki_Rude_BTYC wrote: you know what else i hate, everyone on the chinese army is asain!
LOL!
AznLB
Posts: 475 Joined: 2006-02-13 21:01
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by AznLB » 2006-03-26 06:25
You're right, it dosn't really matter, who cares?
Although it is kinda funny how they put the Black guys with the most dangerous jobs.
Pence
Posts: 2248 Joined: 2006-02-04 06:10
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by Pence » 2006-03-26 12:14
AznLB wrote: You're right, it dosn't really matter, who cares?
Although it is kinda funny how they put the Black guys with the most dangerous jobs.
DICE have a thing about human sheilds?
the white soldiers have the stealthy
For daytime? Are you getting at somethink lol.
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AznLB
Posts: 475 Joined: 2006-02-13 21:01
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by AznLB » 2006-03-26 13:55
The one thing that kinda bugs me is how they modeled them. It seems like they did their best to make them as big, ugly, and repulsive as possible. I'm pretty sure not every black guy is so -- apelike?
Cerberus
Posts: 2727 Joined: 2005-11-15 22:24
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by Cerberus » 2006-03-26 16:05
Where are the Pacific Islanders?!
"Practice proves more than theory, in any case."
- Abraham Lincoln
"i so regret searching "giant hentai penis" on google images though ;_;"
- Garabaldi
Fullforce
Retired PR Developer
Posts: 3751 Joined: 2005-10-17 17:03
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by Fullforce » 2006-03-26 16:11
I did a double take the first time I saw a black Engineer.
Figisaacnewton
Posts: 1895 Joined: 2004-11-23 05:27
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by Figisaacnewton » 2006-03-26 18:11
AznLB wrote: Although it is kinda funny how they put the Black guys with the most dangerous jobs.
I would argue that all of those jobs are equally dangerous... medic, specops.. well maybe not sniper, unless you are discovered.
Animalmother
Posts: 1201 Joined: 2006-03-26 03:31
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by Animalmother » 2006-03-26 18:21
Figisaacnewton wrote: I would argue that all of those jobs are equally dangerous... medic, specops.. well maybe not sniper, unless you are discovered.
SAW gunners=ordinance targets/bullet magnets in BF2
RikiRude
Retired PR Developer
Posts: 3819 Joined: 2006-02-12 08:57
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by RikiRude » 2006-03-27 09:19
This is the best thread ever, I'm laughing so hard.
I like how generic the voices are. Because when I hear "Get ammo, HERE!" it sounds very very white.
at least they didnt make ALL americans white.
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JellyBelly
Posts: 1309 Joined: 2005-12-20 13:41
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by JellyBelly » 2006-03-27 09:42
It would be nice to some some randomisation in terms of skins.
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ghosty
Posts: 447 Joined: 2006-03-05 00:56
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by ghosty » 2006-03-27 14:46
The one thing that is hard to understand... Marines don't have spec ops "Special Forces". The Army does.
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