[Question] M4 model

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Trigz07
Posts: 659
Joined: 2007-06-29 10:16

[Question] M4 model

Post by Trigz07 »

Image

Can any one please help me? How do you model the body of the gun? Do you just make a box and start forming or do you pull half of the cylindar down or something? Please reply I don't want to wait 1 day for 1 reply.
ExoSkeks
Posts: 35
Joined: 2008-07-17 16:09

Re: [Question] M4 model

Post by ExoSkeks »

well what shape is it on an M4?
Trigz07
Posts: 659
Joined: 2007-06-29 10:16

Re: [Question] M4 model

Post by Trigz07 »

Squarish with bumps and different shapes on it..
ExoSkeks
Posts: 35
Joined: 2008-07-17 16:09

Re: [Question] M4 model

Post by ExoSkeks »

then maybe make it the squarish shape as a "base layer" lets say. Then you can add the detail on like Rails etc
Trigz07
Posts: 659
Joined: 2007-06-29 10:16

Re: [Question] M4 model

Post by Trigz07 »

Should I make seperate pieces and use attach?
Trigz07
Posts: 659
Joined: 2007-06-29 10:16

Re: [Question] M4 model

Post by Trigz07 »

Image

Heres an update can any modeller on these forums please tell me if I'm making it right? I don't know if the cylindar and lower reciever are supposed to be seperate models or what. If I'm doing something wrong please tell me right now because I don't wan't to move on and find out i recked it.


PLEASE REPLY
Last edited by Trigz07 on 2008-07-18 22:59, edited 1 time in total.
Trigz07
Posts: 659
Joined: 2007-06-29 10:16

Re: [Question] M4 model

Post by Trigz07 »

Please reply.
Brummy
Posts: 7479
Joined: 2007-06-03 18:54

Re: [Question] M4 model

Post by Brummy »

Patience, young padowan ;) No need for bumps, etc. Just wait. :D
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: [Question] M4 model

Post by Tonnie »

1.Ok to be honest theres no REAL way of doing it as long as the model is correct at the end...
2.Also the only things that need to be separate objects are and parts that are going to be animated

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Trigz07
Posts: 659
Joined: 2007-06-29 10:16

Re: [Question] M4 model

Post by Trigz07 »

Wow you'r explanations are worse than a monkey's.. and monkey's use typewriters.... Not funny not funny...

I need a real answer.

-Post warned, he was trying to help you and this kind of reply is not really grateful, but rather disrespectful. Tonnie is a great modder, and offered you help, and this is your 'thanks'?
Last edited by Brummy on 2008-07-19 20:24, edited 2 times in total.
ice_killer
Posts: 2361
Joined: 2007-02-15 16:20

Re: [Question] M4 model

Post by ice_killer »

what tonnie is telling you there is no real way to make some thing every thing is a good way its just what you like to do you have box modelers, spline modelers (me) Plane modelers(me too) :mrgreen: so ectuly you need to model what every you whant and HOW you whant it
I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 2G yes Quadfire , SSD 3x Raptors 2X 1.2 KW :mrgreen:
Z-trooper
Retired PR Developer
Posts: 4166
Joined: 2007-05-08 14:18

Re: [Question] M4 model

Post by Z-trooper »

p a t i e n c e.

and.

t u t o r i a l s.

I recommend that you sit your *** down and go through some tutorials on basic modeling (meaning: reading them, doing what they show and finishing the tutorial)
because you seem to be spamming these forums with new threads and bumps like crazy lately.

There have been posted countless tutorials and links on these forums before (I know I have).
I'm pretty sure I posted stuff for you and explained a lot of stuff but I got the feeling that you didnt take the tuts seriously since you keep asking about these basic things, because if you watched the videos you should at least be familiar with quite a few ways to model.

may sound a little harsh, but no offence intended.
Image
"Without geometry, life is pointless"
ice_killer
Posts: 2361
Joined: 2007-02-15 16:20

Re: [Question] M4 model

Post by ice_killer »

agreed whit Z
I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 2G yes Quadfire , SSD 3x Raptors 2X 1.2 KW :mrgreen:
Trigz07
Posts: 659
Joined: 2007-06-29 10:16

Re: [Question] M4 model

Post by Trigz07 »

Ahh no problem my middle name is harsh... not really but,
the reason I asked was because what If I modelled it a different way and it doesn't look the same thats the problem and theres a part of the model that doesn't make sence on how to model it. The weird curve thing at the end of the lower reciever that is next to the stock.
Trigz07
Posts: 659
Joined: 2007-06-29 10:16

Re: [Question] M4 model

Post by Trigz07 »

Ok I give up on the model right now. It just doesn't turn out right.

Actually nvm I take that back, might aswell keep going at it until I can't find a way to acomplish this.
Last edited by Trigz07 on 2008-07-20 07:50, edited 1 time in total.
motherdear
Retired PR Developer
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Re: [Question] M4 model

Post by motherdear »

seems like you need to take some lessons from this excellent by Z.

https://www.realitymod.com/forum/f189-m ... video.html

helped me a lot. i lost all my models though since my backup harddrive failed.
AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Re: [Question] M4 model

Post by AnRK »

You are doing this simply to practise right? Even though you probably are already very much abundantly aware, the M4s already been done for PR.
Trigz07
Posts: 659
Joined: 2007-06-29 10:16

Re: [Question] M4 model

Post by Trigz07 »

hehe I did the ak5 tutorial but never actually finish the gun =o. Also practice I guess, I just really wan't to model the m4. Now offtopic where my birthday present?
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