EuForce
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trogdor1289
- Posts: 5201
- Joined: 2006-03-26 04:04
EuForce
Idea is to release a mini mod for the euforce mod.
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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
I think hes asking if the Devs are going to make this mod compatibal with the BF2:EF "BoosterPack!" so exciting stuff.
No there are no plans to as it would cut the mod in 1/2 for ppl who have BF2:EF and ppl who dont BF2:EF and would resualt in less ppl playing this mod.
The fact is this mod has been planning for ages now to include the british army and has done alot of work to do it and is mostly done. The british army which is basicly the "EUForce" will feature in v1.0, hope this helps.
No there are no plans to as it would cut the mod in 1/2 for ppl who have BF2:EF and ppl who dont BF2:EF and would resualt in less ppl playing this mod.
The fact is this mod has been planning for ages now to include the british army and has done alot of work to do it and is mostly done. The british army which is basicly the "EUForce" will feature in v1.0, hope this helps.
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da.SPAWN
- Posts: 276
- Joined: 2005-12-18 11:54
there would be no cut to make PR compatible.
if all maps works it is still the choise of server admin to put them on rotation.
i would realy like too see some new stuff in PR, right now i am not playing because i am bored as hell by the old content
if all maps works it is still the choise of server admin to put them on rotation.
i would realy like too see some new stuff in PR, right now i am not playing because i am bored as hell by the old content
P5WDG2-WS Pro; 2x 7900GTX SLI; Audigy 2ZS; Core 2 Duo @ 3,6 GHz; XP32 SP2 & latest Autopatcher


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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
Like i said, that just proves the point of what i said in my last post.da.SPAWN wrote:there would be no cut to make PR compatible.
if all maps works it is still the choise of server admin to put them on rotation.
i would realy like too see some new stuff in PR, right now i am not playing because i am bored as hell by the old content
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da.SPAWN
- Posts: 276
- Joined: 2005-12-18 11:54
i see this different, look for example at POE2 there is A LOT of new stuff and looking at the screens the stuff is allready IN THE GAME.
if PR has the same throughput i would not care about EF, but PR has only a few new renderer and i am sure that it will take a long time if we see even the guns in a release.
so one way to compensate this is to support at least the stuff that come from EA (this isn´t much work).
honestly if POE2 comes out i am sure PR will loose a lot of players.
if PR has the same throughput i would not care about EF, but PR has only a few new renderer and i am sure that it will take a long time if we see even the guns in a release.
so one way to compensate this is to support at least the stuff that come from EA (this isn´t much work).
honestly if POE2 comes out i am sure PR will loose a lot of players.
P5WDG2-WS Pro; 2x 7900GTX SLI; Audigy 2ZS; Core 2 Duo @ 3,6 GHz; XP32 SP2 & latest Autopatcher


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JellyBelly
- Posts: 1309
- Joined: 2005-12-20 13:41
Not perticularly. Each mod has its own fanbase. Ill definatley play POE2, but thats not to say I wont play PRM.
I like both mod's and Ill play both.
I like both mod's and Ill play both.
[RGG] - Pte.Phillips - http://www.rggsquad.co.uk - Arma ftw
Really Gay Guy
America was a tad late into the First World War. They redeemed themself's and came in slightly sooner in the Second. Now they seem determined to start the Third.
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trogdor1289
- Posts: 5201
- Joined: 2006-03-26 04:04
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JS.Fortnight.A
- Retired PR Developer
- Posts: 3469
- Joined: 2004-07-23 12:00


