EuForce mod help
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trogdor1289
- Posts: 5201
- Joined: 2006-03-26 04:04
EuForce mod help
Does anyone know how i can adjust the Euforce booster pack singleplayer to act like the Regular Project Reality minimod.
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JS.Fortnight.A
- Retired PR Developer
- Posts: 3469
- Joined: 2004-07-23 12:00
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trogdor1289
- Posts: 5201
- Joined: 2006-03-26 04:04
I know it doesn;t i was asking how you did it for the regular BF2 so i could do it for myself for EuForce it's fine if you don;t want to tell me though because you;re afraid of EA, Copyright, losing players ectr. Really i just want to mod singleplayer to be realistic. Sorry if this post seemed kinda harsh i wan't meaning it to be.
Last edited by trogdor1289 on 2006-03-26 17:06, edited 1 time in total.
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da.SPAWN
- Posts: 276
- Joined: 2005-12-18 11:54
make a new directory pref in the mods folder of BF2
copy everything from inside your pr folder EXCEPT THE levels FOLDER to your newly created pref folder.
create the following directory structure below pref
levels/GreatWall
levels/OperationSmokeScreen
levels/Taraba_Quarry
copy from every EF map folder the file server.zip and the folder Info to the same named folders you have created in pref/levels
put [ATTACH]151[/ATTACH] into pref/objects
edit ServerArchives.con in prefthat it looks like this
make a copy of your PR shortcut and edit it so that it points to pref instead of pr folder
DONE
the reason why you have to do it this way is that with editing the ServerArchives.con you loose compatibility to vanila PR.
what i have not done so far is a PR like weapon setup. i am so lazy
copy everything from inside your pr folder EXCEPT THE levels FOLDER to your newly created pref folder.
create the following directory structure below pref
levels/GreatWall
levels/OperationSmokeScreen
levels/Taraba_Quarry
copy from every EF map folder the file server.zip and the folder Info to the same named folders you have created in pref/levels
put [ATTACH]151[/ATTACH] into pref/objects
edit ServerArchives.con in prefthat it looks like this
Code: Select all
rem fix for Euro Forces maps
fileManager.mountArchive objects/Objects_server_EF.zip Objects
rem PRMM Files
fileManager.mountArchive objects/Objects_server.zip Objects
fileManager.mountArchive menu/Menu_server.zip Menu
fileManager.mountArchive Common_server.zip Common
rem BF2 standard Files
fileManager.mountArchive ../bf2/Objects_server.zip Objects
fileManager.mountArchive ../bf2/Menu_server.zip Menu
fileManager.mountArchive ../bf2/Common_server.zip Common
DONE
the reason why you have to do it this way is that with editing the ServerArchives.con you loose compatibility to vanila PR.
what i have not done so far is a PR like weapon setup. i am so lazy
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JS.Fortnight.A
- Retired PR Developer
- Posts: 3469
- Joined: 2004-07-23 12:00

