[Proposal] The Army of the Democratic Republic of Congo Faction

Making or wanting help making your own asset? Check in here
Post Reply
jerkzilla
Posts: 1615
Joined: 2007-03-07 12:04

Re: The Army of the Democratic Republic of Congo

Post by jerkzilla »

Brummy, the Eve of Destruction guys have a black soldier model with gear very very similar to what has been posted a couple of times here (olive uniform, M1 helmet). If you ask nicely...
This signature is here due to lack of imagination.
Spush
Retired PR Developer
Posts: 4359
Joined: 2007-02-19 02:08

Re: The Army of the Democratic Republic of Congo

Post by Spush »

Yeah from the pictures it seems like the congo army dosent have any sort of body armor like whats being used in the current player models so like what jerkzilla said maybe we could use the EOD player models along with the Militia kits?
Darkpowder
Posts: 1527
Joined: 2006-08-30 22:00

Re: The Army of the Democratic Republic of Congo

Post by Darkpowder »

STORM-Mama wrote:Image
Is that some kind of AA-weapon on the technical? o.O Would make a suitable AA vehicle.
Did anyone I.D. that cannon yet, - calibre.. 28mm/20mm? Can't place it.

Oerlikon?, or is it one of those obsolete chinese ones?
STORM-Mama
Posts: 735
Joined: 2008-02-19 08:10

Re: The Army of the Democratic Republic of Congo

Post by STORM-Mama »

Just realized that the L9 pistol used by the UK army igame is a version of the Browning Hi-power. Since you're planing on using it as the FARDCs sidearm, why not just reskin the L9 instead of starting from scratch?
arjan
Posts: 1865
Joined: 2007-04-21 12:32

Re: The Army of the Democratic Republic of Congo

Post by arjan »

Darkpowder wrote:Did anyone I.D. that cannon yet, - calibre.. 28mm/20mm? Can't place it.

Oerlikon?, or is it one of those obsolete chinese ones?
i gonna do some research.
and im downloading 0.5 for the claymores

Edit: ok now i know what gun it is i think. a ZU 23?
and all 0.5 links dont seem to work for me :(

http://en.wikipedia.org/wiki/ZU_23



* Overall dimensions in firing position
o Length: 4570 mm
o Width: 2880 mm
o Height: 1220 mm
* Weight: 0.95 tonnes
* Armament: two 2A14 Afanasyev-Yakushev 23 mm autocannons
* Barrel length: 2010 mm / 87.3 calibers
* Muzzle velocity: 970 m/s
* Projectile weight: 178 g
* Rate of fire
o Cyclic: 2,000 rounds per minute
o Practical: 400 rounds per minute
* Effective range: 2 - 2.5 km
* Effective altitude: 1.5 - 2 km
* Ammunition
o BZT Armor Piercing Incendiary Tracer (API-T) rounds
o OFZ High Explosive Incendiary Tracer (HEI-T) rounds


if you strip some parts from the ZU23 you get that effect you have on that truck.
and i think it could be used multi purpose, look at the red.
Last edited by arjan on 2008-07-21 12:37, edited 15 times in total.
MaxBooZe
Posts: 2977
Joined: 2008-03-16 09:46

Re: The Army of the Democratic Republic of Congo

Post by MaxBooZe »

[R-CON]Hfett wrote:On africa they have a lot of AP Mines, i would sugest to remove the C4 and put AP Mines instead.

No Claymore type, but one that you need to step on one to blow
The FH2 German AP mines are tripwired but look like a good one, it is slightly buried in the ground with only the top sticking out.
S-mine 35 if i recall correct.
Image
Image
ImageImageImage
SuperTimo
Posts: 2079
Joined: 2007-07-31 09:25

Re: The Army of the Democratic Republic of Congo

Post by SuperTimo »

would that really fit with a more modern army though?

shouldnt be too difficult to get the 0.5 claymores me thinks
Image
Brummy
Posts: 7479
Joined: 2007-06-03 18:54

Re: The Army of the Democratic Republic of Congo

Post by Brummy »

STORM-Mama wrote:Just realized that the L9 pistol used by the UK army igame is a version of the Browning Hi-power. Since you're planing on using it as the FARDCs sidearm, why not just reskin the L9 instead of starting from scratch?
Look at the Design plan ;) It says Reskin.
SuperTimo
Posts: 2079
Joined: 2007-07-31 09:25

Re: The Army of the Democratic Republic of Congo

Post by SuperTimo »

this communtiy faction needs its own fourum section :D als if i had any skill/programes/abillity to mod i would but unfortunetly i dont
Image
Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: The Army of the Democratic Republic of Congo

Post by Scot »

Learn to map!! its the only free one i can think of! lol I might learn to map... i do have a lot of time on my hands...
Image
Brummy
Posts: 7479
Joined: 2007-06-03 18:54

Re: The Army of the Democratic Republic of Congo

Post by Brummy »

Coding. I've learned it in a week. Easy piss :p Just the real python core stuff is a bit harder.
Ironcomatose
Posts: 3471
Joined: 2007-02-21 06:07

Re: The Army of the Democratic Republic of Congo

Post by Ironcomatose »

As you are a military man, everything you do is easier for you than us civies. ;)

[R-DEV]DuneHunter - No offense to any female gamers, but never, ever underestimate the amount of havoc a woman can unleash upon innocent unsuspecting electronics.
Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: The Army of the Democratic Republic of Congo

Post by Scot »

Can we has subforum as this suggestion is sort of actually going somewhere?
Image
SuperTimo
Posts: 2079
Joined: 2007-07-31 09:25

Re: The Army of the Democratic Republic of Congo

Post by SuperTimo »

it is decided i shall become a...... MAPPER!!! *trumpet blows triumphantly*
Image
Z-trooper
Retired PR Developer
Posts: 4166
Joined: 2007-05-08 14:18

Re: The Army of the Democratic Republic of Congo

Post by Z-trooper »

I've never been eager to ask for a sub forum, but this faction for one really seems to have a lot of back up from a broad community where lots of people are getting involved. I think its because its not anyones home army (and thus not very open for foreign peoples input) and its a common effort to create a new force to play against thats not your typical western army.

Brummy seems very dedicated, shows good judgement and willingness to learn so I'm betting my money on this horse. I'd say give him that forum so he can create the threads and lets get this bad boy rollin' :)
Image
"Without geometry, life is pointless"
Pride
Retired PR Developer
Posts: 1467
Joined: 2007-07-19 18:13

Re: The Army of the Democratic Republic of Congo

Post by Pride »

Yeah, looks like we got this going good :D




Anyway, i uploaded the fixed minimap flags Brum, but you went offline before i could send them to you.
Image

eddie: the MoD aren't just going to start blurring their faces so they look 'well ard' are they?
STORM-Mama
Posts: 735
Joined: 2008-02-19 08:10

Re: The Army of the Democratic Republic of Congo

Post by STORM-Mama »

[R-MOD]Brummy wrote:Look at the Design plan ;) It says Reskin.
Oops! Was looking at the first design plan.

If you're planning on using the SVD as sniper, please redesign the scope! The vBF2 one is awful and doesn't really look like the real life PSO-1.

And you won't have to start from scratch with the AKS. IIRC someone have already done it (just search the forum). What about asking that person for permission to use his model instead?
Z-trooper
Retired PR Developer
Posts: 4166
Joined: 2007-05-08 14:18

Re: The Army of the Democratic Republic of Congo

Post by Z-trooper »

STORM-Mama wrote: And you won't have to start from scratch with the AKS. IIRC someone have already done it (just search the forum). What about asking that person for permission to use his model instead?
I think dylan did an AKS once.. I'm sure he is willing to finish that up or something :)

EDIT:

here we are: https://www.realitymod.com/forum/f66-co ... 7-wip.html

He has learned quite a lot since then and I'm sure he can make it look stellar if he has the time for it.
Last edited by Z-trooper on 2008-07-21 14:23, edited 2 times in total.
Image
"Without geometry, life is pointless"
Spush
Retired PR Developer
Posts: 4359
Joined: 2007-02-19 02:08

Re: The Army of the Democratic Republic of Congo

Post by Spush »

Oooo I really want a sub forum for this faction. PR really dose need more opfor like what peeps said at the first couple pages. But I'm eager to work on some stuff for this faction :) .
Mongolian_dude
Retired PR Developer
Posts: 6088
Joined: 2006-10-22 22:24

Re: The Army of the Democratic Republic of Congo

Post by Mongolian_dude »

Sounds great! :)

I dont think optics should be so frequent though.
I think that instead of optics, the rifleman (and those that would posses a x4) should just have a more accurate rifle, like a more recent AK weapon.

The Marksman should have an AK with a x4 and the Sniper with the SVD.


I wanna see lots of rolled up sleeves, berrets and darked out shades ;)

...mongol...
Military lawyers engaged in fierce legal action.

[INDENT][INDENT]Image[/INDENT][/INDENT]
Post Reply

Return to “PR:BF2 Community Modding”