[Question] Colormap Squares?

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turnpipe
Posts: 274
Joined: 2008-01-27 19:25

[Question] Colormap Squares?

Post by turnpipe »

How do you straiten miss-aligned colormaps on levels?
space
Posts: 2337
Joined: 2008-03-02 06:42

Re: Colormap Squares

Post by space »

What do you mean? How can it be misaligned? If you have done it in an external program have you remembered to flip it along its horizontal axis?
turnpipe
Posts: 274
Joined: 2008-01-27 19:25

Re: Colormap Squares

Post by turnpipe »

spacemanc wrote:What do you mean? How can it be misaligned? If you have done it in an external program have you remembered to flip it along its horizontal axis?

They are just slightly off with a line showing on the map.
like they have been budged a little even after i edit colorbig.tga then run bf2_tsplit.

I think this might be a bug associated with 1024x4 maps?
space
Posts: 2337
Joined: 2008-03-02 06:42

Re: Colormap Squares

Post by space »

If you mean on roads etc, then yes its a "feature" of the editor.
turnpipe
Posts: 274
Joined: 2008-01-27 19:25

Re: Colormap Squares

Post by turnpipe »

spacemanc wrote:If you mean on roads etc, then yes its a "feature" of the editor.

a colormap tile looks off now and then and persists in certain spots
marcoelnk
Retired PR Developer
Posts: 1581
Joined: 2007-03-03 11:30

Re: Colormap Squares

Post by marcoelnk »

screenshot pls...
Image
turnpipe
Posts: 274
Joined: 2008-01-27 19:25

Re: Colormap Squares

Post by turnpipe »

Image
[R-CON]marcoelnk wrote:screenshot pls...
ice_killer
Posts: 2361
Joined: 2007-02-15 16:20

Re: [Question] Colormap Squares?

Post by ice_killer »

it comes free whit bf2 :) you cant do mutch about it
I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 2G yes Quadfire , SSD 3x Raptors 2X 1.2 KW :mrgreen:
turnpipe
Posts: 274
Joined: 2008-01-27 19:25

Re: [Question] Colormap Squares?

Post by turnpipe »

[R-CON]ice_killer wrote:it comes free whit bf2 :) you cant do mutch about it
oh well.
It goes away when i turn the texture settings up high.
ice_killer
Posts: 2361
Joined: 2007-02-15 16:20

Re: [Question] Colormap Squares?

Post by ice_killer »

keep them @ high then :mrgreen:
I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 2G yes Quadfire , SSD 3x Raptors 2X 1.2 KW :mrgreen:
marcoelnk
Retired PR Developer
Posts: 1581
Joined: 2007-03-03 11:30

Re: [Question] Colormap Squares?

Post by marcoelnk »

and generate lowdetail texture ;)
Image
turnpipe
Posts: 274
Joined: 2008-01-27 19:25

Re: [Question] Colormap Squares?

Post by turnpipe »

Who edited my topic line?
What is this the game show Jeopardy?
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