Giving pilots their rear view back
-
lonelyjew
- Posts: 3176
- Joined: 2005-12-19 03:39
Giving pilots their rear view back
Now, let me start of by saying that it isn't realistic for pilots to see whats behind them, but I do feel that it should be put back to simulate realism. In real life a jet has radar so it has a heads up when missles are launched against it as well as a jet is tailing them. At the moment, unless someone on the ground spots the jet tailing you, your only warning is a second of red around your screen before you go down in flames as they tear your jet to peices with a cannon. At least with your rear view you wouldn't be clueless to the jet that's right behind you. Also, you would be able to see where ground missles were launched from with the rear view which I feel is realistic.
It's basically a substitute because at the moment, we pilots have to basically fly blind to everything not in front of us.
It's basically a substitute because at the moment, we pilots have to basically fly blind to everything not in front of us.
-
Zepheris Casull
- Posts: 497
- Joined: 2006-01-21 05:27
-
Resjah
- Posts: 812
- Joined: 2005-08-24 02:33
Actually in real life, it is possible for pilots to look behind them, not just a limited side view, as zepheris said, the bubble canopy allows for this.
But it must also be known that doing this while conducting High G maneuvers is not advised, not only would it be considerably hard to do, you might injure yourself in the process.
But it must also be known that doing this while conducting High G maneuvers is not advised, not only would it be considerably hard to do, you might injure yourself in the process.
-
Zepheris Casull
- Posts: 497
- Joined: 2006-01-21 05:27
-
archaeopterygian
- Posts: 7
- Joined: 2006-03-22 21:26
Actually, I'd like to see the cockpit become optional again. In real life you obviously can't make the cockpit disappear, but you also have a much better view of the world and much better situational awareness. Allowing the cockpit to be toggled as in vanilla BF2 wouldn't drastically alter the realism or suspension of disbelief. This is the one thing that I'm -not- excited about in regards to PRMM. Everything else I've seen so far adds an exceptional tension to the gameplay. There is just enough gritty realism to really make you feel you're experiencing something similar to reality.
Keep up the good work...
Keep up the good work...
There goes the neighborhood.
-
Resjah
- Posts: 812
- Joined: 2005-08-24 02:33
I think szarkos idea works out best, it doesnt give the complete view of your entire plane, but places that view inside the cockpit looking back.
Could also use the F keys, likein vbf2, F9 look right, F10 look left F11 look back, all within the perspective of the cockpit, i think it would work out fantastic.
Could also use the F keys, likein vbf2, F9 look right, F10 look left F11 look back, all within the perspective of the cockpit, i think it would work out fantastic.
-
GeZe
- Retired PR Developer
- Posts: 3450
- Joined: 2006-02-09 22:09
-
RikiRude
- Retired PR Developer
- Posts: 3819
- Joined: 2006-02-12 08:57
'[R-PUB wrote:FlyBoy']I think szarkos idea works out best, it doesnt give the complete view of your entire plane, but places that view inside the cockpit looking back.
Could also use the F keys, likein vbf2, F9 look right, F10 look left F11 look back, all within the perspective of the cockpit, i think it would work out fantastic.
i dont fly too much in jets and i dont even use the F buttons when flying, but i think this should be implemented even if we do put radar in.
Proud n00b tub3r of 5 spam bots!


'[R-CON wrote:2Slick4U']That's like being the smartest kid with down syndrome.
-
KingofCamelot
- Retired PR Developer
- Posts: 2365
- Joined: 2006-01-07 18:17
-
archaeopterygian
- Posts: 7
- Joined: 2006-03-22 21:26
-
Top_Cat_AxJnAt
- Posts: 3215
- Joined: 2006-02-02 17:13
-
Infantrigel
- Posts: 87
- Joined: 2006-02-27 17:50
-
archaeopterygian
- Posts: 7
- Joined: 2006-03-22 21:26
Rhino ,
I'm glad to read that it's still open to consideration. I love to ground-pound in BF2 but I admit the main attraction for me is the air to air and air to ground combat. The helicopters especially appeal to me, but I've been wanting something closer to a relaxed-realism simulation regarding -all- of the weapons systems and combat. The limited view is something I understand, but again I don't feel that is any more realistic per-se, given the tremendous loss of situational awareness that an actual flight crew would have. It looks like we'll have plenty of ordinance aimed at us in your mod...don't take our pretty views away .
I'm glad to read that it's still open to consideration. I love to ground-pound in BF2 but I admit the main attraction for me is the air to air and air to ground combat. The helicopters especially appeal to me, but I've been wanting something closer to a relaxed-realism simulation regarding -all- of the weapons systems and combat. The limited view is something I understand, but again I don't feel that is any more realistic per-se, given the tremendous loss of situational awareness that an actual flight crew would have. It looks like we'll have plenty of ordinance aimed at us in your mod...don't take our pretty views away .
There goes the neighborhood.




