Finite Countermeasures (Five-plus ! are a sign of mental instability, by the way)

Suggestions from our community members for PR:BF2. Read the stickies before posting.
AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Re: Limited countemeasures!!!!!!!!!! limit the chaff!!!!!!!!!

Post by AnRK »

gclark03 wrote:What can't he do?
Not only that, he just saw it and casually magiced it into the game in pretty much no time it would seem.
Last edited by AnRK on 2008-06-03 19:40, edited 1 time in total.
AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Re: Finite Countermeasures (Five-plus ! are a sign of mental instability, by the way)

Post by AnRK »

Almost forgot about this, but this gonna make .8? Inherently the DEVs probably won't give an answer, but can always hope.
gclark03
Posts: 1591
Joined: 2007-11-05 02:01

Re: Finite Countermeasures (Five-plus ! are a sign of mental instability, by the way)

Post by gclark03 »

They're not known for being a good 'customer' service team, but that's not in the contract, so I guess they're justified.
Sabre_tooth_tigger
Posts: 1922
Joined: 2007-06-01 20:14

Re: Finite Countermeasures (Five-plus ! are a sign of mental instability, by the way)

Post by Sabre_tooth_tigger »

I thought chaff could confuse radar even


Yea here we go, havent read it yet but I guess the game presumes use of both

Chaff (radar countermeasure - Wikipedia, the free encyclopedia)
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