AA Vehical woes
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cannibal23
- Posts: 35
- Joined: 2008-01-18 22:18
AA Vehical woes
driving aa vehicals is extra difficult now due to turret stablization. essentually your view is the turret view and you can change directions that the hull is facing without seeing a directional change in your turret view. this makes it very frustrating to drive even a strait line. can we remove the stablization from this vehical or make it a 2 person vehical like every other armored vehical. in real life im sure it takes more than one crue member to opperate any of these vehicals.
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Camlost
- Posts: 29
- Joined: 2007-08-28 11:37
Re: AA Vehical woes
Just drive it backwards, that's what I do =D Makes it easier. As a pilot I think your suggestion is a good one though; if you have to have dedicated AA squads with 2 people or more operating the veichles, that might mean fewer operational AAs =)
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LudacrisKill
- Posts: 262
- Joined: 2008-05-15 19:20
Re: AA Vehical woes
its not that reason that makes it hard to drive. Its because the AAV dont stop turning after you have taken your finger off A/D...
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cannibal23
- Posts: 35
- Joined: 2008-01-18 22:18
Re: AA Vehical woes
had not noticed this. will have to test that out. either way it drives totaly messed up and needs a good fixin.LudacrisKill wrote:its not that reason that makes it hard to drive. Its because the AAV dont stop turning after you have taken your finger off A/D...
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AnRK
- Posts: 2136
- Joined: 2007-03-27 14:17
Re: AA Vehical woes
This has already been brought up several times. As far as I know their gonna rectify it somehow. Please use the forum search and have a look in the "Already Suggested Suggestions" thread sticked at the top before posting. I think it's best to have a look through the thread first, cos the search function is difficult to use in some situations, and doesn't always come up with what you want.
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cannibal23
- Posts: 35
- Joined: 2008-01-18 22:18
Re: AA Vehical woes
fair enough. if they are already on the job then this thread can be locked and wiped.
