Show your models thread...(IMAGE HEAVY)

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=USOR=Oleg-Russia
Posts: 207
Joined: 2007-10-07 17:55

Re: Show your models thread...(IMAGE HEAVY)

Post by =USOR=Oleg-Russia »

Hi guys , here is something what you will not see everyday on the mod forums.It`s reply #500 so need to be realy heavy imaged :)
I`m gonna show you some of my works in 2D and 3D world some of concept of my projects that i am working on,for my own portfoilo , some of projects can`t get done because haven`t Nvidia Quadro 5600,wanna buy it in short time.
Normaly i never post art works that is still in progress,but sometimes i`d like to do this :)
All works is copyrighted by me.

I am learning maya my self almost 11 months.In future wanna be Master in all stuff that you can learn about 3d,2d,and full process of manufacturing movies , and get job in extremely company`s like pixar or dreamworks ,but is realy far away so i need to keep learning and training my self .

1)First model in maya BMW X6 Transformer (OLD concept model)(robot design looks realy eagly):
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2)Redesigned Robot (Final design 2D ART):
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3)3D ART TRANSFORMER(Redesigned work in progress)
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4)OLD Test renders of BMW X6 it self(at this moment model is fully done):
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5)2D art work of Creature "Helasaur"
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6)Design of eyes of small creature, that is currently in designing, for video ,that i have filmed on greenscreen:
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7)Last project that is currently in Rendering,3d website, for my school examen project , with my friend , so we can get to the 2nd year for studie in Grafisch Lyceum Rotterdam in Netherlands, for multimedia designer.
I am responable for 3d my friend for working website in flash(site is animated in 3d):

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THX FOR VIEWING :)
Last edited by =USOR=Oleg-Russia on 2008-06-28 00:44, edited 1 time in total.
Image= Ka-50 Hokum =Image
Z-trooper
Retired PR Developer
Posts: 4166
Joined: 2007-05-08 14:18

Re: Show your models thread...(IMAGE HEAVY)

Post by Z-trooper »

we have roughly the same story and dreams mate :) only you are a bit further along than me :) Some top notch stuff you got here, I'm sure you will make it if you keep this up ;)
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"Without geometry, life is pointless"
Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

Re: Show your models thread...(IMAGE HEAVY)

Post by Tomato-Rifle »

=USOR=Oleg-Russia your l337 at modeling!

Those models are one of the most detailed i have seen
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Mongolian_dude
Retired PR Developer
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Re: Show your models thread...(IMAGE HEAVY)

Post by Mongolian_dude »

Oleg, I suggest you contact the the DEVs.
Some of them are making another mod called Offworld, which is orientated around the robot, vehicle and alien designs you have there.
It'd be mutually beneficial.

...mongol...
Military lawyers engaged in fierce legal action.

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Z-trooper
Retired PR Developer
Posts: 4166
Joined: 2007-05-08 14:18

Re: Show your models thread...(IMAGE HEAVY)

Post by Z-trooper »

Haha mongol, I wouldnt call our ships either "alien" or "robot" ;)

All of them are human controlled VTOL gunships.

But thanks for redirecting artists our way, we are only a handful full time DEVs

Check out http://www.offworldmod.com for more info friends :)

Be sure to be on the lookout for our next release - very soon
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"Without geometry, life is pointless"
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: Show your models thread...(IMAGE HEAVY)

Post by Tonnie »

Lol this is my pimped out version of my bushmaster lol... Made it just for fun
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HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
bosco_
Retired PR Developer
Posts: 14620
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Re: Show your models thread...(IMAGE HEAVY)

Post by bosco_ »

Haha, awesome!

I vote for easteregg, hidden somewhere on a map...
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Tonnie
Retired PR Developer
Posts: 2014
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Re: Show your models thread...(IMAGE HEAVY)

Post by Tonnie »

next i want to put in fluro green interior lol... oh and green neon's under the car lol

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Z-trooper
Retired PR Developer
Posts: 4166
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Re: Show your models thread...(IMAGE HEAVY)

Post by Z-trooper »

Haha, priceless :P
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"Without geometry, life is pointless"
Maxfragg
Posts: 2122
Joined: 2007-01-02 22:10

Re: Show your models thread...(IMAGE HEAVY)

Post by Maxfragg »

hidden? plz tell me how do you hide a pink cow on the 5th ave?
Chanvlan
Posts: 262
Joined: 2008-02-02 03:36

Re: Show your models thread...(IMAGE HEAVY)

Post by Chanvlan »

Maxfragg wrote:hidden? plz tell me how do you hide a pink cow on the 5th ave?
next to the pink house of course or inside the pink merlin.

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Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

Re: Show your models thread...(IMAGE HEAVY)

Post by Tomato-Rifle »

MY glock 18 i recently modeled. (used the Glock 18 tut)

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Z-trooper
Retired PR Developer
Posts: 4166
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Re: Show your models thread...(IMAGE HEAVY)

Post by Z-trooper »

Very nice result :) seems you have learned a lot. Looking forward to see some of the stuff you do after this. I pretty started out modeling by working for the community factions, I suggest you do the same as it is a great learning experince :)

If you can model this you should be able to make some decent models for the community factions, or at least with some help from the rest of us :D now go get recruited! :D
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"Without geometry, life is pointless"
Rhino
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Re: Show your models thread...(IMAGE HEAVY)

Post by Rhino »

not going to bother rendering this, hard enough to LM it :p

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Ironcomatose
Posts: 3471
Joined: 2007-02-21 06:07

Re: Show your models thread...(IMAGE HEAVY)

Post by Ironcomatose »

So is that very close,down to every building, to what the final layout for muttrah will be?

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Rhino
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Re: Show your models thread...(IMAGE HEAVY)

Post by Rhino »

Ironcomatose wrote:So is that very close,down to every building, to what the final layout for muttrah will be?
near enough.
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Waaah_Wah
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Joined: 2007-07-26 13:55

Re: Show your models thread...(IMAGE HEAVY)

Post by Waaah_Wah »

^^Lol at Rhinos teasing
Never argue with an idiot, he will just drag you down to his level and beat you by experience ;)

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Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: Show your models thread...(IMAGE HEAVY)

Post by Scot »

Ooooooh! I so want 0.8 :\
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k30dxedle
Posts: 163
Joined: 2007-01-20 18:31

Re: Show your models thread...(IMAGE HEAVY)

Post by k30dxedle »

Just a little M249 texture editing I'm working on.

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Hopefully I can get the reflection issue worked out (I have a topic started on it at the BF Singleplayer formums). I don't know if it's realistic - it's based on an airsoft gun - but I just thought it looked cool and decided to copy it.

Edit: Actually, I think this might be in the wrong thread...show your models, not textures...
Last edited by k30dxedle on 2008-07-25 19:15, edited 2 times in total.
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FastWinston
Posts: 265
Joined: 2008-05-15 07:37

Re: Show your models thread...(IMAGE HEAVY)

Post by FastWinston »

This is my second model ever. It's not a 100 percent finished yet, but after doing the right side and closing up some of the faces it will be pretty close i think. Any feedback would be appreciated :D 3dsmax says 1735 polys and yes, i haven't got the hang of the rendering yet.

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