I don’t know if this would conflict with realism vs. gameplay, but I had this idea: military vehicles IRL have somewhat modular armament –can switch weapons.
I think it would be really cool if the commander can decide the loadout (to a minimal and realistic degree) for the vehicles. For example, in a given map, there will be at spawn 2 main battle tanks, 3 APCs, and 5 trucks. The commander, before the trucks spawn, should be able to
‘customize’ the vehicles’ weapons in correspondence to RL.
EX. The commander could decide that of the 5 spawning HMMVs he/she will have mounted/co-ax one with a TOW, three with a .50 cal mg, and one with M240/GPMG; and maybe a MK 19 (I hope US forces get this!) grenade launcher, or a GAU 19!.
The commander can switch the .50 cal on a MBT with a M240/GPMG or a some other co-ax weapon.
Any thoughts? Hard coded? PR seriously has the potential to be the greatest game of all time because of what it is, PR










