[Help] L3DT exporting

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BetterDeadThanRed
Posts: 1728
Joined: 2007-02-12 02:30

[Help] L3DT exporting

Post by BetterDeadThanRed »

I've been trying to get started on my Fulda Gap map but I can't get past the exportation phase with the L3DT program (2.5c Standard). Since I've decided to make my map 2x2km, I should export the file at 2049x2049 (the tutorial said to add a pixel, so I'm not going to argue) however the maximum resolution I can export is 2048x2048, a poetically cruel number.

Do any of you have any suggestions as to work around this?
ImageLeMazing.
Rhino
Retired PR Developer
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Joined: 2005-12-13 20:00

Re: [Help] L3DT exporting

Post by Rhino »

export it then in photoshop add the extra pixels...
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marcoelnk
Retired PR Developer
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Re: [Help] L3DT exporting

Post by marcoelnk »

you dont have to export it with 2049 neither 2048. Export with 1025x1025...the heightscale is not of interest in this case ;)
at least for me ...?!
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Rhino
Retired PR Developer
Posts: 47909
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Re: [Help] L3DT exporting

Post by Rhino »

[R-CON]marcoelnk wrote:you dont have to export it with 2049 neither 2048. Export with 1025x1025...the heightscale is not of interest in this case ;)
at least for me ...?!
that is correct in fact, just checked and it is 1025x125 for a 1024x2 map (2km x 2km)

but again, it will probaly only let you export at 1024 then just add the extra pixel with photoshop.
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marcoelnk
Retired PR Developer
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Re: [Help] L3DT exporting

Post by marcoelnk »

[R-DEV]Rhino wrote:that is correct in fact, just checked and it is 1025x125 for a 1024x2 map (2km x 2km)

but again, it will probaly only let you export at 1024 then just add the extra pixel with photoshop.
no, 2.5c standard will let you export with 1025 ;)
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BetterDeadThanRed
Posts: 1728
Joined: 2007-02-12 02:30

Re: [Help] L3DT exporting

Post by BetterDeadThanRed »

Alright thanks guys!
ImageLeMazing.
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