[Weapons] MEC Mobile Artillery

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G.Drew
Posts: 4417
Joined: 2006-04-30 23:02

Re: [Weapons] MEC Mobile Artillery

Post by G.Drew »

Indeed man, thats pretty badass
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Waaah_Wah
Posts: 3167
Joined: 2007-07-26 13:55

Re: [Weapons] MEC Mobile Artillery

Post by Waaah_Wah »

'[R-DEV wrote:dbzao;750333']
Did i just see the new MEC marksman rifle in there?? :p
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ReaperMAC
Posts: 3055
Joined: 2007-02-11 19:16

Re: [Weapons] MEC Mobile Artillery

Post by ReaperMAC »

Waaah_Wah wrote:Did i just see the new MEC marksman rifle in there?? :p
What you saw was pretty... pretty bad ***.
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SuperTimo
Posts: 2079
Joined: 2007-07-31 09:25

Re: [Weapons] MEC Mobile Artillery

Post by SuperTimo »

is that katurn actualy saying that? if so he sounds pretty.. pretty badass
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Enderjmu
Posts: 91
Joined: 2008-01-17 20:31

Re: [Weapons] MEC Mobile Artillery

Post by Enderjmu »

*wants to see the picture of MEC Arty in Action*

Oh well, good enough. Although toting around this gun will remove every shred of Cover from you and your surroundings... I guess the 10 inch bullet will have to do...
maverick551
Posts: 176
Joined: 2008-01-11 07:45

Re: [Weapons] MEC Mobile Artillery

Post by maverick551 »

I have to say that video was hilarious. ^^ I hope its a limited kit...

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darkNight
Posts: 202
Joined: 2007-10-25 20:53

Re: [Weapons] MEC Mobile Artillery

Post by darkNight »

poor.. POOR! Better get your asses and develop some real shit and release 0.8.

But okay.. they've got too much time! And then.. they tell us they are really busy and that's why we have to wait that long for 0.8...
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Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: [Weapons] MEC Mobile Artillery

Post by Rhino »

darkNight wrote:poor.. POOR! Better get your asses and develop some real shit and release 0.8.

But okay.. they've got too much time! And then.. they tell us they are really busy and that's why we have to wait that long for 0.8...
do you have any idea how much time we put into this mod in our FREE time. And here's another memo, we dont get paied for it either, we do this all for FREE.

Over the past 3 or so weeks I have been working flat out on muttrah and other related PR projects, I've hardly been able to play a game if you look at my xfire stats in the last week I have played 6hrs and that is it, the 2hrs of BF2 have been me checking things ingame. I am spending a avrrage of around 10hrs of my day working on PR, and my PC has been working a average of around 18hrs per day over the past 2 weeks from all the light mapping its been doing...

When one of us finds a amusing bug that just so happens out of chance, it takes how long to take a quick screen shot of it and post it up on the forums? If you pay us to do this work then we could stop the jokes we post up around here from time to time and just fully concentrate on working on the mod, and can have no connection what so ever with the community. IE, what the DICE devs have for example, how many times do you see them post on a forum about BF2 related stuff? Do you want us just to ignore all your posts and have PR released a few weeks easier and not in such a good shape cos we dont put our hearts into it and dont listen to community feedback etc?

sop go f*ck yourself if you think we just sit on our asses all day, I bet we do 100x more work for a community like this than you do?
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Jaymz
Retired PR Developer
Posts: 9138
Joined: 2006-04-29 10:03

Re: [Weapons] MEC Mobile Artillery

Post by Jaymz »

darkNight wrote:poor.. POOR! Better get your asses and develop some real shit and release 0.8.

But okay.. they've got too much time! And then.. they tell us they are really busy and that's why we have to wait that long for 0.8...
Excuse me, were you there when this happened? No, so shut up. We were alpha testing (specifically reload sounds I did for Chucs new animations, the stryker, db's comman system etctc). I went MEC to make sure my reload sounds were in sync, grabbed the grenadier kit and found out that someone messed up the scaling on it. DB came over to MEC, saw it and we all laughed for about 20mins straight.

So we thought we'd vent some developing steam and post it as a little joke. As for being busy, lets put it this way. WED/THU are my days off work and I just spent them creating new reload sounds (they're needed for every weapon since they all got re-animated). I still have another 30 or so to do...

So yes, we're really busy hence the wait.
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Razick
Posts: 397
Joined: 2007-12-04 01:46

Re: [Weapons] MEC Mobile Artillery

Post by Razick »

darkNight wrote:poor.. POOR! Better get your asses and develop some real shit and release 0.8.

But okay.. they've got too much time! And then.. they tell us they are really busy and that's why we have to wait that long for 0.8...
This is were you apologize and go to timeout.
white death
Posts: 47
Joined: 2008-02-13 16:13

Re: [Weapons] MEC Mobile Artillery

Post by white death »

whahaha lol

omg i think i pissed my self... :mrgreen:

anyway

Cool model. looking forward to using it ingame :D

i think some1 needs a hug :roll:
CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

Re: [Weapons] MEC Mobile Artillery

Post by CodeRedFox »

darkNight wrote:poor.. POOR! Better get your asses and develop some real shit and release 0.8.

But okay.. they've got too much time! And then.. they tell us they are really busy and that's why we have to wait that long for 0.8...
Do you want milk in your coffee sir?.....what a ****** bag. :?

Hes going to be really mad when we post the BBQ pics we had where the donations went to.
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Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: [Weapons] MEC Mobile Artillery

Post by Scot »

Indeed, you do realise the DEVs made PR and what your playing now is what they made, so stop complaining, until you make a map, weapon, code something and do something for this mod except complain, that is the time you can say comments like that, not before.
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-=TB=-Tobakfromcuba
Posts: 526
Joined: 2007-02-25 15:06

Re: [Weapons] MEC Mobile Artillery

Post by -=TB=-Tobakfromcuba »

will we rquire a crewmankit to "drive" it?...saying that would be ...

pretty bad *** :-D
SuperTimo
Posts: 2079
Joined: 2007-07-31 09:25

Re: [Weapons] MEC Mobile Artillery

Post by SuperTimo »

some people are so naffing spoilt "i want the free mod as soon as i want it and ill insult the devlopers if i dont get it"
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e-Gor
Retired PR Developer
Posts: 3752
Joined: 2006-03-06 22:40

Re: [Weapons] MEC Mobile Artillery

Post by e-Gor »

So... people make the mod for their own enjoyment, yet they're not allowed to enjoy doing it. Hmm.
Sundance Kid
Posts: 3330
Joined: 2007-05-25 21:06

Re: [Weapons] MEC Mobile Artillery

Post by Sundance Kid »

thats pretty...PRETTY BADASS! and lame


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Burlock
Posts: 183
Joined: 2007-07-04 10:22

Re: [Weapons] MEC Mobile Artillery

Post by Burlock »

Well you guys get my support, i love this mod and i hope you carry on making it and enjoy making it, and keep on the joke threads i love them, made me lol in a very quite office, now to find a excuse to cover up the lack of work i have been doing.

keep going guys cant wait for 0.8, but in your own time of course.
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: [Weapons] MEC Mobile Artillery

Post by Outlawz7 »

Some people in this thread have no sense of humor.
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arjan
Posts: 1865
Joined: 2007-04-21 12:32

Re: [Weapons] MEC Mobile Artillery

Post by arjan »

Good stuff. funny as hell, cant wait for the end result! :P
And i agree with Outlawz :S
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