[Weapon] MP5(s) [WIP]
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master of the templars
- Posts: 598
- Joined: 2007-06-26 21:37
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Z-trooper
- Retired PR Developer
- Posts: 4166
- Joined: 2007-05-08 14:18
Re: [Weapon] MP5(s) [WIP]
I should really update these.. but I dont see much point as they wont ever be used in PR.. SMGs are not used much in PR.
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~XHW~Flamestorm
- Posts: 273
- Joined: 2008-01-17 20:00
Re: [Weapon] MP5(s) [WIP]
it would be great for paratrooper specop kit
and i like that silencer.btw if you want to update let us se it in the " show your models" thread
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gclark03
- Posts: 1591
- Joined: 2007-11-05 02:01
Re: [Weapon] MP5(s) [WIP]
We can give it to the MEC's Crewman kit - it would be more fitting for Crewmen to have a 9mm personal defense weapon (MP5K) than a 5.56mm compact assault rifle.
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Spec
- Retired PR Developer
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- Joined: 2007-09-01 22:42
Re: [Weapon] MP5(s) [WIP]
Uhm... MEC crewman is using an MP5 already. A normal one though.
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azn_chopsticks_boi
- Posts: 898
- Joined: 2005-08-22 13:14
Re: [Weapon] MP5(s) [WIP]
The crewmen for MEC has a MP5 anyways...its the Vbf2 MP5.
Did you mean the Spec ops kit? If so that is the HK53A3.
Did you mean the Spec ops kit? If so that is the HK53A3.
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gclark03
- Posts: 1591
- Joined: 2007-11-05 02:01
Re: [Weapon] MP5(s) [WIP]
I thought the MEC Crewman had an HK53A3 as well...
Anyway, great work, Z-trooper.
Anyway, great work, Z-trooper.
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Spec
- Retired PR Developer
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- Joined: 2007-09-01 22:42
Re: [Weapon] MP5(s) [WIP]
By the way, you should make sure the ironsights are actually usable with the new 3D sights PR is using now, if you didnt make sure that yet.
I'd love to see the MP5SD in game somewhere. I always thought Spec Ops should rather have that than the carbine and silenced pistol, the MP5SD is perfect for silent personal defense, but bad for assaulting, which fits with the Spec Ops role imo.
I'd love to see the MP5SD in game somewhere. I always thought Spec Ops should rather have that than the carbine and silenced pistol, the MP5SD is perfect for silent personal defense, but bad for assaulting, which fits with the Spec Ops role imo.
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Chuc
- Retired PR Developer
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- Joined: 2007-02-11 03:14
Re: [Weapon] MP5(s) [WIP]
If the import has been complete and everything is set, send me the files so I can hopefully adapt them to my animations.
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Z-trooper
- Retired PR Developer
- Posts: 4166
- Joined: 2007-05-08 14:18
Re: [Weapon] MP5(s) [WIP]
Thanks for the offer chuc.. didnt really make these for PR (or well I made it for a failed attempt at introducting special forces maps into PR - but modder support was pretty low). Now the models are pretty "outdated" in the sence that they were made for the old poly counts and such. I could update them but I dont see why I should spend much effort on this task. I might use them as a few practice pieces, especially for animations (which I have yet to take a shot at for games)
Until I'm done with my current assignments I'll leave this as it is. Afterwards I might add a eotech or some fancy gear to it for the fun of it.
edit: for those too lazy to look through my old "show your models thread" here was the latest update on these weapons before I stopped working on them:

Until I'm done with my current assignments I'll leave this as it is. Afterwards I might add a eotech or some fancy gear to it for the fun of it.
edit: for those too lazy to look through my old "show your models thread" here was the latest update on these weapons before I stopped working on them:

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red.murder1
- Posts: 126
- Joined: 2008-07-25 16:00
Re: [Weapon] MP5(s) [WIP]
Are you planning on releasing them?
My sas faction sure could use some MP5s
My sas faction sure could use some MP5s




