[Weapon] MP5(s) [WIP]

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Polka
Posts: 6245
Joined: 2007-07-08 14:18

Re: [Weapon] MP5(s) [WIP]

Post by Polka »

Real nice Z :D
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master of the templars
Posts: 598
Joined: 2007-06-26 21:37

Re: [Weapon] MP5(s) [WIP]

Post by master of the templars »

they look pretty... pretty badass
Make nukes, Not war
Z-trooper
Retired PR Developer
Posts: 4166
Joined: 2007-05-08 14:18

Re: [Weapon] MP5(s) [WIP]

Post by Z-trooper »

I should really update these.. but I dont see much point as they wont ever be used in PR.. SMGs are not used much in PR.
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"Without geometry, life is pointless"
~XHW~Flamestorm
Posts: 273
Joined: 2008-01-17 20:00

Re: [Weapon] MP5(s) [WIP]

Post by ~XHW~Flamestorm »

it would be great for paratrooper specop kit ;) and i like that silencer.btw if you want to update let us se it in the " show your models" thread
gclark03
Posts: 1591
Joined: 2007-11-05 02:01

Re: [Weapon] MP5(s) [WIP]

Post by gclark03 »

We can give it to the MEC's Crewman kit - it would be more fitting for Crewmen to have a 9mm personal defense weapon (MP5K) than a 5.56mm compact assault rifle.
Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Re: [Weapon] MP5(s) [WIP]

Post by Spec »

Uhm... MEC crewman is using an MP5 already. A normal one though.
azn_chopsticks_boi
Posts: 898
Joined: 2005-08-22 13:14

Re: [Weapon] MP5(s) [WIP]

Post by azn_chopsticks_boi »

The crewmen for MEC has a MP5 anyways...its the Vbf2 MP5.

Did you mean the Spec ops kit? If so that is the HK53A3.
gclark03
Posts: 1591
Joined: 2007-11-05 02:01

Re: [Weapon] MP5(s) [WIP]

Post by gclark03 »

I thought the MEC Crewman had an HK53A3 as well...

Anyway, great work, Z-trooper.
Spec
Retired PR Developer
Posts: 8439
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Re: [Weapon] MP5(s) [WIP]

Post by Spec »

By the way, you should make sure the ironsights are actually usable with the new 3D sights PR is using now, if you didnt make sure that yet.

I'd love to see the MP5SD in game somewhere. I always thought Spec Ops should rather have that than the carbine and silenced pistol, the MP5SD is perfect for silent personal defense, but bad for assaulting, which fits with the Spec Ops role imo.
Chuc
Retired PR Developer
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Re: [Weapon] MP5(s) [WIP]

Post by Chuc »

If the import has been complete and everything is set, send me the files so I can hopefully adapt them to my animations.
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Z-trooper
Retired PR Developer
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Re: [Weapon] MP5(s) [WIP]

Post by Z-trooper »

Thanks for the offer chuc.. didnt really make these for PR (or well I made it for a failed attempt at introducting special forces maps into PR - but modder support was pretty low). Now the models are pretty "outdated" in the sence that they were made for the old poly counts and such. I could update them but I dont see why I should spend much effort on this task. I might use them as a few practice pieces, especially for animations (which I have yet to take a shot at for games)

Until I'm done with my current assignments I'll leave this as it is. Afterwards I might add a eotech or some fancy gear to it for the fun of it.

edit: for those too lazy to look through my old "show your models thread" here was the latest update on these weapons before I stopped working on them:

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"Without geometry, life is pointless"
Scot
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Joined: 2008-01-20 19:45

Re: [Weapon] MP5(s) [WIP]

Post by Scot »

COoooooooooooool
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red.murder1
Posts: 126
Joined: 2008-07-25 16:00

Re: [Weapon] MP5(s) [WIP]

Post by red.murder1 »

Are you planning on releasing them?
My sas faction sure could use some MP5s
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