Explosions

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fischar=2u=
Posts: 4
Joined: 2006-03-31 15:44

Explosions

Post by fischar=2u= »

I don´t know if anyone has written about this, but is it possiple to modify the type of explosions? with deeper sounds when big bombs blast off and different kinds of blasts when tanks and apcs goes off...

Just my wish. :-D
Peter-SAS
Posts: 370
Joined: 2006-02-06 17:04

Post by Peter-SAS »

this would really add to the experience of PR. The standard vanilla explosions are awful.
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Ingame: Peter-SAS
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Campez
Posts: 510
Joined: 2005-10-29 13:51

Post by Campez »

Yeah that would really improve the reality in the mod, but the explosions should not sound the same everytime :)
TheAnonymous
Posts: 2
Joined: 2006-04-02 14:56

Post by TheAnonymous »

Yeah, Great idea. I remember on Battlefield 1942 for me all the explosives sounded similar. Even if they were done by a plane,tank, etc.
Cerberus
Posts: 2727
Joined: 2005-11-15 22:24

Post by Cerberus »

Yeah, explosions definitely need to be louder and different.

Frag grenades sound like nothing
"Practice proves more than theory, in any case."

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six7
Posts: 1784
Joined: 2006-03-06 03:17

Post by six7 »

good idea
eggman
Retired PR Developer
Posts: 11721
Joined: 2005-12-27 04:52

Post by eggman »

We've already done some stuff on this, but I dunno if it will make 0.3, might have to wait until 0.4.

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Cerberus
Posts: 2727
Joined: 2005-11-15 22:24

Post by Cerberus »

Sweet!
"Practice proves more than theory, in any case."

- Abraham Lincoln


"i so regret searching "giant hentai penis" on google images though ;_;"

- Garabaldi
fischar=2u=
Posts: 4
Joined: 2006-03-31 15:44

Post by fischar=2u= »

Nice..... looking forward to see it :D
Campez
Posts: 510
Joined: 2005-10-29 13:51

Post by Campez »

DEV'S maybe an idea to look on the other Reality mod called, Battlefield Expirience, it has some cery good explosion sounds :D
mrmong
Posts: 1214
Joined: 2006-01-14 14:48

Post by mrmong »

i love the HL2 explosions.. BADOOOM *ECHO*
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Wraith
Retired PR Developer
Posts: 1929
Joined: 2006-02-11 00:10

Post by Wraith »

lol, it's been so long since I've played HL2 I had forgotten that.
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Pence
Posts: 2248
Joined: 2006-02-04 06:10

Post by Pence »

Deep sounding explosions are rare in game's, somethink that would add to realisum and the overall surrounding feeling that realistic sound emits.
"I am not bald, i shave my head"
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Top_Cat_AxJnAt
Posts: 3215
Joined: 2006-02-02 17:13

Post by Top_Cat_AxJnAt »

Seen the crysis one, there is only a couple of seconds, but anough to send me to heaven and back. Ironic considering they are designed to kill!

P.S the rule and crysis is pretty much a benchmark for greatness in graphics adn physic terms.
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