[Static & Effects] Cave ins / land slides WIP

CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

[Static & Effects] Cave ins / land slides WIP

Post by CodeRedFox »

[STATICS] Cave ins / land slides WIP

Video 1
[WEGAME]Project_Reality_Cave_in_and_Landslides[/WEGAME]
LINK : Project_Reality_Cave_in_and_Landslides
Video added 8/10/08
Shown running in 0.7



Cave in / land slides WIP
- Currently on Korengal. We will be looking into other maps as well
- Destroyable only by high explosive (gameplay reasons)
- Non-repairable (gameplay reasons)
- Large damage radius
- NOT ANIMATED, Rocks dont come tumbling down (bf2 limitations)
- Cool dust and rock effects that will create the falling effect
- Players will never be lock in or trapped, always a way out...if only one hard way.
- Mapper placed and used to block paths and/or heavy traveled routes
- Works in caves and on sides of hills
- Custom sounds, still working on it...forgot to pack it in the map when I recorded this. :o ops:
- remember its all WORK IN PROGRESS
Last edited by CodeRedFox on 2008-08-11 08:13, edited 14 times in total.
Reason: updated
Image
"apcs, like dogs can't look up" - Dr2B Rudd
D.Cooper
Posts: 12
Joined: 2008-08-09 02:43

re: [Static] Cave ins / land slides WIP

Post by D.Cooper »

Oh my god that looks so cool. I cant wait for Korengal Valley. :o
Image
gclark03
Posts: 1591
Joined: 2007-11-05 02:01

re: [Static] Cave ins / land slides WIP

Post by gclark03 »

ENOUGH OF THE "FIRST" posts....

Amazing work. Now you've really got me anxious for 0.8...
Waaah_Wah
Posts: 3167
Joined: 2007-07-26 13:55

re: [Static] Cave ins / land slides WIP

Post by Waaah_Wah »

Wanna have some sexy time? This is awesome mate :D
Never argue with an idiot, he will just drag you down to his level and beat you by experience ;)

Killing for peace is like f*cking for virginity

I :33_love: Jaymz
gclark03
Posts: 1591
Joined: 2007-11-05 02:01

re: [Static] Cave ins / land slides WIP

Post by gclark03 »

Cooper, I'll never forgive you for stealing my first post. :)
Albatross
Posts: 114
Joined: 2008-06-27 23:15

re: [Static] Cave ins / land slides WIP

Post by Albatross »

This is going to be one hell of a release... Great Work behind the scenes Devs
Masaq
Retired PR Developer
Posts: 10043
Joined: 2006-09-23 16:29

re: [Static] Cave ins / land slides WIP

Post by Masaq »

You were second actually, Clark :p


Anyone else loving the way we can play Korengal like an episode of 999 Lifesavers now?

"Little Marine Timmy was playing in a cave near his airbase when he slipped and fell, triggering a landslip that trapped him below. His teammates heard his cries for help over VOIP and came looking for him... Timmy was trapped, cold and hungry and the rising water was threatening to drown him before help could arrive..."

"That's how it starts, Mas, with that warm happy feeling inside. Pretty soon you're rocking in the corner, a full grown dog addict, wondering where your next St Bernand is coming from..." - IAJTHOMAS
"Did they say what he's angry about?" asked Annette Mitchell, 77, of the district, stranded after seeing a double feature of "Piranha 3D" and "The Last Exorcism." - Washington Post
ReaperMAC
Posts: 3055
Joined: 2007-02-11 19:16

re: [Static] Cave ins / land slides WIP

Post by ReaperMAC »

Awesome! :)
Image
PR Test Team: [COLOR="Black"]Serious Business[/COLOR]
[R-DEV]dbzao: My head Rhino.... (long pause) My beautiful head
[R-DEV]Rhino - If you want to spam do it in the tester area please.
Control the Media, Control the Mind.
jaspercat444
Posts: 599
Joined: 2007-12-19 06:11

re: [Static] Cave ins / land slides WIP

Post by jaspercat444 »

Heee heee heeeee heeeeeeeeeee... Are there going to be BIG explosions (like HUGE clouds of dirt) and suppresion affects to cover up the fact that the rocks don't actually fall?
Airsoft
Retired PR Developer
Posts: 4713
Joined: 2007-09-20 00:53

re: [Static] Cave ins / land slides WIP

Post by Airsoft »

haha sweet
Ablack77
Posts: 209
Joined: 2007-06-06 09:48

re: [Static] Cave ins / land slides WIP

Post by Ablack77 »

Truly amazing work.

0.8 is shaping up to be HUGE!
There he goes. One of God's own prototypes.
A high-powered mutant of some kind never even considered for mass production.
Too weird to live, and too rare to die.
nathanator8811
Posts: 81
Joined: 2008-01-09 06:32

Re: [Static] Cave ins / land slides WIP

Post by nathanator8811 »

I read in the other thread that they won't "trap anyone anywhere" or something like that. Are they just to block vehicle movement or what? Whats the bigger picture of its function?
CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

Re: [Static] Cave ins / land slides WIP

Post by CodeRedFox »

nathanator8811 wrote:I read in the other thread that they won't "trap anyone anywhere" or something like that. Are they just to block vehicle movement or what? Whats the bigger picture of its function?
Your reading skills drops one point.
jaspercat444 wrote:Heee heee heeeee heeeeeeeeeee... Are there going to be BIG explosions (like HUGE clouds of dirt) and suppresion affects to cover up the fact that the rocks don't actually fall?
Updated on front page - Cool dust and rock effects that will create the falling effect (not show yet)
Image
"apcs, like dogs can't look up" - Dr2B Rudd
nathanator8811
Posts: 81
Joined: 2008-01-09 06:32

Re: [Static] Cave ins / land slides WIP

Post by nathanator8811 »

[R-DEV]coderedfox wrote:Currently for game play reason no. And no where on the map will this TRAP anyone.
Unless I'm totally bonkers that says what I thought it did/does/will
foxxravin
Posts: 344
Joined: 2007-06-25 16:37

Re: [Static] Cave ins / land slides WIP

Post by foxxravin »

HOLY SHIT :D NICE !!!!!
CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

Re: [Static] Cave ins / land slides WIP

Post by CodeRedFox »

Ahhh check THIS front page, you know right under the animated image. That comment was a response to a comment on another thread.
Image
"apcs, like dogs can't look up" - Dr2B Rudd
Eddiereyes909
Posts: 3961
Joined: 2007-06-18 07:17

Re: [Static] Cave ins / land slides WIP

Post by Eddiereyes909 »

coderedfox, you are made of win and gold.
"You know we've had to imagine the war here, and we have imagined that it was being fought by aging men like ourselves. We had forgotten that wars were fought by babies. When I saw those freshly shaved faces, it was a shock "My God, my God?" I said to myself. "It's the Children's Crusade."- Kurt Vonnegut, Slaughter House Five
Cyrax-Sektor
Posts: 1030
Joined: 2007-10-15 21:12

Re: [Static] Cave ins / land slides WIP

Post by Cyrax-Sektor »

Amazing stuff, true dedication! :D Can't wait . . . well I can with all .75 still has to offer. ^o^
-=Rhodesy_77=-
Posts: 32
Joined: 2007-09-27 04:21

Re: [Static] Cave ins / land slides WIP

Post by -=Rhodesy_77=- »

god damn this map is going to be pure epic
Image
Tirak
Posts: 2022
Joined: 2008-05-11 00:35

Re: [Static] Cave ins / land slides WIP

Post by Tirak »

I love it, but maybe shovels should have some kind of effect on it.
Locked

Return to “2008”