Funny BF2 Screenie(New Medpack for BF2)

General discussion of the Project Reality: BF2 modification.
ArchEnemy
Retired PR Developer
Posts: 1285
Joined: 2004-08-16 16:00

Post by ArchEnemy »

Hmm, you cant use the critical damage script for immobilizing a soldier, , what it actually does is changing the RPM of a vehicle to 0, a human body doesnt have that and so it wont work.

like you said, together with another script you can let him bleeding

Code: Select all

   
ObjectTemplate.Hitpoints 30
ObjectTemplate.CriticalDamage 10
ObjectTemplate.HpLostWhileCriticalDamage 0.5

Btw check your pms
Retired PR Lead Coder
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Ugly Duck
Posts: 975
Joined: 2004-07-26 02:23

Post by Ugly Duck »

Arch enemy, does this work in 1942? And if so can I show tanelorn(DCR mod) or could you just tell him yourself. Theyve been trying to get bleeding but when tane tried something it killed the soldier instantly.

http://tanelorn.sublimedev.com/
Thats the site. If you havent already you guys should check it out, its DC with realism. And some nice new things too.
ArchEnemy
Retired PR Developer
Posts: 1285
Joined: 2004-08-16 16:00

Post by ArchEnemy »

Dont think that by adding those 2 lines you will have the blooding script :wink:

Its a littlebit complicater then that, you can only use the critical damage script on playable object and not on the character himself directly, there is a way to break this but i dont have the hole script here, but if you just pm me his hotmail adress i will give him the script.
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Anti-}{ero
Posts: 159
Joined: 2004-08-14 15:32

Post by Anti-}{ero »

wow o.0
Reality Mod Supporter
Self Proclaimed BF:2 Medic?
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Ugly Duck
Posts: 975
Joined: 2004-07-26 02:23

Post by Ugly Duck »

I would if I knew it... hmph.
I can give you the site for now. If I can find out his Email Ill PM it to ya.
http://tanelorn.sublimedev.com/
ArchEnemy
Retired PR Developer
Posts: 1285
Joined: 2004-08-16 16:00

Post by ArchEnemy »

Np, I know how to find him :D
Retired PR Lead Coder
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