[Model] My first model - boat [WIP]

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Kenny
Posts: 261
Joined: 2006-11-18 03:30

[Model] My first model - boat [WIP]

Post by Kenny »

first of all I want to say I had no refrence pics I just did this off the from memory and it's not finished. I need some help as well.
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I did it the cheap way and mirrored one side of the boat but now Im stuck with two sides that I cant join together(I want one object) anyone know how to fix this?
How do I add guns and propites to make it drive like a boat(or is that coding?) and I'v got problems where I have added materials(other objects) to it and they dont join 100% theirs always an littel edge sticking through.

Post you comments plz this is my first model started 5-6 days ago
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EOD_Security-2252
Posts: 804
Joined: 2008-06-10 23:08

Re: My first model(boat)

Post by EOD_Security-2252 »

That would make a cool patrol boat. I'm really sure that guns, etc. are done while coding, but I could be wrong.
Do you have the BF2 tools for that (Like the BF2 3ds max and the BF2 Gmax Tools)? If not, find them at the bfeditor.org site's forums. That tool will help you.

Informally retired modder - Projects: Artillery Shell IED,PSC Faction
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: My first model(boat)

Post by Tonnie »

Ok go to where you create objects menu. There should be a drop down menu find "compound objects" there should then be a selection called "Boolean" (Or something) anyway click the first object then click "boolean" then under the boolean options click "union" then click "select object b" (or something similar to that) then select the other object and they will be then connected. You can then right click and make it a edit poly. Hope it help coz i did it off memory lol.

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Kenny
Posts: 261
Joined: 2006-11-18 03:30

Re: My first model(boat)

Post by Kenny »

thanks tonnie now thats fixed im going to try my luck at the inside
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Kenny
Posts: 261
Joined: 2006-11-18 03:30

Re: My first model(boat)

Post by Kenny »

update
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Next:
Rails and the instruments


I don't know what else to do now I cant figure out how put guns on it and I don't have any idea how to do the skinning. Any one got any ideas?
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