[Gameplay] Game modes

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pwn3ge106
Posts: 145
Joined: 2008-01-26 00:58

Re: [Gameplay] Game modes

Post by pwn3ge106 »

I wonder which other current maps will include variable CPs? Specualting time :D
Ghost train?
Fools road?
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Sundance Kid
Posts: 3330
Joined: 2007-05-25 21:06

Re: [Gameplay] Game modes

Post by Sundance Kid »

i absolutely love it :)


U.S bace in mad of 5 enterdil bildings with lap tops and rados in them
Outlawz7
Retired PR Developer
Posts: 17261
Joined: 2007-02-17 14:59

Re: [Gameplay] Game modes

Post by Outlawz7 »

WeeGeez wrote:OM... *Dies of Heart Attack*
x2 :O
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pwn3ge106
Posts: 145
Joined: 2008-01-26 00:58

Re: [Gameplay] Game modes

Post by pwn3ge106 »

I wonder which other current maps will include variable CPs? Specualting time :D
Ghost train?
Fools road?
Image
Ragni<RangersPL>
Posts: 1319
Joined: 2007-08-13 10:44

Re: [Gameplay] Game modes

Post by Ragni<RangersPL> »

OMG!!!

AAS v3 will be epic!!! :D
ImageRANGERS LEAD THE WAY!!!
:29_slaps: Do not post stupid suggestions just because you had a bad round in PR :fryingpan
Polka
Posts: 6245
Joined: 2007-07-08 14:18

Re: [Gameplay] Game modes

Post by Polka »

holy f...
Now that is just freaking awesome, bring hookers to the devs schnell.
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SGT.JOKER
Posts: 1014
Joined: 2007-03-18 17:35

Re: [Gameplay] Game modes

Post by SGT.JOKER »

holy....oh my....jesus I love you dev's *orgasms*
SGT.JOKER>FTW<(Fight To Win) In Game
Just getting back in the game :mrgreen:
Riflemen, SAW Gunner, Grenaider.
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rangedReCon
Posts: 880
Joined: 2007-05-28 04:14

Re: [Gameplay] Game modes

Post by rangedReCon »

Damn VIP didn't make it in again, but everything else still looks cool.
[img][IMG]http://i188.photobucket.com/albums/z120/rangedReCon/12303-willbomb.gif[/img][/IMG]
foxxravin
Posts: 344
Joined: 2007-06-25 16:37

Re: [Gameplay] Game modes

Post by foxxravin »

insane!!!
ellect
Posts: 30
Joined: 2008-08-08 15:53

Re: [Gameplay] Game modes

Post by ellect »

bloody hell!!!
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: [Gameplay] Game modes

Post by Rudd »

will AASv3 be available to older maps as well as new ones?
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crazy11
Retired PR Developer
Posts: 3141
Joined: 2008-02-05 00:20

Re: [Gameplay] Game modes

Post by crazy11 »

Very nice.
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You miss 100% of the shots you don't take.- Wayne Gretzky
cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: [Gameplay] Game modes

Post by cyberzomby »

AMAZING! The random outposts are awesome!
jaspercat444
Posts: 599
Joined: 2007-12-19 06:11

Re: [Gameplay] Game modes

Post by jaspercat444 »

[Sarcasm: ON]

Well... dbzao, to be honest, they aren't all that great. I mean, they're new, but they just suck Nice try, but do better next time.

[Sarcasm: OFF]


Wow! Amazing work. The DEV's are pretty... pretty badass
(HUN)Rud3bwoy
Posts: 678
Joined: 2007-01-22 16:17

Re: [Gameplay] Game modes

Post by (HUN)Rud3bwoy »

Okay, Ill go now and sell my body out to strangers to get a new PC on which I can play PR...
Amazing!
VoXiNaTiOn
Posts: 1644
Joined: 2008-07-26 15:15

Re: [Gameplay] Game modes

Post by VoXiNaTiOn »

Nice to see Training becoming a man part of PR, it's more friendly for noobs.
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Rangu
Posts: 843
Joined: 2007-02-08 14:34

Re: [Gameplay] Game modes

Post by Rangu »

*fap fap fap*
[R-DEV]Jaymz - If it wasn't for the F-18's incompetence, "Independence Day" would have ended half-way through.
ch0wn
Posts: 4
Joined: 2008-02-14 05:18

Re: [Gameplay] Game modes

Post by ch0wn »

Excellent. Thanks for this update :wink:
Dude388
Posts: 404
Joined: 2008-07-21 21:15

Re: [Gameplay] Game modes

Post by Dude388 »

This clip pretty much summerizes what has happened to the whole community because of this news.

The Ark symbolizes this update, Indy and Marion are the DEV's, Everyone else is the community. You can figure the rest out :wink: .

<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/gtOZ_IGTVKQ&hl ... ram><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/gtOZ_IGTVKQ&hl=en&fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object>[/youtube]
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