no scoped in prone movement

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GhostFace
Posts: 19
Joined: 2008-07-05 12:38

Re: no scoped in prone movement

Post by GhostFace »

Lol, it IS realistic. In BF2 you can move and aim, but you are moving slow. And that is realistic. Lying and aiming is realistic, too. I know that, because i am playing airsoft. And you don't have to move slow, belive me, i tested it 1min ago. I you have a long ruler, pipe or something like a rifle, you can test it. I think, it is realistic and that shouldn't be changed.
@bsurd
Posts: 353
Joined: 2008-03-18 12:52

Re: no scoped in prone movement

Post by @bsurd »

ah ever hardcoded or the fu engine :-)

Would be niche if we can handle it like Americas Army. The did the effect really well imo
Conman51
Posts: 2628
Joined: 2008-05-03 00:27

Re: no scoped in prone movement

Post by Conman51 »

GhostFace wrote:Lol, it IS realistic. In BF2 you can move and aim, but you are moving slow. And that is realistic. Lying and aiming is realistic, too. I know that, because i am playing airsoft. And you don't have to move slow, belive me, i tested it 1min ago. I you have a long ruler, pipe or something like a rifle, you can test it. I think, it is realistic and that shouldn't be changed.
well u must have 4 arms 2 to move and 2 to hold your fancy lightweight airsoft rifle :P

but no u might be thinking something else because im damn sure that you cant hold your rifle as steady as it shows in bf2/pr
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GhostFace
Posts: 19
Joined: 2008-07-05 12:38

Re: no scoped in prone movement

Post by GhostFace »

"your fancy lightweight airsoft rifle"

LoL, my airsoft rifle weights more than the real model... <.<

If you are standing, it isn't a problem, only lying should be a little bit difficult, but for trained soldiers, it isn't a problem. Test it at home and try to move, while you're lying, without using your arms. You will see, it's possible. Not fast, but it works.
GhostFace
Posts: 19
Joined: 2008-07-05 12:38

Re: no scoped in prone movement

Post by GhostFace »

EDIT: Sorry, pls delete.
Conman51
Posts: 2628
Joined: 2008-05-03 00:27

Re: no scoped in prone movement

Post by Conman51 »

GhostFace wrote:"your fancy lightweight airsoft rifle"

LoL, my airsoft rifle weights more than the real model... <.<

If you are standing, it isn't a problem, only lying should be a little bit difficult, but for trained soldiers, it isn't a problem. Test it at home and try to move, while you're lying, without using your arms. You will see, it's possible. Not fast, but it works.
are you talking about holding your rifle w/ 1 hand..becuase im talking about holding it w/ 2 hands and sliding around
"It's not the size of the dog in the fight, it's the size of the fight in the dog."
-Mark Twain



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LithiumFox
Posts: 2334
Joined: 2007-07-08 18:25

Re: no scoped in prone movement

Post by LithiumFox »

you can slowly move with two hands.. like.. sniper crawl.... at the pace of 1 mm every 3 seconds......

It's POSSIBLE... just not with a keyboard.... =/
and zoomed with a sniper... it would be VERY inacurate, but if you just have a dot scope you won't notice much....

[url=http://www.realitymod.com/forum/f112-pr-bf2-tales-front/91678-universal-teamwork-oriented-player-tag.html]
Wolfe
Posts: 1057
Joined: 2007-03-06 03:15

Re: no scoped in prone movement

Post by Wolfe »

There are four problems with using the deployed MG method to regulate prone/move deviation, listed in order of least problematic to most problematic:

1) From a coding perspective, this method uses two deviation files for each weapon (instead of just one). When you think about the number of hand-held weapons in the game, keeping them all straight is a challenge. If deviation is overhauled, there is now twice the work. Of course, the players will never see any of that but if you're the guy coding it or uploading it to the master file... have fun. It's a pain.

2) Because it does use dual files, each "prone" version needs to have it's own weapon loadout slot. This could be a problem for weapon loadouts that are already full. You will have to sacrifice your nades, smoke, binocs, knife, or something else just to make room for the new deployed weapon versions.

3) The deployed version does not work while standing/crouching. So if you're prone and using the deployed loadout, but then suddenly stand up, your weapon cannot be fired while standing; it's a worthless hunk of metal in your hands.

4)
If you are stading with the deployed version in your hands, the only way to switch back to your normal version is to go prone, switch, then stand back up. OR, switch to another weapon (nades, smoke, binocs), then switch to your normal weapon version. In the heat of battle, do you want to remember to do all that? Think how frustrating it will be when you see the enemy, pull the trigger, but nothing happens because you're in the prone mode.


Despite the above problems, using this method for the deployed MG is somewhat acceptable for two reasons:

a) The support MG is a specialty weapon, primarily designed to stay in the deployed mode for relatively long periods of time. Because of this, remembering to switch between prone and standing mode is much less of an issue than an assault rifle where you would be constantly switching back and forth.

b) The support MG is not designed for CQB, meaning that the "stand" version has very poor move/shoot accuracy; your target must be within 5-10 meters to wound or kill. This is very different than the assault rifles, which ARE designed for CQB with a longer move/shoot range. In other words, when using a CQB assault rifle, why go into deployed mode when I can use the CQB normal mode? The deployed mode only works with the MG because the MG can't effectively CQB in any mode.


All in all, a deployed mode can work for specialty weapons like the MG, sniper, etc., but assault rifles are just too fast and too diverse a weapon to be restricted by it. Disallowing accurate prone/move would be nice, but applying it to assault weapons comes at too high a price.
Last edited by Wolfe on 2008-08-14 03:43, edited 6 times in total.
Chuc
Retired PR Developer
Posts: 7016
Joined: 2007-02-11 03:14

Re: no scoped in prone movement

Post by Chuc »

Btw wolfe, you can switch out to which ever weapon you wish if you're deployed and not in prone, don't have to do it in prone or switch to another weapon to get back to mobile MGing.
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