Boxes!

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Merak Bashee
Posts: 5
Joined: 2008-08-15 07:01

Re: Boxes!

Post by Merak Bashee »

darkwarrior666 wrote:Problem is, a barrel is even more unrealistic than the box. The box seems feasible(in a completely unorthodox sense), but a barrel? It'd be too hard to move, nearly impossible to crouch and completely impossible to prone, and you wouldn't be able to fit all your soldier's equipment in the barrel.
Guess you're right.
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Tirak
Posts: 2022
Joined: 2008-05-11 00:35

Re: Boxes!

Post by Tirak »

Should we bother to take this suggestion seriously?
M.Warren
Posts: 633
Joined: 2007-12-24 13:37

Re: Boxes!

Post by M.Warren »

'[R-CON wrote:Cp;765426']obvious video incoming

"Thats as stupid as hiding in a cardboard box"

I approve this idea, but only as long as an exclamation mark appears over the box when detected.
I... I... I think I laughed for the first time reading through the PR forums.

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cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: Boxes!

Post by cyberzomby »

That video is really cool. I'd almost buy the game for the humor in it. ( If I had a Xbox and ps3 to begin with ;) )

But I dont think this suggestion will add anything to the game. Will make it look cartoony if anything.
Craz3y|Assasin
Posts: 170
Joined: 2008-06-20 14:18

Re: Boxes!

Post by Craz3y|Assasin »

Are the devs seriously thinking about putting this in PR or just a joke.
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Celestial1
Posts: 1124
Joined: 2007-08-07 19:14

Re: Boxes!

Post by Celestial1 »

Ooh ooh, maybe we can replace slams with a super secret exploding envelope. When you drop it, it'll say "this message will self-destruct in 60 seconds" and then we can give the specops a laser watch instead of a pistol.




Yeeeeaah.
OkitaMakoto
Retired PR Developer
Posts: 9368
Joined: 2006-05-25 20:57

Re: Boxes!

Post by OkitaMakoto »

[R-MOD]KP wrote:I'd say it was ****. And I don't mean a little crappy or buggy, I mean complete and utter shite. Like COD4 without the good bits.

But back OT: can we have metal barrels as well?
did you see where I said decent and then proceeded to say really nothing good about it :P Yeah. The tracers in third person come out the bottom of your screen :roll: so your gun on the vodnik is around the middle, but your bullets tracers start off screen on the bottom, before the barrel :roll:

I uninstalled it after 2 times through. The videos DO look funny though, I give it that.


Oh, and to those asking, just wait for the next DEV journal ;)
darkwarrior666
Posts: 139
Joined: 2008-06-27 14:02

Re: Boxes!

Post by darkwarrior666 »

[R-DEV]Rhino wrote:"OMG look, its a box sitting on a hill, I wonder what its doing there?"
Actually, I just imagined how well this would work if said 'box' looked exactly like a supply crate, but with eyeslits. I mean, how often do you shoot a supply crate? And people wouldn't just shoot supply crates with reckless abandon either, since if it's not an enemy, they break the crate.
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Cyrax-Sektor
Posts: 1030
Joined: 2007-10-15 21:12

Re: Boxes!

Post by Cyrax-Sektor »

darkwarrior666 wrote:Actually, I just imagined how well this would work if said 'box' looked exactly like a supply crate, but with eyeslits. I mean, how often do you shoot a supply crate? And people wouldn't just shoot supply crates with reckless abandon either, since if it's not an enemy, they break the crate.
Now that's something. Apart from the sliding crates and the non-sliding disguise, people don't shoot crates, they run up to it and rearm. Imagine, a guy's getting field dressings and the spec-ops knifes him.
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