Up until recently I never believed it. Since they all had different Calibers I thought that the ones with the smaller caliber bullets(L86a2, Qbu-88 ), Would maybe top out at a bit Higher range then Assault Rifles, and the Higher Calibers(SVD, M14 DMR) topped out at 600m. But my testing on a local Qinling and Kashan server, pretty much confirmed what the guide said. Almost all the rifles hit at 600m before the rounds started to descend.(The L86a2 was the exception, I did not see a Bullet always hit the same spot at 300, 400, 500, 600, and 650m ranges, Could have been the smoke puff that was obstructing my view of the bullet though) Some it was Easier then others(M14, Qbu-88 ), Others harder(Svd, L86a2).Project Reality Guide wrote:Precision Rifles
Precision Rifles are basically Assault Rifles with more range and sometimes a larger caliber. They are usually semi-automatic weapons and are best used to support your squad in taking out targets that are out of the effective range of the other rifles.
Important: DM Rifles in Project Reality are "zeroed" at 600m. With the BF2 engine this means that you will only have to compensate for the bullets trajectory at distances greater than this.
So my Question is will in .8 the Marksmen Rifles be more differentiated?
I'm also gonna Test Sniper Rifles at a later date, and Assault Rifles if my curiosity need be satisfied.






