Will the sniper be Fixed??

General discussion of the Project Reality: BF2 modification.
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fartknocker12345
Posts: 35
Joined: 2007-07-13 08:09

Will the sniper be Fixed??

Post by fartknocker12345 »

Hello,
I have been playing pr for a long time now and this new system with the sniper deviation is a little overkill.

I dont mean to say "omgz make the uber l337 sniper laser accurate omg!" no
I mean i think that it needs to be toned down a little bit. for example. When you are proned and have it scoped and have already steady the gun, if you see and eneny lets say 5 degrees to your left, you are going to have to turn and kill him (remember we already have the gun steady), as things are right now, we cant do that, the slightest SLIGHTEST bit of movment throws off the gun. In reality, once a sniper is prone for a few seconds, they can pretty much hit what they want as long as they dont make JERKING, WIDE turns.

I think that the system just needs to be toned down a little bit. so, for the deviation to go up now, the sniper would have to make really a fast and long turn with the gun (instead of tiny minute changes), lets say like 30 degress or more. Or if it works based on speed, than make the deviation require faster turns increase deviation.

Thanks for reading
Tirak
Posts: 2022
Joined: 2008-05-11 00:35

Re: Will the sniper be Fixed??

Post by Tirak »

Snipers will be fixed in .8, it's been discussed to death.
fartknocker12345
Posts: 35
Joined: 2007-07-13 08:09

Re: Will the sniper be Fixed??

Post by fartknocker12345 »

Oh damn...
Bob_Marley
Retired PR Developer
Posts: 7745
Joined: 2006-05-22 21:39

Re: Will the sniper be Fixed??

Post by Bob_Marley »

That being the case, lockdown time me thinks.
The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
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Many thanks to [R-DEV]Adriaan for the sig!
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