[Coding] e-Gor's world of insanity.

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e-Gor
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[Coding] e-Gor's world of insanity.

Post by e-Gor »

So... having already made space invaders in BF2, (or at least, started - that link's fairly WIP...) I decided to go one further. Can you guess what it is yet?

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You can blame Brummy for this one - he seemed so inconsolable after his MSN billiards trial ran out, I just had to help him out. :p

Still in the early PoC/WIP stages atm - currently still got a few physics issues to iron out. It will eventually be on a proper pool table instead of the ground.

Next is the fun part - changing it from just a load of balls into a full 2 player game. It'll be standard british bar rules - or as close as I can get, anyway.



I'm thinking when it's done I might finish off space invaders, then create another game and bundle them all up in a minimod. Suggestions? :p
Masaq
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Re: [Coding] e-Gor's world of insanity.

Post by Masaq »

Hah, that's great! Now, you need a cue ball :p

"That's how it starts, Mas, with that warm happy feeling inside. Pretty soon you're rocking in the corner, a full grown dog addict, wondering where your next St Bernand is coming from..." - IAJTHOMAS
"Did they say what he's angry about?" asked Annette Mitchell, 77, of the district, stranded after seeing a double feature of "Piranha 3D" and "The Last Exorcism." - Washington Post
Spaz
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Re: [Coding] e-Gor's world of insanity.

Post by Spaz »

Great work mate!

I want it in PR
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Z-trooper
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Re: [Coding] e-Gor's world of insanity.

Post by Z-trooper »

lol, your crazy... in a good way :D
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e-Gor
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Re: [Coding] e-Gor's world of insanity.

Post by e-Gor »

[R-DEV]Masaq wrote:Hah, that's great! Now, you need a cue ball :p
Yeah, there is one, but for some reason it didn't spawn... probably just a typo, haven't looked into it yet. :(
Masaq
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Re: [Coding] e-Gor's world of insanity.

Post by Masaq »

So how does it work? Shoot the cue ball, it gains spin and direction depending on where you shoot it?

"That's how it starts, Mas, with that warm happy feeling inside. Pretty soon you're rocking in the corner, a full grown dog addict, wondering where your next St Bernand is coming from..." - IAJTHOMAS
"Did they say what he's angry about?" asked Annette Mitchell, 77, of the district, stranded after seeing a double feature of "Piranha 3D" and "The Last Exorcism." - Washington Post
Rhino
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Re: [Coding] e-Gor's world of insanity.

Post by Rhino »

LOLZ! if i had time I would make you a full pool table with pockets etc ;)
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e-Gor
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Re: [Coding] e-Gor's world of insanity.

Post by e-Gor »

Yeah... I'll probably replace the M16 with a cue model at some point. You shoot where you want to hit it, and it moves and gets spin as you would expect it to. It's just like a well chalked cue in RL :)
Not that you can see the spin on those balls - but I've been testing it with a different texture so it was obvious.
Jagular
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Re: [Coding] e-Gor's world of insanity.

Post by Jagular »

Lol :)
include it in PR
as ester egg somewhere in the woods of fools road or smth
Xfire - jagular78rus aka =WNP= SPB.Jagular / http://www.wnp-clan.ru/ Click me for picture
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e-Gor
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Re: [Coding] e-Gor's world of insanity.

Post by e-Gor »

[R-DEV]Rhino wrote:LOLZ! if i had time I would make you a full pool table with pockets etc ;)
Brummy's already volunteered :P

I made a very simple, untextured one made for testing stuff, since I'm going to need some rather specific stuff done to the model for it all to work properly.
torenico
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Re: [Coding] e-Gor's world of insanity.

Post by torenico »

A vid, of this one :P .. the space invaders rocks!! i wonder how did you do that.. anyways.. amazing work!!
e-Gor
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Re: [Coding] e-Gor's world of insanity.

Post by e-Gor »

Video will come when it's got to a stage where you can pot balls and the cushions are a bit better. Should only be about an hour more work to get to that stage, but I'm off on holiday tomorrow for the next two weeks, so you won't see any more for a while. :(
torenico
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Re: [Coding] e-Gor's world of insanity.

Post by torenico »

e-Gor wrote:Video will come when it's got to a stage where you can pot balls and the cushions are a bit better. Should only be about an hour more work to get to that stage, but I'm off on holiday tomorrow for the next two weeks, so you won't see any more for a while. :(
Ok.. no problem.. enjoy your holiday!
PRC_Heavy_Z
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Re: [Coding] e-Gor's world of insanity.

Post by PRC_Heavy_Z »

Lol, the space invaders and pool would be a sweet easter egg on the US carriers and in some random houses. that's awesome :)
Brummy
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Re: [Coding] e-Gor's world of insanity.

Post by Brummy »

I already said it before (as it was actually my idea to make a BF2 Billiard, but noooo!! :p )

I'll do the table and the other ;) ;) .
Waaah_Wah
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Re: [Coding] e-Gor's world of insanity.

Post by Waaah_Wah »

Can we get one of these in each bunker on Kashan? Defending those can get boring at times :p
Never argue with an idiot, he will just drag you down to his level and beat you by experience ;)

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Tirak
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Re: [Coding] e-Gor's world of insanity.

Post by Tirak »

In every bunker on Kashan, that would be sweet :D

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Polka
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Re: [Coding] e-Gor's world of insanity.

Post by Polka »

lol. Now that is something, instead of fighting win the battle with a game of pool.
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janh95
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Re: [Coding] e-Gor's world of insanity.

Post by janh95 »

awesome but don't make it to cool or there won't be any fighting anymore ^^
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