[Texture] Various Weapon Recolors

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Maxfragg
Posts: 2122
Joined: 2007-01-02 22:10

Post by Maxfragg »

when had fuzzhead been promoted ?
jaspercat444
Posts: 599
Joined: 2007-12-19 06:11

Re: [Texture] Various Weapon Recolors

Post by jaspercat444 »

Hopefully we can custom-skin the new awesome M4 in 0.8... *Day-Dreams*
Rambo Hunter
Posts: 1899
Joined: 2006-12-22 18:40

Re: [Texture] Various Weapon Recolors

Post by Rambo Hunter »

AFAIK PR won't support custom skins again because of the shaders check :(
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jaspercat444
Posts: 599
Joined: 2007-12-19 06:11

Re: [Texture] Various Weapon Recolors

Post by jaspercat444 »

:cry:
master of the templars
Posts: 598
Joined: 2007-06-26 21:37

Re: [Texture] Various Weapon Recolors

Post by master of the templars »

say you put all the weapon textures in a seperate .zip file in PR and didn't have a md5 check on those .zips? :? ??:
Make nukes, Not war
Rambo Hunter
Posts: 1899
Joined: 2006-12-22 18:40

Re: [Texture] Various Weapon Recolors

Post by Rambo Hunter »

The MD5 check checks all the files, including the clientarchives.con file, which you have to modify to get the skins working.
It's just like how in vBF2 you can't run any other types of addons or else you'll get kicked/can't join the server

Hopefully they'll be able to find a way to make sure people are using the shaders without having to run a full MD5 check
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