No Ammo = Ability to fire, still?

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M_Striker
Posts: 513
Joined: 2008-05-31 00:36

No Ammo = Ability to fire, still?

Post by M_Striker »

I was bored on Kashan, so i got into an AA vehicle... the ammo counter said, i had zero ammo, so i aimed and "fired" at a blackhawk. Much to my dismay, it started smoking and I got the team vehicle damage message. I know there;s glitches where if someone gets in the gun turret of a vehicle and there was someone there, but i got the "empty ammo" sound, when i fired.


Am i just confused or is this a different bug..?
Mora
Posts: 2933
Joined: 2007-08-21 12:37

Re: No Ammo = Ability to fire, still?

Post by Mora »

Known, i don't know if it is fixed for 0.8 or just cant be done.
master of the templars
Posts: 598
Joined: 2007-06-26 21:37

Re: No Ammo = Ability to fire, still?

Post by master of the templars »

i had this bug with a HAT kit, that was fun. my guy just kept pulling one out after another,
Make nukes, Not war
Pplk.Stepan
Posts: 17
Joined: 2008-08-13 19:56

Re: No Ammo = Ability to fire, still?

Post by Pplk.Stepan »

Yeah I had this too. Locked for fun (bored from waiting on squad to connect) on one our Transport helicopter full of soldiers. You can't imagine how am I looked because I get banned on my favorite server and had to create new account :(
Airsoft
Retired PR Developer
Posts: 4713
Joined: 2007-09-20 00:53

Re: No Ammo = Ability to fire, still?

Post by Airsoft »

happens on the challenger coax
Celestial1
Posts: 1124
Joined: 2007-08-07 19:14

Re: No Ammo = Ability to fire, still?

Post by Celestial1 »

Happens on, from my assumption, all ground armor.

I've seen it first hand occur in the warrior/scimitar, with 'no ammo' in the Coax, and AP rounds (HEAT and SMOKES were fine).

I only noticed it when, after much rightclicking to hear the soothing click of no ammo, killed a civi while pointing at him and right clicking. It's mostly annoying especially when you can't see whether your shots hit or not.

Or when you teamkill people.
Spec
Retired PR Developer
Posts: 8439
Joined: 2007-09-01 22:42

Re: No Ammo = Ability to fire, still?

Post by Spec »

Solution: Never point at teammates or civilians with a weapon and click. Just dont do it. (With exceptions of course. If that civ is trying to kill you with stones you might want to shoot him, and if the teammember is next to a very very important objective and you only can shoot right now... But you get the point)
Teek
Posts: 3162
Joined: 2006-12-23 02:45

Re: No Ammo = Ability to fire, still?

Post by Teek »

The basic rules of firearms states that you should never aim at anything that you dont intend to shoot, Also always act that a firearm is loaded.
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Celestial1
Posts: 1124
Joined: 2007-08-07 19:14

Re: No Ammo = Ability to fire, still?

Post by Celestial1 »

Teek wrote:The basic rules of firearms states that you should never aim at anything that you dont intend to shoot, Also always act that a firearm is loaded.
I've only done it with civis, unintentionally while dragging my crosshair along.

That, and I had never experienced it before so I was unaware.

I have, however, witnessed someone speaking of not being able to shoot anything and then killing a teammate.
Bringerof_D
Posts: 2142
Joined: 2007-11-16 04:43

Re: No Ammo = Ability to fire, still?

Post by Bringerof_D »

lol yeah rule #1 of weapons handling, always asume it is loaded and armed before you do any kind of disasembling or expiramenting. if you are shooting ofcourse then dont asume actually check before you pull the trigger in hopes of killing the guy coming at you with an axe (common movie mistake)

my firs experience with this wasn in a warrior on basrah where i got into a fresh new one and the main gun counter for the AP rounds said 0, so i told my driver to go rearm, the numbers did not change so he told me to shoot and all i heard was the empty chambre, but to my dismay everyone else said it fired, i did not see any rounds but apparently they did
Raic
Posts: 776
Joined: 2007-02-24 15:59

Re: No Ammo = Ability to fire, still?

Post by Raic »

This bug is quite old for armor, someone said it has something to do with jumping in tank when x has happened, can't remember what x was. Also, doesn't the AA have unlimited ammo? Isn't it supposed to show 0 until its loaded, if so then if you keep spamming the fire key, you might miss them.
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