Commander options

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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IDF-Godzilla
Posts: 107
Joined: 2005-05-29 15:35

Commander options

Post by IDF-Godzilla »

Hey what about some new commander options ingame?
here are some ideas:
Cruise Missile - gives the ability to call in a cruise missile attack on a target, very precise weapon with good blast range. this options is best for the US in ship landing maps.

MLRS - attacks an area with rockets, covers large scale area.

IFV Paradrop - paradrops an IFV unit to support squads on ground. usefull in large open maps.
http://sinodefence.com/army/armour/zbd2000.asp
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JellyBelly
Posts: 1309
Joined: 2005-12-20 13:41

Post by JellyBelly »

I have a sneaky suspision the Devs plan on makaing artillery much more player controlled, ala BF1942/BF:V.

Id personaly love to see this as me and a friend worked out a system where by id forward observer and I would direct rounds from an SPG he was, onto the enemys tanks. Very effective.
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[RGG] - Pte.Phillips - http://www.rggsquad.co.uk - Arma ftw
Really Gay Guy

America was a tad late into the First World War. They redeemed themself's and came in slightly sooner in the Second. Now they seem determined to start the Third.
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