NATO HAT and insurgents

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google
Posts: 335
Joined: 2008-02-18 21:40

NATO HAT and insurgents

Post by google »

I did a quick forum search and checked the allready suggested suggestions list, so please forgive my incompotence if it was allready suggested.

Anyway, on Al Basrah, sometimes a Brit foolishly decides to grab a HAT kit and go into battle only to have an insurgent steal it and use it to do a lot of damage. So, an idea popped in my head. Insurgents would most likely never recieve the proper training to use an SRAW. So, is it possible to make the NATO HAT kit unusable for the insurgents.

Also, I'm not sure how the Eryx and the SRAW function. But if you require specific training for each of them, perhaps the Eryx should be unusable to NATO factions and the SRAW unusable to the non-NATO factions.
gclark03
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Re: NATO HAT and insurgents

Post by gclark03 »

The Brits should be penalized for being stupid enough to use HAT at all. There's nothing it can do to the Insurgents that LAT cannot, and LAT is even weaker than the RPG-7 when captured by the Insurgents (not counting the extra gear alongside the launcher).

HAT should be removed from all Insurgency maps, rather than simply disallowing the Insurgents' use of it. Besides, using HAT against the Brits is only a good way of reminding them of their own ineptitude...
DavidP
Posts: 951
Joined: 2007-03-23 04:20

Re: NATO HAT and insurgents

Post by DavidP »

Don't agree. Soldiers in real life don't have training in use of enemy weapons, but they still use em anyway.(Did you know the RPG-7 has a double trigger?)

Also I do think that the H-AT should be removed from basrah, And replaced with either an extra Support or Light AT kit.
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Dunehunter
Retired PR Developer
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Re: NATO HAT and insurgents

Post by Dunehunter »

To do that there would have to be a British faction especially for Basrah, leading to doubling a lot of data and making the mod bigger for no real effect, so that's probably not going to happen. If people really have to use a H-AT on Basrah, be careful where you take it, and make sure you have enough security with you.

[R-MOD]Jigsaw] I am drunk. I decided to come home early because I can''t realy seea nyithng. I hthknk i madea bad choicce. :|
Jaymz
Retired PR Developer
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Re: NATO HAT and insurgents

Post by Jaymz »

In real-life it depends on the insurgency and/or militia you're dealing with. Many of them don't just get their weapons from other countries but get their training from them too.

Example 1: Proxy groups in Iraq are known in the past to have recieved training from Iranians

Example 2: During the Russain invasion of Afghanistan, the Mujahideen received training from the CIA. (notably, how to fully operate the FIM-92 Stinger)
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
steve_06-07
Posts: 916
Joined: 2008-04-27 23:36

Re: NATO HAT and insurgents

Post by steve_06-07 »

Speaking of the Stinger, I've known the Brits to get a Stinger on Al-Basrah also, I say leave it as is, if you're dumb enough to get a HAT then it's your fault if the insurgents get ahold of it(same with Stinger)
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Killer-Ape
Posts: 387
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Re: NATO HAT and insurgents

Post by Killer-Ape »

'[R-DEV wrote:Jaymz;770267']In real-life it depends on the insurgency and/or militia you're dealing with. Many of them don't just get their weapons from other countries but get their training from them too.

Example 1: Proxy groups in Iraq are known in the past to have recieved training from Iranians

Example 2: During the Russain invasion of Afghanistan, the Mujahideen received training from the CIA. (notably, how to fully operate the FIM-92 Stinger)
Even if some insurgents have the knowledge to operate H-AT I still don’t like the fact that it can be reloaded from anything anywhere. The argument that it can get stolen and used it is understandable, but why can it be reloaded?

I think the current way of H-AT kit needs some tweaking. Make the soldier just carry one, and only allow reloads from bunkers and firebases, somehow I think that jeep/technical ammo might still give insurgents the ability to abuse it.
Bringerof_D
Posts: 2142
Joined: 2007-11-16 04:43

Re: NATO HAT and insurgents

Post by Bringerof_D »

DavidP wrote:Don't agree. Soldiers in real life don't have training in use of enemy weapons, but they still use em anyway.(Did you know the RPG-7 has a double trigger?)

Also I do think that the H-AT should be removed from basrah, And replaced with either an extra Support or Light AT kit.
agreed, plus most antitank weapons now adays have the instructions stenciled on the side
Tirak
Posts: 2022
Joined: 2008-05-11 00:35

Re: NATO HAT and insurgents

Post by Tirak »

Ala the AT-4 that has the words "Point Towards the Enemy" on the front :D
Don't agree with the suggestion, like most have said, if you're dumb enough to bring it onto the field, you'll have to reap the consequences.
AnRK
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Joined: 2007-03-27 14:17

Re: NATO HAT and insurgents

Post by AnRK »

[R-MOD]dunehunter wrote:To do that there would have to be a British faction especially for Basrah, leading to doubling a lot of data and making the mod bigger for no real effect, so that's probably not going to happen. If people really have to use a H-AT on Basrah, be careful where you take it, and make sure you have enough security with you.
Take it that means my idea from like a year ago to have a different set of kits depending on the map ISN'T possible then. You do get answers on these kinda things after a while afterall :p
EOD_Security-2252
Posts: 804
Joined: 2008-06-10 23:08

Re: NATO HAT and insurgents

Post by EOD_Security-2252 »

Why would you make it so the Insurgents can't use HAT? They got **** guns anyway, you want to make it harder on them?

Informally retired modder - Projects: Artillery Shell IED,PSC Faction
Sabre_tooth_tigger
Posts: 1922
Joined: 2007-06-01 20:14

Re: NATO HAT and insurgents

Post by Sabre_tooth_tigger »

The ammo is a **** bf2 thing so tough luck I guess. Do insurgents get proper body armour when they pick up a british kit?
philnopatience
Posts: 408
Joined: 2008-07-03 21:00

Re: NATO HAT and insurgents

Post by philnopatience »

EOD_Security-2252 wrote:Why would you make it so the Insurgents can't use HAT? They got **** guns anyway, you want to make it harder on them?
Perfect chance to put blackwater faction in huh lol.
[img]http://g.bf4stats.com/ydWabaOc/ps3/cheeseybeaver45.png[/img]\
Killer-Ape
Posts: 387
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Re: NATO HAT and insurgents

Post by Killer-Ape »

Sabre_tooth_tigger wrote:The ammo is a **** bf2 thing so tough luck I guess. Do insurgents get proper body armour when they pick up a british kit?
You increase the ammo requirement for the H-AT so much that only unlimited ammo dumps like firebases and bunkers can replenish it. So when Insurgents steal it they can only use it once.
EOD_Security-2252
Posts: 804
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Re: NATO HAT and insurgents

Post by EOD_Security-2252 »

I'm actually workin on a PMC faction with a couple of guys right now.
Anyway, stealing weapons is fine as is, leave it alone.

Informally retired modder - Projects: Artillery Shell IED,PSC Faction
google
Posts: 335
Joined: 2008-02-18 21:40

Re: NATO HAT and insurgents

Post by google »

EOD_Security-2252 wrote:Why would you make it so the Insurgents can't use HAT? They got **** guns anyway, you want to make it harder on them?
Well gee, I dont know, maybe because it's Project REALITY
j5mello
Posts: 15
Joined: 2006-11-09 05:01

Re: NATO HAT and insurgents

Post by j5mello »

Killer-Ape wrote:You increase the ammo requirement for the H-AT so much that only unlimited ammo dumps like firebases and bunkers can replenish it. So when Insurgents steal it they can only use it once.
Wouldn't this cause the reload time for the weapon to be even longer than it is now...
Sabre_tooth_tigger
Posts: 1922
Joined: 2007-06-01 20:14

Re: NATO HAT and insurgents

Post by Sabre_tooth_tigger »

Sounds reasonable, the proper javelin needs like 15 mins in the desert to cool itself down before use Ive heard
Killer-Ape
Posts: 387
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Re: NATO HAT and insurgents

Post by Killer-Ape »

Sabre_tooth_tigger wrote:Sounds reasonable, the proper javelin needs like 15 mins in the desert to cool itself down before use Ive heard
This might even reduce H-AT sniping, seeing as it takes longer to reload (get a new one). At the current state it’s natural to use it against anything, (even solo soldiers), you find ammo everywhere, and you get 2 shots.

Wonder how the devs feel about this?
Tirak
Posts: 2022
Joined: 2008-05-11 00:35

Re: NATO HAT and insurgents

Post by Tirak »

Uh, this ain't a Javelin, it's a SRAW, and you don't need to cool it down because it doesn't use infrared as a target system.
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