ClayGast ($parTacu$) Kit Idea
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Wolfmaster
- Retired PR Developer
- Posts: 4927
- Joined: 2004-09-05 16:00
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Anti-}{ero
- Posts: 159
- Joined: 2004-08-14 15:32
Because of the small levels, it is ok to do that in CS... we are talking about LARGE maps, where the guy might be on the other side of the map, hence, it would take a very long time to locate,get within shooting range, and kill him. So instead of waiting a few minutes, u end of waiting for 15-20 minutes.[R-DEV wrote:HellSpike.exe]how about the cs system?
you just stay dead untill you're whole team is dead [or your team killed the other team]
Reality Mod Supporter
Self Proclaimed BF:2 Medic?

Self Proclaimed BF:2 Medic?

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Silverwolf
- Posts: 132
- Joined: 2004-09-01 02:02
I like [R-DEV]HellSpike.exe's idea, with it setup so that squad-mates spawn near the other squad members. Doesn't CoD do something like that in team matches? Is it possible to code something like that in the BF/BF2 engine?? Maybe so that the highest ranked member of the squad (seeing as BF2 is introducing a ranking system), acts as a mobile spawn point, allowing squad members to respawn with the squad, as well as giving them the ability to spawn somewhere else, maybe to bring in some armour/air support for the squad.
Just a thought
Just a thought

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Anti-}{ero
- Posts: 159
- Joined: 2004-08-14 15:32



