Graphic options-Unfair advantage?

General discussion of the Project Reality: BF2 modification.
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Rudd
Retired PR Developer
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Re: Graphic options-Unfair advantage?

Post by Rudd »

No1 should be forced to any graphics option, its only a game chaps and this aspect of fair/unfair play has existed since multiplayer began. What next? Force ISPs to give gamers the same internet connection?!

Get real people.
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CodeRedFox
Retired PR Developer
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Re: Graphic options-Unfair advantage?

Post by CodeRedFox »

...well we already are forcing users to use the suppression effect
Last edited by CodeRedFox on 2008-08-21 20:32, edited 2 times in total.
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"apcs, like dogs can't look up" - Dr2B Rudd
LithiumFox
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Re: Graphic options-Unfair advantage?

Post by LithiumFox »

...wow..

we're just saying to force lightmaps....

not everything...

MEDIUM LIGHTMAPS..

one setting...

ONE

not two

not three

not all of them

ONE

You DONT HAVE to have dynamic shadows (which MAJORLY takes FPS) just the static shadows.. for... statics....

They don't move.... they take a little chunk of your FPS but all in all it would add to fairer gameplay...

I had a computer that was 4 years old myself... i played everything on low but shadows and stuff.. mainly cause i had issues of not having shadows. I got 30fps with stutters cause i had only 512mb of ram. Really... I saved up some christmas money, and maybe 50 dollars of work money over a few weeks and got an Nvidia 8500. Shadows worked better... still had stuttering.

After that i was just like "to hell with this" and asked my parents for a computer for my birthday XD but i understand most arent that lucky.

But even with the crappy computer i still had shadows on.

AND ESSPECIALLY if you're pushing for FPS on the LOW settings.. only getting 30fps or less, future PR updates are going to get tougher and tougher on your computer, and eventually you're going to have to anyways, or deal with it.

...and shadows do make for realism... ;) last time i checked.....

And forcing ISPs is a kinda strong unrealistic idea, actually, if they gave all gamers a 0ping connection, i wouldn't be complaining, but GETTING isps to do that is very very difficult.... forcing a setting in a video game is VERY VERY easy ;)

I understand student wise too, as I AM one... ^_^ i just got very very lucky..
[R-DEV]coderedfox wrote:yeah and punkbuster should be an option too :roll:
oh yes, nothing better than someone hacking in the unlimited HAT kit with .4 sec reload time ;)

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M_Striker
Posts: 513
Joined: 2008-05-31 00:36

Re: Graphic options-Unfair advantage?

Post by M_Striker »

I am really against this, forcing graphics. I mean, how many times have you been killed because of this graphics unfairness. I know I've never been killed in a dark area easily, just cause the enemy could see me. There are alot of people out there that cant afford 100 bucks to upgrade their system. Put yourself in the position of those that have crappy computers. low lighting to high lighting btw, does make a difference in FPS and lag.
LithiumFox wrote: ^_^ i just got very very lucky...
Not that many people are very very lucky. And if you understand that, you wouldn't be for this. :P
LithiumFox
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Re: Graphic options-Unfair advantage?

Post by LithiumFox »

.....we only want medium lightmaps though... not high...

high takes a LOT out of FPS, as it also does minor shadows that are not needed..

i have been killed.. a LOT in dark places.... without moving..

and a LOT in grass where i should not have been seen.....

though lag MAY have been the culprit.. It's the point of the matter..

You are not AS noticible in shadows, but without you are really bright and noticible. Shadows help in places such as BiMing sometimes behind buildings, especially over by... ... it's the last CP before you capture the Chinese main.

We really don't have an issue with fairness for those who HAVE crappy computers. We just have an issue with people who have AMAZING computers who run with no lightmaps =/

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Drake
Posts: 119
Joined: 2008-03-26 16:22

Re: Graphic options-Unfair advantage?

Post by Drake »

Its okay. Low graphic can see better in dark, but so can I by upping brightness. IMO suppression is nice at 90 fps, too much at 30-40 fps.
LithiumFox
Posts: 2334
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Re: Graphic options-Unfair advantage?

Post by LithiumFox »

.....we only want medium lightmaps though... not high...

high takes a LOT out of FPS, as it also does minor shadows that are not needed..

i have been killed.. a LOT in dark places.... without moving..

and a LOT in grass where i should not have been seen.....

though lag MAY have been the culprit.. It's the point of the matter..

You are not AS noticible in shadows, but without you are really bright and noticible. Shadows help in places such as BiMing sometimes behind buildings, especially over by... ... it's the last CP before you capture the Chinese main.

We really don't have an issue with fairness for those who HAVE crappy computers. We just have an issue with people who have AMAZING computers who run with no lightmaps =/
M_Striker wrote:Not that many people are very very lucky. And if you understand that, you wouldn't be for this. :P
As said above, i'm for this because i'm against people with amazing computers. ... who run on low settings

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CodeRedFox
Retired PR Developer
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Re: Graphic options-Unfair advantage?

Post by CodeRedFox »

Cool guys, I see where this threads headed, back and forth without people reading the context. We will take everyones input if we decide to do something about this outdated option.

Continue the back and forth, and keep it civil.
Last edited by CodeRedFox on 2008-08-21 20:47, edited 1 time in total.
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"apcs, like dogs can't look up" - Dr2B Rudd
LithiumFox
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Re: Graphic options-Unfair advantage?

Post by LithiumFox »

How about instead of heading into a brick wall, we steer this thread around to find ways to make it so low-end and realistic high-end users are happy?

^_^ i dont know, but we'll find something!

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M_Striker
Posts: 513
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Re: Graphic options-Unfair advantage?

Post by M_Striker »

LithiumFox wrote: As said above, i'm for this because i'm against people with amazing computers. ... who run on low settings
Um, well how will you differentiate between those with super computer and crappy computers? I'm sorry, I meant low to medium. (it still has a high effect on the FPS)

..take me for example. I play PR because I love the jets and helicopters. I fly. Now, of course flying is harder on your system than just staying on the ground. Therefore, I have to reduce my settings to medium or even low, for flying. But I can play high settings when on ground. I don't want to switch my settings though every time i play, so i keep it at medium/low.

What do we do to people like myself? This is a very impractical idea IMO.
LithiumFox
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Re: Graphic options-Unfair advantage?

Post by LithiumFox »

M_Striker wrote:\

Um, well how will you differentiate between those with super computer and crappy computers? I'm sorry, I meant low to medium. (it still has a high effect on the FPS)

..take me for example. I play PR because I love the jets and helicopters. I fly. Now, of course flying is harder on your system than just staying on the ground. Therefore, I have to reduce my settings to medium or even low, for flying. But I can play high settings when on ground. I don't want to switch my settings though every time i play, so i keep it at medium/low.

What do we do to people like myself? This is a very impractical idea IMO.
...^_^ read top above post on this page, lets be more constructive and try and see if we COULD get a good reasonable way implemented... at least try =/

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M_Striker
Posts: 513
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Re: Graphic options-Unfair advantage?

Post by M_Striker »

LithiumFox wrote:...^_^ read top above post on this page, lets be more constructive and try and see if we COULD get a good reasonable way implemented... at least try =/

Lol. Yes if we could find a way to make all players happy then go for it. The question is HOW, and that was what my post was about. Btw, right now we have different ideas of "contructive" so that word doesn't work now. :P
LithiumFox
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Re: Graphic options-Unfair advantage?

Post by LithiumFox »

Constructive shall mean in this thread: Ways to implement idea with the most MINIMAL effect on low end players, but achieving the initial goal of stopping Higher-end users as using it as a hack =/

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LithiumFox
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Re: Graphic options-Unfair advantage?

Post by LithiumFox »

echo wrote:Like M_Striker said, the question is 'How?' I don't think there would be a feasible way of doing this, if you would want to support everyone in this thread. - What's the problem with leaving it as-is? I don't think this effects game play so much to ruin playing Project Reality.
Well to some (like me and maybe a few other people) it's pretty big... shadows play a BIG deal in video games AND in real life..

... but alas it's all up to the devs what they do =/

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CodeRedFox
Retired PR Developer
Posts: 5919
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Re: Graphic options-Unfair advantage?

Post by CodeRedFox »

You can bake in the light maps but the level file will be HUGE...and I mean HUGE!
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"apcs, like dogs can't look up" - Dr2B Rudd
M_Striker
Posts: 513
Joined: 2008-05-31 00:36

Re: Graphic options-Unfair advantage?

Post by M_Striker »

[R-DEV]coderedfox wrote:You can bake in the light maps but the level file will be HUGE...and I mean HUGE!
yeah, but.. more lag right? lol
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