Insurgent Pick-up kit suggestion.

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DavidP
Posts: 951
Joined: 2007-03-23 04:20

Insurgent Pick-up kit suggestion.

Post by DavidP »

As everyone knows 2 of each available insurgent pick-up kit spawn at mosque on the market stands. Now there's nothing wrong with that, except for the fact that it makes the more "Specialized kits" accessible to everyone including the "Idiots that want to run and gun." So here's what I was thinking. How about the Dev's replace all kits that spawn at Mosque with just RPG and PKM. And give the Grail + Mosin the cache treatment. That is that both of these weapons would spawn in random locations around the map.(Not necessarily on the caches) There still would be 2 of both weapons available per map, and so it doesn't spawn twice in the same spot(Encourages those who have those kits to stay alive longer) After each weapon is dropped and it disappears, let it respawn in a completely different area then the one it was before.

We all know how much the Mosin and Grail are sought after/Misused by those who have no intention using them for the good of the team.

I do see a few drawbacks though.

The Pros who use them both for the way intended will have a harder time.

It rewards and punishes people based on luck.

It's gonna piss off alot of people.



Do you guys agree?

And dev's is it doable?
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charliegrs
Posts: 2027
Joined: 2007-01-17 02:19

Re: Insurgent Pick-up kit suggestion.

Post by charliegrs »

hmm how about making the SVD spawn on a random cache..
known in-game as BOOMSNAPP
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