
.8 Tease
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motherdear
- Retired PR Developer
- Posts: 2637
- Joined: 2007-03-20 14:09
Re: .8 Tease
1) smoking carrier (me likes) hehe
2) attack version of the huey looks cool, but could be hard to use for the team because of the nature of some players (omg 1337 choppazz)
2) attack version of the huey looks cool, but could be hard to use for the team because of the nature of some players (omg 1337 choppazz)
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HolmstN
- Posts: 36
- Joined: 2006-06-06 16:28
Re: .8 Tease
O_o Has there always been black smoke coming from the ship?
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Richard_SAS
- Posts: 21
- Joined: 2007-01-10 08:56
Re: .8 Tease
That is cool, cant wait to test it out =]
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supahpingi
- Posts: 1921
- Joined: 2007-05-29 14:10
Re: .8 Tease
is that muttrah?
If so: will it stay there?
If so: will it stay there?
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Rhino
- Retired PR Developer
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Re: .8 Tease
na, I did the same for muttrah 1 so thought I would do the same again, not sure why more mappers dont do it tbhHolmstN wrote:O_o Has there always been black smoke coming from the ship?
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hall0
- Posts: 1700
- Joined: 2007-06-09 17:20
Re: .8 Tease
I allready flyed with this huey
and crashed into a tree 
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Rhino
- Retired PR Developer
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Re: .8 Tease
its hardly coded in .75, hence why its not used on any mapshall0 wrote:I allready flyed with this hueyand crashed into a tree
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supahpingi
- Posts: 1921
- Joined: 2007-05-29 14:10
Re: .8 Tease
the ship remains static whole map so why would there be smoke?[R-DEV]Rhino wrote:na, I did the same for muttrah 1 so thought I would do the same again, not sure why more mappers dont do it tbh![]()
Cooking?boiling water for showers?
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Dunehunter
- Retired PR Developer
- Posts: 12110
- Joined: 2006-12-17 14:42
Re: .8 Tease
Pfff, that's nothing Rhino 
[R-MOD]Jigsaw] I am drunk. I decided to come home early because I can''t realy seea nyithng. I hthknk i madea bad choicce.
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EOD_Security-2252
- Posts: 804
- Joined: 2008-06-10 23:08
Re: .8 Tease
It's ok. The stuff in the dev journal is more interesting to me personally. I don't really like the huey though, it's ok, but I think a huey with side mounted gun pintels would have been better.
Informally retired modder - Projects: Artillery Shell IED,PSC Faction
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bosco_
- Retired PR Developer
- Posts: 14620
- Joined: 2006-12-17 19:04
Re: .8 Tease
To keep it in place, drift, you know.supahpingi wrote:the ship remains static whole map so why would there be smoke?
Cooking?boiling water for showers?

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Dunehunter
- Retired PR Developer
- Posts: 12110
- Joined: 2006-12-17 14:42
Re: .8 Tease
Now -that's- a tease.[R-CON]OkitaMakoto wrote:VEHICLES: Blackhawk fast ropes should be working now.
[R-MOD]Jigsaw] I am drunk. I decided to come home early because I can''t realy seea nyithng. I hthknk i madea bad choicce.
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DeePsix
- Posts: 2202
- Joined: 2007-07-29 19:22
Re: .8 Tease
I cant wait to wait in line on the carrier to fly it!
It better have 1970s era rock music included
It better have 1970s era rock music included

PR Testing Team: Serious Business.
[R-DEV]LeadMagnet: I guess that's what you get when an Irishman drinks light beer.....bad advice.
[R-DEV]dbzao: I'm Oscar Mike, OSCAR MIKE!!!!
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Rhino
- Retired PR Developer
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Re: .8 Tease
they would never turn the engines off in combat unless of some critical damage to the engines or they needed urgent repair that would require them to be off or w/e.....supahpingi wrote:the ship remains static whole map so why would there be smoke?
Cooking?boiling water for showers?
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EOD_Security-2252
- Posts: 804
- Joined: 2008-06-10 23:08
Re: .8 Tease
The phrase "fast ropes" should be banned from any BF2 related speech. It's one of those things that people need to kind of get over. Yes it would be awesome, but the engine can't do it. Also, whenever someone even mentions fast ropes as a joke I'm sure it causes some person to think, "Wow, fast ropes would be cool, why can't we have those." I've told more people that BF2 can't do fast ropes than the amount of people I've had to tell that BF3 is coming and is not Bad Company (which is a lot).
Informally retired modder - Projects: Artillery Shell IED,PSC Faction


