[Vehicle] Bushmaster

Discussion pertaining to the PR Australian Forces.
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Aestabjoo
Posts: 21
Joined: 2007-05-26 02:33

Re: [Vehicle] Bushmaster

Post by Aestabjoo »

Tonnie,

Looking great mate, just compared them to some photo's of ones being used in teh RL I took while on ex last fortnight and they look great. A few niggling inconsistencies, but not worth mentioning.

The one thing I did want to mention was that the vehicles are well maintained, especially while on operations. That includes the paint work - driving a vehicle with alot of scratches on it reveals the metal, which completely defies the point of having camouflage in the first place (not just the visual effect to the naked eye, but the IR masking as well).

The vehicles are well cleaned and maintained (including a wash and paint touch ups as required) as soon as they get back to base - as far as the game goes, I assume that would be after the battle is over.

Also, it would be great if you could add the rear turret mount. Even if you can't add the weapon due to balance issues in the game, it would be awesome to see it there.

I think there should be lots more mud, dust and dirt and alot less scratches!
Kenny
Posts: 261
Joined: 2006-11-18 03:30

Re: [Vehicle] Bushmaster

Post by Kenny »

It sort of looks like the last guy who drove it was either drunk or me and rolled it a few dozen times but the model looks "God" like, Nice work.
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General Fuct
Posts: 85
Joined: 2007-10-02 07:27

Re: [Vehicle] Bushmaster

Post by General Fuct »

Going to add the remote weapon station version as well?
General Fuct - - Since 0.5J
Tartantyco
Posts: 2796
Joined: 2006-10-21 14:11

Re: [Vehicle] Bushmaster

Post by Tartantyco »

-Just some reference pics for those who want to compare it to the real thing:

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-You can also see where to put dirt and scratches based on these pictures.
Make Norway OPFOR! NAO!
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It's your hamster Richard. It's your hamster in the box and it's not breathing.
[uBp]Irish
Posts: 1794
Joined: 2007-01-17 23:47

Re: [Vehicle] Bushmaster

Post by [uBp]Irish »

Tart, you got the Skin Pattern/Colors right on. Great job dude.
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Airsoft
Retired PR Developer
Posts: 4713
Joined: 2007-09-20 00:53

Re: [Vehicle] Bushmaster

Post by Airsoft »

mabye soften the extra wheel
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: [Vehicle] Bushmaster

Post by Tonnie »

Airs0ft_S0ldier11 wrote:mabye soften the extra wheel
Yer np will do,

any other suggestions would be great. :-D

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Tartantyco
Posts: 2796
Joined: 2006-10-21 14:11

Re: [Vehicle] Bushmaster

Post by Tartantyco »

'[uBp wrote:Irish;767567']Tart, you got the Skin Pattern/Colors right on. Great job dude.
-lol, I should post in these threads more often so I can take credit for other people's work. Maybe they'll make me R-CON...

:mrgreen:
Make Norway OPFOR! NAO!
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It's your hamster Richard. It's your hamster in the box and it's not breathing.
Chanvlan
Posts: 262
Joined: 2008-02-02 03:36

Re: [Vehicle] Bushmaster

Post by Chanvlan »

Tartantyco wrote:-lol, I should post in these threads more often so I can take credit for other people's work. Maybe they'll make me R-CON...

:mrgreen:
lolz ahahaha

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[uBp]Irish
Posts: 1794
Joined: 2007-01-17 23:47

Re: [Vehicle] Bushmaster

Post by [uBp]Irish »

well.. no i feel like a nub.

If it was tonnie, than i'm sorry for not giving credit where its due. That camo looks dead on.
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Proff3ssorXman
Posts: 383
Joined: 2008-03-23 08:07

Re: [Vehicle] Bushmaster

Post by Proff3ssorXman »

I would just like to point out that I was in one of these things last year. It came around to my schools carnival and it was extremely well maintained. No scratches, no dirt no mud or dust inside. I think they had polished the lights and windscreen as well.

I also noticed that it was air conditioned ;)

Almost forgot.

Excellent job on the model + paint work. Can't wait to drive one of these beauts in game.
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Tiny
Posts: 90
Joined: 2008-05-17 09:04

Re: [Vehicle] Bushmaster

Post by Tiny »

If it was for Public Relations it would be the cleanest one they had..and yes they are air conditioned and were intended to have drink coolers but were removed, but are now being proposed to be added again.
Last edited by Tiny on 2008-08-20 08:17, edited 1 time in total.
Masaq
Retired PR Developer
Posts: 10043
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Re: [Vehicle] Bushmaster

Post by Masaq »

Personally I'd love to see the rear mount added and functional, but that's just me :)

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Glimmerman
Retired PR Developer
Posts: 3237
Joined: 2007-08-14 11:12

Re: [Vehicle] Bushmaster

Post by Glimmerman »

How is the import of the Bushmaster comming along fellas?
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: [Vehicle] Bushmaster

Post by Tonnie »

i have someone lined up to import it its just going to be about a good week or two before he can do it.

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Proff3ssorXman
Posts: 383
Joined: 2008-03-23 08:07

Re: [Vehicle] Bushmaster

Post by Proff3ssorXman »

AACommando wrote:If it was for Public Relations it would be the cleanest one they had..and yes they are air conditioned and were intended to have drink coolers but were removed, but are now being proposed to be added again.
Hehe, well if your gonna cruise around Iraq or Afghanistan, then you might aswell do it in air-conditioned comfort

And yeah. I guess they would have the cleanest one available. But still, there were no dents or scratches anywhere :shock:
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Tiny
Posts: 90
Joined: 2008-05-17 09:04

Re: [Vehicle] Bushmaster

Post by Tiny »

Proff3ssorXman wrote: But still, there were no dents or scratches anywhere :shock:
We know how to drive ;) .
Tirak
Posts: 2022
Joined: 2008-05-11 00:35

Re: [Vehicle] Bushmaster

Post by Tirak »

From the looks of things that hatch to the rear is going to be open, is there a passenger seat looking out from there, can you toss grenades inside or will it be closed?
Tonnie
Retired PR Developer
Posts: 2014
Joined: 2007-07-31 14:59

Re: [Vehicle] Bushmaster

Post by Tonnie »

the hatch at the back will have a person on a MG of some sort.

HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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