Modeling

General discussion of the Project Reality: BF2 modification.
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mavit
Posts: 248
Joined: 2006-04-06 17:32

Modeling

Post by mavit »

i have recently becom interested in getting started in moddeling so downloaded milkshape 3d :-D since i heard that it was a good startout for a newbie. ive made a few amazingly basic models (an uzi and a hummer) both pretty boxy so not too hard. i have no idea how to skin them or even add details such as vents etc.
if anyone can help or knows a forum where i can get some help would be great

btw great mod but my internet is buggerd so cant play online....have to stick with playing single player! :evil:
Eden
Posts: 805
Joined: 2005-12-06 14:43

Post by Eden »

> http://3dbuzz.com <
^^^^^^^^^^^^^^
mavit
Posts: 248
Joined: 2006-04-06 17:32

Post by mavit »

thanks mate just dl'd Maya...bit of a learning curve but followed a tutorial and made a simple temple woooooooooooooooooooooooooooooooooo :-D
Redneckman
Posts: 101
Joined: 2006-03-27 20:47

Post by Redneckman »

Sounds cool, ima try that...
RikiRude
Retired PR Developer
Posts: 3819
Joined: 2006-02-12 08:57

Post by RikiRude »

yeah im working in 3d max right now looking at tutorials, then im going to have my friend show me some tips and tricks, hes a 3rd year student in digital animation, im only a 1 year, and all i learned to do was animate primitive shapes
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mavit
Posts: 248
Joined: 2006-04-06 17:32

Post by mavit »

at the mo im trying to work out how to make a good looking wheel...however much i try i seem to be making donuts.. :(
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