Questions for 0.8 testers

General discussion of the Project Reality: BF2 modification.
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combatwombat
Posts: 165
Joined: 2008-04-17 01:24

Questions for 0.8 testers

Post by combatwombat »

1) Am I wrong to be worried that insurgents will start calling in mortar strikes on British main bases?

2) Is getting killed the only way to lose the civilian kit without giving the brits intel?

3) Do any testers know if it will be safe to place hideouts in cellars (like the hole beneath the 2 story building in the village in al-basrah), or is this inviting bugs?
Spaz
Posts: 3957
Joined: 2006-06-01 15:57

Re: Questions for 0.8 testers

Post by Spaz »

2. Im an idiot so im not sure what you meen.

3. Yes I know about some nice hiding spots, but you will have to find them by playing the maps ;)
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Masaq
Retired PR Developer
Posts: 10043
Joined: 2006-09-23 16:29

Re: Questions for 0.8 testers

Post by Masaq »

Please remember that testers are bound by an NDA. Whilst we've been quite 'flexible' around news posts and hints etc recently, outright asking testers questions isn't a good plan.

"That's how it starts, Mas, with that warm happy feeling inside. Pretty soon you're rocking in the corner, a full grown dog addict, wondering where your next St Bernand is coming from..." - IAJTHOMAS
"Did they say what he's angry about?" asked Annette Mitchell, 77, of the district, stranded after seeing a double feature of "Piranha 3D" and "The Last Exorcism." - Washington Post
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