Pelitutka (Europe)

Player feedback for all Project Reality: Battlefield 2 servers.
oh8gnz
Posts: 115
Joined: 2008-01-11 21:19

Pelitutka (Europe)

Post by oh8gnz »

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Welcome to play and have fun!

Pelitutka.fi PR
Server Address: 212.116.42.4 (bf2.pelitutka.fi)
Server Port: 16567
Server Size: 100
Server Location: Kajaani, Finland
Map Rotation: Mixed
More info

Pelitutka.fi PR - Training
Server Address: 212.116.42.4 (bf2.pelitutka.fi)
Server Port: 16768
Server Size: 100
Server Location: Kajaani, Finland
Map Rotation: test_airfield
More info

WWW: www.pelitutka.fi
Forums BF2 :P R section: English
Rules: rules

Contact info:
#pelitutka or #projectreality.fi @ QNet
or contact via pm oh8gnz or Belwar.

We hope that you give us any feedback you can give! Bad and good feedback allowed, but no one word feedback. Make sentences.. ;)
Last edited by oh8gnz on 2015-05-31 09:39, edited 9 times in total.
Reason: Updated info...
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Jagular
Posts: 806
Joined: 2007-09-17 20:29

Post by Jagular »

umm Finland
its almost near my home :) , will check it out
Hello from Pietari
Xfire - jagular78rus aka =WNP= SPB.Jagular / http://www.wnp-clan.ru/ Click me for picture
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Setting up servers: game/web/mail/other win&nix/bsd
oh8gnz
Posts: 115
Joined: 2008-01-11 21:19

Post by oh8gnz »

yes, and we are trying to make it work better all the time.
Last edited by oh8gnz on 2008-01-14 06:52, edited 1 time in total.
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TroyMcClure
Posts: 320
Joined: 2007-03-05 13:06

Post by TroyMcClure »

Great news! :D
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Please, have patience... i'm a friggin italian ..
Елена, Я тебя люблю.
mammikoura
Posts: 1151
Joined: 2006-09-19 04:26

Post by mammikoura »

voip should be working fine now.
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It is the soldier, not the priest, who protects freedom of religion; the soldier, not the journalist, who protects freedom of speech.
CodeC.Seven
Posts: 303
Joined: 2007-11-24 01:57

Post by CodeC.Seven »

i will check it out once a few gamers available on it. ;)

Sounds like a good ping for me :)
-Sig removed-
Jagular
Posts: 806
Joined: 2007-09-17 20:29

Post by Jagular »

Hey you propably use mapautosizer script
because every time when theris lot of peoples playing we got CTD on Road to Quangni
because it haven`t x32 settings
Xfire - jagular78rus aka =WNP= SPB.Jagular / http://www.wnp-clan.ru/ Click me for picture
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Setting up servers: game/web/mail/other win&nix/bsd
oh8gnz
Posts: 115
Joined: 2008-01-11 21:19

Post by oh8gnz »

Yes, we use.. I try to put 32 threshold to 65 players and 64 to 32. Don't know what it does then. It shouldn't then use 32p mapsize.

Do you know any better script?

It's awful to play on 64 players map with 4 players and in 16 player map with 50 players.
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Jagular
Posts: 806
Joined: 2007-09-17 20:29

Post by Jagular »

No I don`t know any other script
may be some one could modify/fix this one?
to read a list of map which can be x32 or x64, not just adding

"blabla gpm_cq <treshold>"
or we need fix to "road to qunguni" becouse all other map normaly autoswitches to x64

lets post smth about that to bugs section
Last edited by Jagular on 2008-01-27 23:12, edited 1 time in total.
Xfire - jagular78rus aka =WNP= SPB.Jagular / http://www.wnp-clan.ru/ Click me for picture
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Setting up servers: game/web/mail/other win&nix/bsd
markonymous
Posts: 1358
Joined: 2007-10-25 05:20

Post by markonymous »

sounds great!! :D
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oh8gnz
Posts: 115
Joined: 2008-01-11 21:19

Post by oh8gnz »

I modified that script a bit. Now when there is players only for 32p map.. it automatically changes it to 64p map. No crashing problems now, I hope so ;)
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oh8gnz
Posts: 115
Joined: 2008-01-11 21:19

Server updated to v0.75

Post by oh8gnz »

Pelitutka BF2 :P R server is now updated to version 0.75.

I welcome all to our server!
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oh8gnz
Posts: 115
Joined: 2008-01-11 21:19

Re: Pelitutka (Finland)

Post by oh8gnz »

Welcome to our Project Reality 0.75 server!

Stats now on test usage:
Pelitutka BF2 :P R v0.75
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para_hjs
Posts: 263
Joined: 2005-01-19 11:46

Re: Pelitutka (Finland)

Post by para_hjs »

Wonderful! Try to check in the server later guys!
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oh8gnz
Posts: 115
Joined: 2008-01-11 21:19

Re: Pelitutka (Finland)

Post by oh8gnz »

Map autosizer script is now back online..

Limits are:
16p : < 24p
64p : > 24p

32p maps are disabled.

Hope to see you playing on our server..
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oh8gnz
Posts: 115
Joined: 2008-01-11 21:19

Re: Pelitutka (Finland)

Post by oh8gnz »

Now PB and md5 checks should work.
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mammikoura
Posts: 1151
Joined: 2006-09-19 04:26

Re: Pelitutka (Finland)

Post by mammikoura »

Since the release of 0.8 we have managed to get a good number of players every single night! :)
We would love some feedback and suggestion from the players, so if there is something you want to say then go ahead and say it. :P
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It is the soldier, not the priest, who protects freedom of religion; the soldier, not the journalist, who protects freedom of speech.
McCree
Posts: 74
Joined: 2008-02-02 00:37

Re: Pelitutka (Finland)

Post by McCree »

We've been experiencing some rather odd crashes with Pelitutka lately. Seems like when we just get good amount of players (40+) to the server it just suddenly decides to crash. No errors, no nothing left behind to explain this.

We even tried to change the admin tools from bf2cc into something that igi was kind enough to provide to us. Didn't help. This starts to be really frustrating specially when we are talking about the only finnish pr server there is.

I think the server runs with linux (which by my experience is really good in server use). Has this been a problem with bf2 overall? Should the server run crappy windows instead? We are running out of ideas and really appreciate every fresh thought.
fubar++
Posts: 248
Joined: 2007-07-08 17:04

Re: Pelitutka (Finland)

Post by fubar++ »

Your server crashing might have something to do with deliberate server hacking. Discussion about it e.g. here:

https://www.realitymod.com/forum/f27-pr ... shing.html
oh8gnz
Posts: 115
Joined: 2008-01-11 21:19

Re: Pelitutka (Finland)

Post by oh8gnz »

Crashing problems are mostly solved now. We changed bf2cc to igi's server managing script and the amount of crashes reduced a lot.

After changing to 0.856 version we have had pretty nice amount of players every day. But even more could be nice.

Servers mapcycle is:
maplist.append "asad_khal" "gpm_cq" 16
maplist.append "operation_archer" "gpm_insurgency" 64
maplist.append "fallujah_west" "gpm_insurgency" 64
maplist.append "karbala" "gpm_insurgency" 64
maplist.append "muttrah_city_2" "gpm_cq" 64
maplist.append "operation_ghost_train" "gpm_cq" 64
maplist.append "kozelsk" "gpm_cq" 64
maplist.append "korengal" "gpm_insurgency" 64

There is no voting on, but our admins are pretty active. You can also come to #procetreality.fi or #pelitutka @ Quakenet to contact admins if there's cheaters or any other problems.
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