Ramiel, possible Korengal Bug

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Caboosehatesbabies
Posts: 335
Joined: 2008-08-25 19:01

Ramiel, possible Korengal Bug

Post by Caboosehatesbabies »

Today I was playing on Battlearena's 24/7 Ramiel server and something strange happened.

As the US, we got intel right on the edge of the eastern part of the map saying there was a cache there. Specifically in H2 grid point. Turned out though, the cache was actually in A2 and the marker had actually wrapped around the map. This happened at another time aswell in the same game, Marker was at h3, cache was actually in A3.

It was kinda funny to see half the US team combing the desert out there, but kinda sucked when we lost.

Is this an easy fix?!

If not, HEADS UP EVERYONE, if a intel marker appears right on the edge of the map, check there, then check the other side of the map aswell.
CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

Re: Ramiel, possible Korengal Bug

Post by CodeRedFox »

Look like you just got bad intel, question the insurgetn again :-P

We will keep an eye on this thread and see if it pops up more. Thanks for bring this up.
Last edited by CodeRedFox on 2008-09-03 03:56, edited 1 time in total.
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"apcs, like dogs can't look up" - Dr2B Rudd
Nosferatu
Retired PR Developer
Posts: 4998
Joined: 2008-06-12 10:44

Re: Ramiel, possible Korengal Bug

Post by Nosferatu »

Same bug.
And one another on Korengal: I can't shoot from UGL through holes in walls. UGL shots just seems to disappear in the air.
"In addition to his other Asiatic characteristics, the Russian have no regard for human life and is an all out son of *****, barbarian, and chronic drunk" - General Patton : A Soldier's Life

If violence isn't the answer, then you obviously need more violence.
Caboosehatesbabies
Posts: 335
Joined: 2008-08-25 19:01

Re: Ramiel, possible Korengal Bug

Post by Caboosehatesbabies »

I was talking to some guys on the server and it's apparently popped up before, but noone's realized it was a bug until now. I'll see if I can get a screenshot next time I see it.
CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

Re: Ramiel, possible Korengal Bug

Post by CodeRedFox »

Cool, thanks. I think I've seen it before, its just when a ammo cache is placed too close to the edge of the map.
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"apcs, like dogs can't look up" - Dr2B Rudd
General_J0k3r
Posts: 2051
Joined: 2007-03-02 16:01

Re: Ramiel, possible Korengal Bug

Post by General_J0k3r »

ive seen that too. marker in the far east, couldn't find shit there. maybe the cache was in the west then ...
Teek
Posts: 3162
Joined: 2006-12-23 02:45

Re: Ramiel, possible Korengal Bug

Post by Teek »

UETO.DUTWEU,YF DZI
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OkitaMakoto
Retired PR Developer
Posts: 9368
Joined: 2006-05-25 20:57

Re: Ramiel, possible Korengal Bug

Post by OkitaMakoto »

Already been posted a few times in fact. Yeah, the map placement for some reason, when giving you a round about area to the US team will go off the western side and continue onto the Eastern side.

Hopefully theres a way to add a sort of "edge of map" check so the marker wont go off one side of the map.

Known though and been reposted a few times ;)

if you ever see it that far out on the East, go west, young man, go west :)
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