[Faction Proposal] Turkish Army Faction

Making or wanting help making your own asset? Check in here
Locked
Phoenix.86
Posts: 424
Joined: 2007-07-23 20:22

Re: [Proposal] Turkish Army

Post by Phoenix.86 »

mcsuperfly wrote:Would it be crazy to consider using the vHK53 as placeholder for the HK33 with some slightly enhanced accuracy?
I'd say go with the G3 until a 33 is done, they are using it so its not as incorrect as using the 53 and saying it's a 33. Also needs no tweaking :wink: But if you want the turks to "feel" more different from mec, go with his proposal.
Image

ReadMenace: "...Could be wrong, the 6th soldier could be in the fetal position in the trunk. Or on the driver's lap. :D "Is that your radio poking me SL? Oh.. Ohgod.. It's not!"
Tannhauser
Posts: 1210
Joined: 2007-11-22 03:06

Re: [Proposal] Turkish Army

Post by Tannhauser »

So, officialy, who is working on this project? Is there a team already made or is this only a proposal? Altough we have information here, do you guys have a Spreadsheet in excel?
With the minimal work this requires, the project may be finished quicker than most other community faction projects seen here. :)
AnimalMother.
Posts: 2476
Joined: 2007-02-25 15:38

Re: [Proposal] Turkish Army

Post by AnimalMother. »

Well other then the first post spakal hasn't replied

but Rezza seems to know what he's talking about so he could be the possible project lead

your right that it doesn't need much work to get in game but more work after will get it in proper shape and do the turkish army justice.
ex |TG-31st|
AnimalMotherUK - YouTube

vistamaster01: "I just dont get people with girl usernames/pics/sigs lol,
for example I thought AnimalMother was a girl :o ops:"

Arte et Marte
Rezza
Posts: 2309
Joined: 2008-04-06 20:53

Re: [Proposal] Turkish Army

Post by Rezza »

Well i myself have to gain experience in modelling and texturing etc i need some help with it i didnt actually start but everything starts with the right and good ideas...
Image
J.F.Leusch69
Retired PR Developer
Posts: 2988
Joined: 2008-04-23 16:37

Re: [Proposal] Turkish Army

Post by J.F.Leusch69 »

Rezza from the 10th boys for leadership!!!!!!!!!!!!!!!!!!!!!!!!!!!!

so rezza get a desginplan! :)
Rezza
Posts: 2309
Joined: 2008-04-06 20:53

Re: [Proposal] Turkish Army

Post by Rezza »

I hate this lol :D Hmmm Ok So First about the weapons we will use the g3 the main attack rifle of the turkish army i ll try to get the hk 417 if there is a model for it because the new assault rifle of the Turkish Army is the hk 417.F-16 would need a new skin with a turkish flag and squadron sign.As For The Apc we can handle that that will be a bit hard.Do we have any Leopard Tank Models in the forum Maybe we could bring up the Leo2a4 tank if not we can just make a Insurgent vs Turkish Army or Gendermarie(To be Realistic) The Story could be in a mountanious area but with lots of flat places and villages and Turkish Checkpoints for control...Insurgent is the wrong word Terrorists would be the right one The Landscape would be North Iraq anyway i ll think more deeply later on and organize.
Image
LtSoucy
Posts: 3089
Joined: 2007-03-23 20:04

Re: [Proposal] Turkish Army

Post by LtSoucy »

Look like a great start, Rezza before you rush into getting everything set maybe you want to get your team togather, pleed for a section and then take off. But ill help in any way possible. :p
Image
Reality Gaming - Making Games Reality
http://realitygamer.org/
Rezza
Posts: 2309
Joined: 2008-04-06 20:53

Re: [Proposal] Turkish Army

Post by Rezza »

Roger that i ll try to arrange the team mate
Image
Rezza
Posts: 2309
Joined: 2008-04-06 20:53

Re: [Proposal] Turkish Army

Post by Rezza »

Things that can be done or will be done

m60 Patton Tank (2 options the modernisated sabra mode or the original one)

Image

M60 Sabra
Image
Where it will be put i am thinking of a 2 tank map no spawn time Its going to be a map with a nonclear vision so its going to be a rough time for the tanks as well as the mines etc rpg ambushes...
Otokar Cobra (Transport Vehicle)
Image
Will be used with transporting squads the forward combat areas thinking of making 4 of em 2 no spawn time and 2 10 minute spawn time.
We also think of putting the Turkish Blackhawk or the Huey they just need a reskin.
Turkish Blackhawk
Image
Image
Turkish Huey
Image
These can be used in a map with a 20 min respawn time and 2 choppers

The Apc is going to be the Pars
Image
We dont think about the cobra but still ill put it in
Image

Turkish Soldiers I Definately Think we will make a new Model For Soldiers Turkish People dont look like MEC ...
Image
Image

The landscape is going to be flat and mountanious like North Iraq Terrain
We are in the first stages so it will take a long time till we get this working but we will make it why not?
Image
LtSoucy
Posts: 3089
Joined: 2007-03-23 20:04

Re: [Proposal] Turkish Army

Post by LtSoucy »

Lets role, snice we have a team started lets roll.
Image
Reality Gaming - Making Games Reality
http://realitygamer.org/
AnimalMother.
Posts: 2476
Joined: 2007-02-25 15:38

Re: [Proposal] Turkish Army

Post by AnimalMother. »

While i'm home i can throw together kits etc

cant do any of the gucci modelling / skinning though :(
ex |TG-31st|
AnimalMotherUK - YouTube

vistamaster01: "I just dont get people with girl usernames/pics/sigs lol,
for example I thought AnimalMother was a girl :o ops:"

Arte et Marte
LtSoucy
Posts: 3089
Joined: 2007-03-23 20:04

Re: [Proposal] Turkish Army

Post by LtSoucy »

Ok guys since Rezza is out for a bit(4-5 hours) he has asked me to ask around to help put the team together. if you would like to help post here or PM me or Rezza. All help is needed.
Image
Reality Gaming - Making Games Reality
http://realitygamer.org/
Rezza
Posts: 2309
Joined: 2008-04-06 20:53

Re: [Proposal] Turkish Army

Post by Rezza »

Yea sorry for the late comeback was at the hospital soucy man sorry anyway i ll talk around with some mates well handle this
Image
LtSoucy
Posts: 3089
Joined: 2007-03-23 20:04

Re: [Proposal] Turkish Army

Post by LtSoucy »

Rezza check PM's. Please. :D And no problem, take all the time you need.
Image
Reality Gaming - Making Games Reality
http://realitygamer.org/
Rezza
Posts: 2309
Joined: 2008-04-06 20:53

Re: [Proposal] Turkish Army

Post by Rezza »

Yea thanks and i also need people to help me with the editor i also need to learn..
Image
LtSoucy
Posts: 3089
Joined: 2007-03-23 20:04

Re: [Proposal] Turkish Army

Post by LtSoucy »

Rezza i used the many tuts around for my mapping, best would be to try those and use help from others when stuck.
Image
Reality Gaming - Making Games Reality
http://realitygamer.org/
Rezza
Posts: 2309
Joined: 2008-04-06 20:53

Re: [Proposal] Turkish Army

Post by Rezza »

yea i was downloading can you send some links for modelling tutorials btw i am adding the contacts you told me to my xfire slowly i ll make a group convo about this soon
Image
J.F.Leusch69
Retired PR Developer
Posts: 2988
Joined: 2008-04-23 16:37

Re: [Proposal] Turkish Army

Post by J.F.Leusch69 »

any updates on this?
LtSoucy
Posts: 3089
Joined: 2007-03-23 20:04

Re: [Proposal] Turkish Army

Post by LtSoucy »

We are still currently organizing the Development Team, but it is still very active. Give us a few weeks. :p
Image
Reality Gaming - Making Games Reality
http://realitygamer.org/
Rezza
Posts: 2309
Joined: 2008-04-06 20:53

Re: [Proposal] Turkish Army

Post by Rezza »

Ok i added 3 more guys that can help us out i need to organize a timing where w all can have a chat
Image
Locked

Return to “PR:BF2 Community Modding”