happy to see you playing here don.
Fight the Team! Q&A
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LtSoucy
- Posts: 3089
- Joined: 2007-03-23 20:04
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SocketMan
- Posts: 1687
- Joined: 2007-03-09 22:03
Re: Fight the Team!
Is it possible to get a list of the DEV/CON/MOD's like the "community"
players that sighed up? Don't worry about it if it's too much
hassle,just thought if you guys have the list already.
Looks like Eddie will play on the "TEAM"? Scott might be jealous
(j/k)
players that sighed up? Don't worry about it if it's too much
hassle,just thought if you guys have the list already.
Looks like Eddie will play on the "TEAM"? Scott might be jealous
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Eddiereyes909
- Posts: 3961
- Joined: 2007-06-18 07:17
Re: Fight the Team!
lol. He already asked me where my loyalty lies, dont worrySocketMan wrote: Looks like Eddie will play on the "TEAM"? Scott might be jealous(j/k)
"You know we've had to imagine the war here, and we have imagined that it was being fought by aging men like ourselves. We had forgotten that wars were fought by babies. When I saw those freshly shaved faces, it was a shock "My God, my God?" I said to myself. "It's the Children's Crusade."- Kurt Vonnegut, Slaughter House Five
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ReaperMAC
- Posts: 3055
- Joined: 2007-02-11 19:16
Re: Fight the Team! - Signup
Traitor.... you're on the teamH1tman wrote:hmmmmm. Sign me up also.
IGN: [PR]CATA|H1tman

PR Test Team: [COLOR="Black"]Serious Business[/COLOR]
[R-DEV]dbzao: My head Rhino.... (long pause) My beautiful head
[R-DEV]Rhino - If you want to spam do it in the tester area please.
Control the Media, Control the Mind.
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DeePsix
- Posts: 2202
- Joined: 2007-07-29 19:22
Re: Fight the Team! - Signup
Treason = Death by firing squad. In Game.ReaperMAC wrote:Traitor.... you're on the team![]()

PR Testing Team: Serious Business.
[R-DEV]LeadMagnet: I guess that's what you get when an Irishman drinks light beer.....bad advice.
[R-DEV]dbzao: I'm Oscar Mike, OSCAR MIKE!!!!
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ReaperMAC
- Posts: 3055
- Joined: 2007-02-11 19:16
Re: Fight the Team!
Planning to put on a hitlist eh? You will not bring me down!SocketMan wrote:Is it possible to get a list of the DEV/CON/MOD's like the "community"

PR Test Team: [COLOR="Black"]Serious Business[/COLOR]
[R-DEV]dbzao: My head Rhino.... (long pause) My beautiful head
[R-DEV]Rhino - If you want to spam do it in the tester area please.
Control the Media, Control the Mind.
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Scot
- Posts: 9270
- Joined: 2008-01-20 19:45
Re: Fight the Team!
Trust me when Eddie said he wasn't playing for the Community, I was happy!! Eddie is awful 

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SocketMan
- Posts: 1687
- Joined: 2007-03-09 22:03
Re: Fight the Team!
Mi17's loaded with the "damage control teams" are being dispatched as we speak.ReaperMAC wrote:Planning to put on a hitlist eh? You will not bring me down!![]()
EDIT*
Just an observation here:
In most games like football (soccer) a referee flips a coin and one team gets to pick:
"net" or "ball". Would it not be reasonable for 1 team to pick the maps and the other to
pick the factions? Even better: one and one (pick a map and pick a faction on the second map)
Again this is just an observation,I don't decide who does what and where here.
EDIT2
Another thing is planning and setting up a basic command structure - mostly things like:
who goes into which squad, and which squad does what plus the basic strategy for Barracuda.
Once the list is complete we'll probaly need some "DEV/CON/MOD"-FREE web space so we can start
plotting.TS should work well with that. Here we can set the date (of meetings) and go from
there. I can feel the excitement moving inside my pants, oh wait it's something else.
Last edited by SocketMan on 2008-09-11 00:54, edited 2 times in total.
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LithiumFox
- Posts: 2334
- Joined: 2007-07-08 18:25
Re: Fight the Team! Q&A
nevermind, socketman pretty much had what i was saying XD
[url=http://www.realitymod.com/forum/f112-pr-bf2-tales-front/91678-universal-teamwork-oriented-player-tag.html]
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pwn3ge106
- Posts: 145
- Joined: 2008-01-26 00:58
Re: Fight the Team! Q&A
Stupid question; to lazy to look it up: 20:00 GMT would be 9:00 on the 12 hour system, so its on around 5:00 EST time?

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LithiumFox
- Posts: 2334
- Joined: 2007-07-08 18:25
Re: Fight the Team! Q&A
.... 20:00... would be 8 > >pwn3ge106 wrote:Stupid question; to lazy to look it up: 20:00 GMT would be 9:00 on the 12 hour system, so its on around 5:00 EST time?
4:00pm EDT (Eastern Daylights saving time)
[url=http://www.realitymod.com/forum/f112-pr-bf2-tales-front/91678-universal-teamwork-oriented-player-tag.html]
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Ironcomatose
- Posts: 3471
- Joined: 2007-02-21 06:07
Re: Fight the Team! Q&A
I hope someone records this so we can get some good clips of the lulz. To bad i cant play with my crappy PC!! 
[R-DEV]DuneHunter - No offense to any female gamers, but never, ever underestimate the amount of havoc a woman can unleash upon innocent unsuspecting electronics.
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MarineSeaknight
- Posts: 287
- Joined: 2008-01-08 16:12
Re: Fight the Team!
And don't forget the part of the development team that actually plays the game itself - PR NA TEST TEAM, OORAH!?SocketMan wrote:Is it possible to get a list of the DEV/CON/MOD's like the "community"

[PR Forums] [Contact an Admin] [Kicked/Banned from TG?]
PR Testing Team: Serious Business
Waiting for Reapar to become a DEV before I can quote him.
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mammikoura
- Posts: 1151
- Joined: 2006-09-19 04:26
Re: Fight the Team!
you don't really need any sort of plan.. obviously a plan is good but apart from who goes into which squad it's going to be tough to make one since both of the maps in question have random objectives.SocketMan wrote: EDIT2
Another thing is planning and setting up a basic command structure - mostly things like:
who goes into which squad, and which squad does what plus the basic strategy for Barracuda.
Once the list is complete we'll probaly need some "DEV/CON/MOD"-FREE web space so we can start
plotting.TS should work well with that. Here we can set the date (of meetings) and go from
there. I can feel the excitement moving inside my pants, oh wait it's something else.
It is the soldier, not the priest, who protects freedom of religion; the soldier, not the journalist, who protects freedom of speech.
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Wartz
- Posts: 40
- Joined: 2006-06-05 20:50
Re: Fight the Team!
They might be random, but they follow a general pattern and its usually a bad idea to just sit on a cache to defend it. A static defense will eventually fall.mammikoura wrote:you don't really need any sort of plan.. obviously a plan is good but apart from who goes into which squad it's going to be tough to make one since both of the maps in question have random objectives.
So finding locations for hideouts, areas that can give you quick access to multiple cache areas (dont want some tard dropping a hideout in a valley that takes 20 minutes to walk out of to get anywhere), probable enemy attack routes, ambush points, etc etc should all be identified, discussed and educated into the various troops.
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Ironcomatose
- Posts: 3471
- Joined: 2007-02-21 06:07
Re: Fight the Team! Q&A
I know im not playing but let me just say this, DONT OVERTHINK IT!! You can make a general outline of how things may play out but remember, you are fighting the best, as soon as they do something unexpected(which is almost guaranteed) all of your plans will go out the window. Thats my two cents.
[R-DEV]DuneHunter - No offense to any female gamers, but never, ever underestimate the amount of havoc a woman can unleash upon innocent unsuspecting electronics.
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TF6049
- Posts: 584
- Joined: 2007-03-29 03:24
Re: Fight the Team! Q&A
I would look into it, but I hate those maps 
However if you want a decent (get-headshots-all-the-time) sniper on a good map I'd be happy to join in.
However if you want a decent (get-headshots-all-the-time) sniper on a good map I'd be happy to join in.
"Make sure that: Suppression effect works when bullets hit penetrable metal feces too"
A funny typo by Sgt. Smeg
A funny typo by Sgt. Smeg
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bosco_
- Retired PR Developer
- Posts: 14620
- Joined: 2006-12-17 19:04
Re: Fight the Team! Q&A
Ironcomatose wrote:I know im not playing but let me just say this, DONT OVERTHINK IT!! You can make a general outline of how things may play out but remember, you are fighting the best, as soon as they do something unexpected(which is almost guaranteed) all of your plans will go out the window. Thats my two cents.
Yeah guys, this is not a serious battle like the ones PRT players are used to, but more of a fun game...
Plan what you want in private, but don't expect that we do

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.:iGi:.NinjaJedi
- Posts: 435
- Joined: 2006-05-29 09:50

