.9 suggestions: New Type88 + Chopper sound-bug

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Caboosehatesbabies
Posts: 335
Joined: 2008-08-25 19:01

.9 suggestions: New Type88 + Chopper sound-bug

Post by Caboosehatesbabies »

I know you guys have lots of ideas you want to implement, and you did a great job with .8.

I would be happy with .9 if it did 2 things, remodeled the bad DICE Type 88 model (Chinese MBT) that gets stuck so easily and fix the chopper sound bugs. Everything else I'll leave up to your great creativity and magic with the engine.
Last edited by Mongolian_dude on 2008-09-16 10:31, edited 1 time in total.
Ironcomatose
Posts: 3471
Joined: 2007-02-21 06:07

Re: .9 suggestions (probably already known)

Post by Ironcomatose »

https://www.realitymod.com/forum/f66-pr ... 9-wip.html

The tank is being worked on ;) As far as the sound bug, they know and they also know we all want it fixed....or else :evil:

[R-DEV]DuneHunter - No offense to any female gamers, but never, ever underestimate the amount of havoc a woman can unleash upon innocent unsuspecting electronics.
AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Re: .9 suggestions (probably already known)

Post by AnRK »

Ironcomatose wrote:....or else :evil:
Lynch mob!!!!! Those lazy DEVs days are numbered! :p

























(extreme sarcasm by the way for the literal types)
1qwkdsm
Posts: 33
Joined: 2007-09-11 15:50

Re: .9 suggestions (probably already known)

Post by 1qwkdsm »

I wish they would also fix the stability of the tanks. I'm not sure if it's the trees or what but whenever I park near one the tank starts to shimmy and slide around stopping my gunner from lining up targets. It's really annoying and detracts from the realism.
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AnRK
Posts: 2136
Joined: 2007-03-27 14:17

Re: .9 suggestions: New Type88 + Chopper sound-bug

Post by AnRK »

It's just a crappy element of the BF2 engine, they've been trying to fix that one for a while I think.
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