Freeze Coalition IP gain when 3 caches visible

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Harrod200
Posts: 3055
Joined: 2007-09-07 12:08

Freeze Coalition IP gain when 3 caches visible

Post by Harrod200 »

Currently, the Intel points acquired by killing/processing/capturing insurgents continues regardless of the state of the currently visible caches; even if all 3 current ones are visible, the coalition still gain IP. This means that if the INS. are doing particularly well and are defending their caches (taking lots of deaths but not letting the Coalition near), the Coalition are gradually stacking up the IP. When they finally do destroy a cache, due to the IP accumilated during the fighting the new cache is immediately visible to them.

This is a *big* disadvantage to the Insurgents, who rely on being in well dug in defensive positions before the enemy arrive and who also tend to have less in the way of fast transport (they may have cars, but a heli's faster).

If possible, IP should be frozen when all 3 current caches are located, thus giving the Insurgent team time to set up their defences before the Coalition discover the cache and roll in. It's also a bit more realistic, since the Coalition wouldn't have intel on a cache location the instant it is created and the insurgents would know where it is first.

If Rudd's suggestion isn't used, this should be.
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epoch
Retired PR Developer
Posts: 4091
Joined: 2007-04-07 14:16

Re: Freeze Coalition IP gain when 3 caches visible

Post by epoch »

Good idea I reckon, but I prefer Ruud's idea of spawning all caches together.


[R-MOD]Cp: epoch if I wasn't dancing right now I'd shoot you.
vilhelm123
Posts: 417
Joined: 2007-09-23 20:11

Re: Freeze Coalition IP gain when 3 caches visible

Post by vilhelm123 »

Ditto on epochs comment really from me, very good idea if Rudds one doesn't get though :-D
Lots of love
Vilhelm xx
Rico
Retired PR Developer
Posts: 1345
Joined: 2004-08-06 16:28

Re: Freeze Coalition IP gain when 3 caches visible

Post by Rico »

I used to like it when all the caches were spawned at the start of the round too, but it was too easy for the Brits to find them, whilst the insurgents defended the the ones they had intel on.

Harrod's idea is good, halt the intel build up otherwise you get US/UK squads moving and taking out the new intel before the Insurgents even have time to realise its popped up. Happens on Ramiel all the time.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Freeze Coalition IP gain when 3 caches visible

Post by Rudd »

Agree with this suggestion :)
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