Fight the team broadcast

General discussion of the Project Reality: BF2 modification.
LithiumFox
Posts: 2334
Joined: 2007-07-08 18:25

Fight the team broadcast

Post by LithiumFox »

I'm broadcasting the boring stalemate LIVE!

http://www.xfire.com/live_video/lithiumfox

Edit: now it's working

[url=http://www.realitymod.com/forum/f112-pr-bf2-tales-front/91678-universal-teamwork-oriented-player-tag.html]
SuperTimo
Posts: 2079
Joined: 2007-07-31 09:25

Re: Fight the team broadcast

Post by SuperTimo »

yawn i got bored and left
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Noobofthenight
Posts: 218
Joined: 2007-10-26 15:11

Re: Fight the team broadcast

Post by Noobofthenight »

I ragequit :p
bosco_
Retired PR Developer
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Joined: 2006-12-17 19:04

Re: Fight the team broadcast

Post by bosco_ »

Epic Win!
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Moo
Posts: 45
Joined: 2007-03-20 22:38

Re: Fight the team broadcast

Post by Moo »

Nice job guys, great work 8-)
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Eddiereyes909
Posts: 3961
Joined: 2007-06-18 07:17

Re: Fight the team broadcast

Post by Eddiereyes909 »

epic win!
"You know we've had to imagine the war here, and we have imagined that it was being fought by aging men like ourselves. We had forgotten that wars were fought by babies. When I saw those freshly shaved faces, it was a shock "My God, my God?" I said to myself. "It's the Children's Crusade."- Kurt Vonnegut, Slaughter House Five
Nickbond592
Retired PR Developer
Posts: 2713
Joined: 2007-01-30 18:16

Re: Fight the team broadcast

Post by Nickbond592 »

EPIC WIN !!!,



and thanks to the guys who left halfway through......
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Smeg: Fuzz commands a lot and promotes good teamwork, db flips vehicles, Bosco is an all-round nub, Outlawz is an SP whore, Nickbond is a friggin ninja and Rhino gets kicked for being a n00b.
Truism
Posts: 1189
Joined: 2008-07-27 13:52

Re: Fight the team broadcast

Post by Truism »

If I was there, we would have won...

It was all a conspiracy to have me kicked!
marcoelnk
Retired PR Developer
Posts: 1581
Joined: 2007-03-03 11:30

Re: Fight the team broadcast

Post by marcoelnk »

not too exciting but at least there was good teamcoordiation ...after a while :D
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Bisshop
Posts: 13
Joined: 2008-08-30 08:56

Re: Fight the team broadcast

Post by Bisshop »

Sooo whats happening?
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SuperTimo
Posts: 2079
Joined: 2007-07-31 09:25

Re: Fight the team broadcast

Post by SuperTimo »

[R-DEV]Nickbond592 wrote:EPIC WIN !!!,



and thanks to the guys who left halfway through......
you try sticking it out when your sqd leaves and its just you trying to attack the doom fortress at docks :p apprently i left just before the end

mind you was fun killing the 2 blokes that went after me :D

i enjoyed the first 40mins but after that..
Last edited by SuperTimo on 2008-09-20 22:34, edited 1 time in total.
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LithiumFox
Posts: 2334
Joined: 2007-07-08 18:25

Re: Fight the team broadcast

Post by LithiumFox »

yeah, i agree timo, first 40mins was awesome... everything else was boring...

Glad you guys used my broadcast topic to desplay your epic win xD

[url=http://www.realitymod.com/forum/f112-pr-bf2-tales-front/91678-universal-teamwork-oriented-player-tag.html]
Mile5
Posts: 68
Joined: 2007-09-19 14:11

Re: Fight the team broadcast

Post by Mile5 »

OK I was a bit flabbergasted by the hydra's that didn't have their trails and explosions rendering, but I guess it couldn't have been helped. (seeing stuff die and blow up randomly really does that to you.)
Therefore I demand a rematch after some hotfixes..! ;-)
Expert Lurker
Deadfast
Retired PR Developer
Posts: 4611
Joined: 2007-07-16 16:25

Re: Fight the team broadcast

Post by Deadfast »

*Yawn*

So, could you now tell me what was that invisible thing killing us at the rock fort all the time?


BTW, anyone seen Soucy? :roll:
MAINERROR
Retired PR Developer
Posts: 1873
Joined: 2007-07-22 17:54

Re: Fight the team broadcast

Post by MAINERROR »

Deadfast wrote:*Yawn*

So, could you now tell me what was that invisible thing killing us at the rock fort all the time?
Bullets, they are invisible in BF2. ;) :p
Deadfast
Retired PR Developer
Posts: 4611
Joined: 2007-07-16 16:25

Re: Fight the team broadcast

Post by Deadfast »

Except you usually hear their impact...
Phoenix.86
Posts: 424
Joined: 2007-07-23 20:22

Re: Fight the team broadcast

Post by Phoenix.86 »

Good Game.

Shame on the Rambo squad who kept attacking docks and just loosing tickets there, then leaving the server afterwards.

From my point a boring 2 hour sitting around match which we closely lost due to your superiour organisation. Not the us team's fault, but for me it was a waste of time even though we got best squad...
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ReadMenace: "...Could be wrong, the 6th soldier could be in the fetal position in the trunk. Or on the driver's lap. :D "Is that your radio poking me SL? Oh.. Ohgod.. It's not!"
Eddiereyes909
Posts: 3961
Joined: 2007-06-18 07:17

Re: Fight the team broadcast

Post by Eddiereyes909 »

Phoenix.86 wrote: From my point a boring 2 hour sitting around match which we closely lost due to your superiour organisation. Not the us team's fault, but for me it was a waste of time even though we got best squad...
superior organization? Are you kidding me? I was an SL and I was getting hectic comms, and we had no real organization before hand, at least not to my knowledge.
"You know we've had to imagine the war here, and we have imagined that it was being fought by aging men like ourselves. We had forgotten that wars were fought by babies. When I saw those freshly shaved faces, it was a shock "My God, my God?" I said to myself. "It's the Children's Crusade."- Kurt Vonnegut, Slaughter House Five
Jaymz
Retired PR Developer
Posts: 9138
Joined: 2006-04-29 10:03

Re: Fight the team broadcast

Post by Jaymz »

We had no organization and/or battleplan for either map. All we did was throw all of our SL's into their own TS channel and improvise from there.
"Clear the battlefield and let me see, All the profit from our victory." - Greg Lake
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