Com vs. Dev _ Official Feedback Thread

General discussion of the Project Reality: BF2 modification.
Alex6714
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Joined: 2007-06-15 22:47

Re: Com vs. Dev _ Official Feedback Thread

Post by Alex6714 »

That "nothing" was a barrage of 14 hydras from the carrier every now and again. :razz:
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


"oh, they're fire and forget all right...they're fired then they forget where the target is"
Mora
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Joined: 2007-08-21 12:37

Re: Com vs. Dev _ Official Feedback Thread

Post by Mora »

I had a great time with pirathenk :) We did some nice drive-byes or some sort of them.

One time we ran over almost one whole squad :D
SocketMan
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Joined: 2007-03-09 22:03

Re: Com vs. Dev _ Official Feedback Thread

Post by SocketMan »

[R-CON]Alex6714 wrote:That "nothing" was a barrage of 14 hydras from the carrier every now and again. :razz:
That's not really nice,you know we could have put our AA "in range"
with the your transports - nothing would have taken off your
filthy boat :-P

We were on the west/center side and it was non-stop action down there.
This is where the "pre-planning" would have really helped,since
we only had a few guys and needed many more.At the same time we had
2/3 squads "guarding" the flags that could not be capped.
Finally when the others decided to help us -it was the squad that
was guarding the capable flag.
When I saw them move out,and just leave one or 2 guys at the flag I almost "lost it".Of course that flag was gone a few minutes later,and we
followed the good old vanilla instinct:enemy flag? - must have it,never mind the cost :p


P.S.
Who took the chopper out with the HAT btw ?
Last edited by SocketMan on 2008-09-21 10:14, edited 1 time in total.
Alex6714
Posts: 3900
Joined: 2007-06-15 22:47

Re: Com vs. Dev _ Official Feedback Thread

Post by Alex6714 »

SocketMan wrote:That's not really nice,you know we could have put our AA "in range"
with the your transports - nothing would have taken off your
filthy boat :-P
Your AA was in range. :p

We were getting locked on the carrier a lot of the time, and even a gunship got taken out a couple of mins after start hovering at the carrier. :cry:
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


"oh, they're fire and forget all right...they're fired then they forget where the target is"
IRONMAN
Posts: 47
Joined: 2008-03-21 12:00

Re: Com vs. Dev _ Official Feedback Thread

Post by IRONMAN »

SocketMan wrote:That's not really nice
Its WAR and WAR isnt nice at all :P
ice_killer
Posts: 2361
Joined: 2007-02-15 16:20

Re: Com vs. Dev _ Official Feedback Thread

Post by ice_killer »

one qeustion who won ?...

dev or comm ?

btw great game hat to leave earlyr :( some thing came between damm :) but it was epic fun :)

expesily in the bigining before the match :D TK on the carrier :D me landing heuys on the PLA on airstrip :P that was lol :D
I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 2G yes Quadfire , SSD 3x Raptors 2X 1.2 KW :mrgreen:
CareBear
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Re: Com vs. Dev _ Official Feedback Thread

Post by CareBear »

yer i got banned from ther server twice before the match in that prematch tk fest :P
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SocketMan
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Re: Com vs. Dev _ Official Feedback Thread

Post by SocketMan »

[R-CON]Alex6714 wrote:Your AA was in range. :p

We were getting locked on the carrier a lot of the time, and even a gunship got taken out a couple of mins after start hovering at the carrier. :cry:
I didn't know that,was on the other side.
In this case they deserve every single hydra :-P
For not killing all the choppers "hovering" around :razz: :razz:
Spaz
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Joined: 2006-06-01 15:57

Re: Com vs. Dev _ Official Feedback Thread

Post by Spaz »

Phoenix.86 wrote:Were you in the sniper/scout squad that tried to sneak up on south rock and ran away from us? :)
That was us :P We ran back to the control tower but your 50 got us just when we got there ;)
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Eddiereyes909
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Re: Com vs. Dev _ Official Feedback Thread

Post by Eddiereyes909 »

CareBear wrote:yer i got banned from ther server twice before the match in that prematch tk fest :P
Yeah, IMO there was too much of that. It got really annoying after the first 5 min.
"You know we've had to imagine the war here, and we have imagined that it was being fought by aging men like ourselves. We had forgotten that wars were fought by babies. When I saw those freshly shaved faces, it was a shock "My God, my God?" I said to myself. "It's the Children's Crusade."- Kurt Vonnegut, Slaughter House Five
bosco_
Retired PR Developer
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Re: Com vs. Dev _ Official Feedback Thread

Post by bosco_ »

You should see the test sessions. :|
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ice_killer
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Re: Com vs. Dev _ Official Feedback Thread

Post by ice_killer »

yup ...

btw who won bosco ?
I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 2G yes Quadfire , SSD 3x Raptors 2X 1.2 KW :mrgreen:
bosco_
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Re: Com vs. Dev _ Official Feedback Thread

Post by bosco_ »

We won Barracuda.
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ice_killer
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Re: Com vs. Dev _ Official Feedback Thread

Post by ice_killer »

[R-DEV]bosco wrote:We won Barracuda.
so 1-1 need a other match for final decision :D
I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 2G yes Quadfire , SSD 3x Raptors 2X 1.2 KW :mrgreen:
IRONMAN
Posts: 47
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Re: Com vs. Dev _ Official Feedback Thread

Post by IRONMAN »

where is the Battlerecorder file ?
Scorch
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Re: Com vs. Dev _ Official Feedback Thread

Post by Scorch »

I had fun on Barracuda, except for getting killed by the nothing. There were no explosions or anything just 3/4 members of the squad would drop dead.

I didnt stay around for Korengal because it became a pub match, and I was starting to lag pretty bad. But overall I had fun,
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Eddiereyes909
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Re: Com vs. Dev _ Official Feedback Thread

Post by Eddiereyes909 »

I left after barracuda as I have other commitments and I didnt think that this would last all 4 hours!

I liked the communication (however hectic it was), and I liked the squad that I had for that map. All in all it was pretty well coordinated, I had allot of freedom as Squad Leader and that to me is extremely important.
"You know we've had to imagine the war here, and we have imagined that it was being fought by aging men like ourselves. We had forgotten that wars were fought by babies. When I saw those freshly shaved faces, it was a shock "My God, my God?" I said to myself. "It's the Children's Crusade."- Kurt Vonnegut, Slaughter House Five
strima
Retired PR Developer
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Re: Com vs. Dev _ Official Feedback Thread

Post by strima »

IRONMAN wrote:where is the Battlerecorder file ?
Give me a chance.

Bosco mentioned Barracuda ending around 0030. No files match that rough time.

Any one know what time it started and finished. Any other maps and timings and I'll endeavour to find the files.
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mammikoura
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Re: Com vs. Dev _ Official Feedback Thread

Post by mammikoura »

Well the match was supposed to start at 2000 GMT, right? We started a little late so I guess the start of barracuda would be something like 2015-2030 GMT.
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It is the soldier, not the priest, who protects freedom of religion; the soldier, not the journalist, who protects freedom of speech.
Pride
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Re: Com vs. Dev _ Official Feedback Thread

Post by Pride »

I reckon it finished around 11:30 UK time.
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eddie: the MoD aren't just going to start blurring their faces so they look 'well ard' are they?
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