Require insertion
-
smee
- Posts: 516
- Joined: 2007-11-15 10:43
Require insertion
We have need extraction, would it be possible to have require insertion with there map move point. That so that can place a mark for pilots. Help communications between pilot and SL.
-
Smegburt_funkledink
- Posts: 4080
- Joined: 2007-11-29 00:29
Re: Require insertion
1 - Request insertion to commander
2 - Commander places LZ- A, B, C etc...
3 - Commander tells pilot to drop off at said LZ
4 - Job done.
AFAIK squads can't share markers apart from commander placed CAS markers etc... someone'll correct me if I'm wrong.
actually, the old "enemy spotted" markers might be an option to adapt towards what you're after, since these can be placed by anyone...
hmmm...
2 - Commander places LZ- A, B, C etc...
3 - Commander tells pilot to drop off at said LZ
4 - Job done.
AFAIK squads can't share markers apart from commander placed CAS markers etc... someone'll correct me if I'm wrong.
actually, the old "enemy spotted" markers might be an option to adapt towards what you're after, since these can be placed by anyone...
hmmm...
[R-Div]Robbi "There's nothing more skanky than eating out of a tub of hummus with a screwdriver."
[R-DEV]Matrox "CHINAAAAAAA!!!"
[R-DEV]Matrox "CHINAAAAAAA!!!"
-
smee
- Posts: 516
- Joined: 2007-11-15 10:43
Re: Require insertion
Thinking when we don't have commander
-
Spec
- Retired PR Developer
- Posts: 8439
- Joined: 2007-09-01 22:42
Re: Require insertion
The problem with new commands is the lack of sound. The Devs would have to just make it a text and a map marker. So you can also just type in team chat.
-
daranz
- Posts: 1622
- Joined: 2007-04-16 10:53
Re: Require insertion
The need-extraction and need-reinforcements markers are shared. That's their point.Sgt.Smeg wrote: AFAIK squads can't share markers apart from commander placed CAS markers etc... someone'll correct me if I'm wrong.


