Renegade Style Logistics

Suggestions from our community members for PR:BF2. Read the stickies before posting.
cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: Renegade Style Logistics

Post by cyberzomby »

Awesome idea. Would be nice to see a DEV in here in relation to the loveley hard coded word
master of the templars
Posts: 598
Joined: 2007-06-26 21:37

Re: Renegade Style Logistics

Post by master of the templars »

cyberzomby wrote:Awesome idea. Would be nice to see a DEV in here in relation to the loveley hard coded word
i doubt its hard coded.
Its possible to spawn vehicles, ala the sandbox mod.
I don't see why you couldn't just add some sort of "cost" to each vehicles.
Make nukes, Not war
cyberzomby
Posts: 5336
Joined: 2007-04-03 07:12

Re: Renegade Style Logistics

Post by cyberzomby »

Well they where working on some sort of economic game mechanic but dropped it because it didnt work the way they wanted. Im just crossing my fingers so we dont hear hard-coded to this.
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