Show your models thread...(IMAGE HEAVY)

Making or wanting help making your own asset? Check in here
Post Reply
Z-trooper
Retired PR Developer
Posts: 4166
Joined: 2007-05-08 14:18

Re: Show your models thread...(IMAGE HEAVY)

Post by Z-trooper »

Strongly considering giving up modding as it dosnt fit my current schedules, rather strict limits in terms of polys and texture sizes, and the fact that is stressing and lots of people depending on your work.

So while I'm trying to keep my modding down to a minimum, me and a study mate have begon work on another project. A WH40K animation video of the highest quality we can make. No time limit set - just working when we have time.

Here is a early WIP shot of some bolters (bolt pistol, storm bolter and heavy bolter should follow close after...)

Image
Image
"Without geometry, life is pointless"
KP
Posts: 7863
Joined: 2006-11-04 17:20

Re: Show your models thread...(IMAGE HEAVY)

Post by KP »

Z0mG! :eek:
Image
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
crazy11
Retired PR Developer
Posts: 3141
Joined: 2008-02-05 00:20

Re: Show your models thread...(IMAGE HEAVY)

Post by crazy11 »

Wow! :D
Image
You miss 100% of the shots you don't take.- Wayne Gretzky
Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: Show your models thread...(IMAGE HEAVY)

Post by Scot »

Wow! Nice looking weapons!!
Image
Sabre_tooth_tigger
Posts: 1922
Joined: 2007-06-01 20:14

Re: Show your models thread...(IMAGE HEAVY)

Post by Sabre_tooth_tigger »

Nifty, can we get those in pr :p :D

I know its WH but it reminds me of judge dread cartoons I used to read
Z-trooper
Retired PR Developer
Posts: 4166
Joined: 2007-05-08 14:18

Re: Show your models thread...(IMAGE HEAVY)

Post by Z-trooper »

Here is another teaser since you guys are familiar with WH or just seem to like the style, hehe..

Yet another early WIP, this time of the scout marines shotgun :)

Image
Image
"Without geometry, life is pointless"
THE.FIST
Posts: 2036
Joined: 2007-07-11 23:00

Re: Show your models thread...(IMAGE HEAVY)

Post by THE.FIST »

Sabre_tooth_tigger wrote:Nifty, can we get those in pr :p :D

I know its WH but it reminds me of judge dread cartoons I used to read
yeah lol reminds me the gun from this movie
Image
-CJ-
Posts: 207
Joined: 2007-09-22 19:18

Re: Show your models thread...(IMAGE HEAVY)

Post by -CJ- »

lil update on my Glock. I don,t have a lot of time to work on it, progress really slowly :lol:

Image
Sorry for my english :o ops:

#!
Image
Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

Re: Show your models thread...(IMAGE HEAVY)

Post by Tomato-Rifle »

Now i am doing a Beratta Tutorial.

Here is a quick WIP

Image





Nice CJ, i did the same tutorial..

Heres how it ended up like.

Image
Image

Image
Image
-CJ-
Posts: 207
Joined: 2007-09-22 19:18

Re: Show your models thread...(IMAGE HEAVY)

Post by -CJ- »

Good job dude. Do you want to skin your beretta too ?
Sorry for my english :o ops:

#!
Image
Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

Re: Show your models thread...(IMAGE HEAVY)

Post by Tomato-Rifle »

-CJ- wrote:Good job dude. Do you want to skin your beretta too ?
Thanks, im not going to skin the beretta..

lol i did it with the glock because the guy with the glock tutorial has a tutorial how to skin it..

Its a pain in the A**
Image
Z-trooper
Retired PR Developer
Posts: 4166
Joined: 2007-05-08 14:18

Re: Show your models thread...(IMAGE HEAVY)

Post by Z-trooper »

try using a skylight in the scene to soften up the render and the "catmull-rom" AA filter for the renderer instead of the default "area", it will make it much more sharp and nice :P
Image
"Without geometry, life is pointless"
Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

Re: Show your models thread...(IMAGE HEAVY)

Post by Tomato-Rifle »

Me or him?


Anyway i finsihed the Beretta! :D

here are some pictures
Image
Image
Image
Image
Image
Image
Image


EDIT: woah their all fuzzy
Last edited by Tomato-Rifle on 2008-09-29 01:17, edited 3 times in total.
Image
Z-trooper
Retired PR Developer
Posts: 4166
Joined: 2007-05-08 14:18

Re: Show your models thread...(IMAGE HEAVY)

Post by Z-trooper »

You mr Tomato :) give it a "catmull-rom" AA filter instead of the default "Area" and most of the fuzzyness should be gone.

Taking a little break from skinning the RPG29 and Negev tonight. Here is something that one day will become a Space Marine sargeant in my little animation project.

Image
Image
Image

If interested in what is going on, here is a little basic page where I post images from time to time.

http://tjens.be/page.php?18
Image
"Without geometry, life is pointless"
~XHW~Flamestorm
Posts: 273
Joined: 2008-01-17 20:00

Re: Show your models thread...(IMAGE HEAVY)

Post by ~XHW~Flamestorm »

looks a bit angry and sad
halvor1
Posts: 1017
Joined: 2007-03-11 18:29

Re: Show your models thread...(IMAGE HEAVY)

Post by halvor1 »

~XHW~Flamestorm wrote:looks a bit angry and sad
aka emo
Z-trooper
Retired PR Developer
Posts: 4166
Joined: 2007-05-08 14:18

Re: Show your models thread...(IMAGE HEAVY)

Post by Z-trooper »

Well thank you for that comment -_-

Ist a quite common facial pose to model in as the face needs to be relaxed in order to rig optimal so muscles can be stretched and squashed equally without distorting surrounding geometry. However this pose "angry/sad" pose is perfect for a Space Marine as they are stone cold:

http://bp0.blogger.com/_XxdgU-mVbm0/SEd ... Telion.jpg
http://www.rivalspecies.com/fanart/nail ... iere02.jpg
http://www.imperialwargh.com/SpaceMarine.jpg
http://i62.photobucket.com/albums/h98/D ... aptain.jpg
Image
"Without geometry, life is pointless"
Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

Re: Show your models thread...(IMAGE HEAVY)

Post by Tomato-Rifle »

[R-CON]Z-trooper;817261 wrote:You mr Tomato :) give it a "catmull-rom" AA filter instead of the default "Area" and most of the fuzzyness should be gone.



Nah, im good with what i have. And i found out why it was fuzzy, something about saving in jpg and option for Smoothing, i turned off and it looks great now, As you can see in the first picture of the Beretta i posted..

Im useing this Clay tutorial

Making a Clay Render In 3DStudio MAX




Anyway Here is an FAMAS im working on.. My first Weapon i have made without an tutorial.. Al by myself

Very WIP

Image
Image
Image
Last edited by Tomato-Rifle on 2008-10-04 21:48, edited 1 time in total.
Image
-CJ-
Posts: 207
Joined: 2007-09-22 19:18

Re: Show your models thread...(IMAGE HEAVY)

Post by -CJ- »

Oh yeah ! look really nice, you're getting better and better :p
Sorry for my english :o ops:

#!
Image
Tomato-Rifle
Posts: 2091
Joined: 2007-12-31 22:24

Re: Show your models thread...(IMAGE HEAVY)

Post by Tomato-Rifle »

Thanks,

Need some nice pictures of the top part
Image
Post Reply

Return to “PR:BF2 Community Modding”